[Relz]/[WIPz] Oblivifall - Revenge of the Classic

Post » Fri May 27, 2011 6:26 am

This is looking fantastic. Keep it up.
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kirsty joanne hines
 
Posts: 3361
Joined: Fri Aug 18, 2006 10:06 am

Post » Fri May 27, 2011 8:41 am

Let's Talk problems: Thanks for the feedback Bodevanlot! Can you tell me what mod you were running when you got the crash? As for the implementation, I believe you meant how every NPC knows something about every guild/organization. You may notice, though, that a lot of the information the simple commoner may give you is biased or is not true. While asking a member of that guild or a savant will give you better answers.
...
So, coal has been put in the furnace and the Oblivifall train is riding once again on its tracks. (Does this make sense?)


It's been a while since I had it active, but I remember the CTD that made me deactivate it came when I was talking with the NPC added by http://www.tesnexus.com/downloads/file.php?id=20054 mod. I think it also happened when talking with some of the travelling merchants from Crowded Roads. I'll give you my load order, but it's gone through a lot of changes since deactivating Let's Talk, the culprit may be gone from it by now. I've gone ahead and reactivated it too, so if I get the issue again, I'll get back to you.
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I've been using Something's Not Right since my last post, I like it, my only complaint is that sometimes I'll get multiple messages for the same area while exploring it.

Good to see you back, glad you enjoyed your break.
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A Dardzz
 
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Post » Fri May 27, 2011 7:19 am

I've been using Something's Not Right since my last post, I like it, my only complaint is that sometimes I'll get multiple messages for the same area while exploring it.

I have noticed this, too. Is it fixable?
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Dona BlackHeart
 
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Post » Fri May 27, 2011 1:28 pm

Thanks for the nice feedback and comments! It's really appreciated! :D

Currently, I'm designing the Order of the Hour's Headquarters, located west of Kvatch. The Order of the Hour are the protectors of Akatosh. I still haven't received approbation to use EventineShangea 's http://www.tesnexus.com/downloads/images/14643-1-1199684360.jpg. I hope I will get it. :D

I'm thinking of replacing the three Imperial Legion officers who help you in the Siege of Kvatch with Knights of the Order of the Hour. What do you guys think? It would make sense that the Knights want to protect and get revenge for having their god's chapel desecrated. Plus, they are established close to the city, so they would have seen the fires.

This is something I'm asking the community. If I do not receive a confirmation to use a modder's armor after a long time, and I notice that the member is no longer active in the community, can I use it anyway? (Mentioning the author in the credits of course).

Something else I'd like to add for Losing My Religion: I've added ambiant sound effects for the chapels. When the chapel is "active" (Priests hanging around the main chapel), there's some sort of a "divine" sound ambiance. When the chapel is closed, there's an "empty, echoed" sound ambiance. Hard to describe really, but in the videos you'll hear it better. :P

Finally, soon I'll have screenshots of the clothing worn by the members of each religion.

I have to admit I'm really looking forward to your Oblivion Comes Alive mod, since Morrowind Comes Alive was an essential mod for me back in the day. Your religion mod also seems very interesting.


I cannot play Morrowind without MCA myself as well. :D

Sounds like a plan, Cliffworms!

I'm rather interested in the Inns mod myself. I like atmosphere of all types, ambience, people, and most of all, more pockets to pick.

The sensual comments really, really appeal to me as well. "The smell of stale ale washes over you." I'd love to have these kinds of things. Wickedness.


Be careful when picking pockets. The taverns are filled with people, so it is best to target a customer and wait until he exits the tavern and knock him unconscious in a street alley. :D

Sensual comments for the Inns/Temples/Shops/Castles is something I'm interested in doing as well. Like in Arena where you had messages upon entering a building, describing your character's feelings of the place.
Such as "As you leave the cold winds of Skyrim behind, the smell of baked bread and the heat of a warmfire come to you. In the back, patrons are talking about the harsh winter and the taxes that might be raised again this year."

*Snip!*

I've been using Something's Not Right since my last post, I like it, my only complaint is that sometimes I'll get multiple messages for the same area while exploring it.

Good to see you back, glad you enjoyed your break.


Thank you for the feedback on this. I'll look into it!

I have noticed this, too. Is it fixable?


I'll put it on my "To Do" list. Actually, I did this because some dungeons' exterior (Mostly Ayleid ruins) cover a lot of ground. So I placed more than one trigger that displays a message. Meaning that if you go back and forth around a ruin, you'll pop in two messages. Though now that I think about it, it's fine. It's your character noticing that something else is not right about the place. :P
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Sebrina Johnstone
 
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Post » Fri May 27, 2011 3:43 pm

I'm thinking of replacing the three Imperial Legion officers who help you in the Siege of Kvatch with Knights of the Order of the Hour. What do you guys think? It would make sense that the Knights want to protect and get revenge for having their god's chapel desecrated. Plus, they are established close to the city, so they would have seen the fires.

ideally, i'd say don't replace, just add :) have the order fighting alongside the Legion for a more dramatic feel to breaking the siege.

This is something I'm asking the community. If I do not receive a confirmation to use a modder's armor after a long time, and I notice that the member is no longer active in the community, can I use it anyway? (Mentioning the author in the credits of course).

Yes. This was the issue that i faced before i took over Terran Vampires. Actually, after some discussion in the original thread i decided to make a thread with a poll to gather the communities standpoints. I think all (or 99%) where for taking up the mod. Just understand that if that modder ever comes back a wishes you to remove the armor that you should respect his/her wishes :)
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chirsty aggas
 
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Post » Fri May 27, 2011 7:30 pm

I just wonder...is it possible to have one message that you will always get while wandering around the entrance to a dungeon/cave...then after you enter the cave and explore, and then go on to your merry doings elsewhere (elswyr, perhaps :mohawk: ). Later, you want to return to the dungeon/cave...but when you get near it, it now says a different message...which stays constant until you enter the dungeon/cave and then a third unique message for when/if you get near the entrance, etc......etc....etc.....

If this is possible to be done, then maybe the player won't get such a fake feeling when reading different messages every single time.
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DeeD
 
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Post » Fri May 27, 2011 4:52 am

I'd like to vote for not replacing guards at Kvatch too.

Adding is better so that conflicts with Kvatch mods are kept to a minimum.

besides it makes sense that the town guard would be there.
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Albert Wesker
 
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Post » Fri May 27, 2011 4:55 pm

Thank you for your feedback. There shall be a knight or two added to fight alongside you. :) (And a couple of dead ones as well. But you won't be able to take their armors)

Yes. This was the issue that i faced before i took over Terran Vampires. Actually, after some discussion in the original thread i decided to make a thread with a poll to gather the communities standpoints. I think all (or 99%) where for taking up the mod. Just understand that if that modder ever comes back a wishes you to remove the armor that you should respect his/her wishes :)


Thanks! That is what I was thinking as well. Well, be prepared for many new screenshots then. :P


I just wonder...is it possible to have one message that you will always get while wandering around the entrance to a dungeon/cave...then after you enter the cave and explore, and then go on to your merry doings elsewhere (elswyr, perhaps :mohawk: ). Later, you want to return to the dungeon/cave...but when you get near it, it now says a different message...which stays constant until you enter the dungeon/cave and then a third unique message for when/if you get near the entrance, etc......etc....etc.....

If this is possible to be done, then maybe the player won't get such a fake feeling when reading different messages every single time.


I'm afraid that is not possible. But adding messages inside the dungeons would be nice as well. :P
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DAVId Bryant
 
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Post » Fri May 27, 2011 12:04 pm

I would like to consult you guys once again. What do you think the outfit of Zenithar's priests should look like?

Zenithar is the god of Commerce and Labor. I'm thinking of giving the priests noble-like clothing or robes.
For instance, the Chapel of Zenithar's Diviner (Highest ranked) will wear the last robeof the second horizontal row in http://www.tesnexus.com/downloads/images/3293-3-1192867348.jpg (The blue and gold one)
Other members would wear the fourth robe from the last horizontal row. (The noble blue one)

These robes have been made by Tegeal and http://www.tesnexus.com/downloads/file.php?id=3293


The other problem I have concerning religious outfits is with the House of Dibella. I'm facing a wall because I want the priestesses and priests to wear clothing that show a lot of skin, but that do not rely on body mods to work properly. (I do not want to force people to download a body mod they might not be interested in, or to switch from a body mod to another)

Does any of you know of any clothing that might fit priestesses and priests of Dibella, but that do not require a body mod to work?
And when I mean clothing that show skin, I mean "a lot" of it. :P
For instance, I'd like one of the priests to wear only but a slim loincloth. Priestesses should wear thongs/bras/loincloths/slim skirts and the likes.
I never use such clothing in my games, so I'm very ignorant in that domain. If such clothing can be found, Dibella's worshipper will truly reflect physical beauty and perfection because in the vanilla game, they do not reflect that at all. (Not only are they ugly, but they wear full noble-like clothing)

Thanks and cheers!
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Leonie Connor
 
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Post » Fri May 27, 2011 7:53 am

I never payed attention to those kind of mods, either. But since they will be needed in OROTC, maybe I should!
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Isabell Hoffmann
 
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Post » Fri May 27, 2011 9:32 am

I would like to consult you guys once again. What do you think the outfit of Zenithar's priests should look like?

Zenithar is the god of Commerce and Labor. I'm thinking of giving the priests noble-like clothing or robes.
For instance, the Chapel of Zenithar's Diviner (Highest ranked) will wear the last robeof the second horizontal row in http://www.tesnexus.com/downloads/images/3293-3-1192867348.jpg (The blue and gold one)
Other members would wear the fourth robe from the last horizontal row. (The noble blue one)

These robes have been made by Tegeal and http://www.tesnexus.com/downloads/file.php?id=3293


The other problem I have concerning religious outfits is with the House of Dibella. I'm facing a wall because I want the priestesses and priests to wear clothing that show a lot of skin, but that do not rely on body mods to work properly. (I do not want to force people to download a body mod they might not be interested in, or to switch from a body mod to another)

Does any of you know of any clothing that might fit priestesses and priests of Dibella, but that do not require a body mod to work?
And when I mean clothing that show skin, I mean "a lot" of it. :P
For instance, I'd like one of the priests to wear only but a slim loincloth. Priestesses should wear thongs/bras/loincloths/slim skirts and the likes.
I never use such clothing in my games, so I'm very ignorant in that domain. If such clothing can be found, Dibella's worshipper will truly reflect physical beauty and perfection because in the vanilla game, they do not reflect that at all. (Not only are they ugly, but they wear full noble-like clothing)

Thanks and cheers!

excelent robes!
For the dibella priests you might consult the maker of apachi godess shop. They have these secy white and gold tops and matchign loincloths. it think they have several variations ( transparent and non-transparent, and several collors). For male clothes i think alien slof is your best call
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Emilie Joseph
 
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Post » Fri May 27, 2011 10:41 am

I can't say anything about the clothes of the Dibella priests as I usually steer clear of explicit clothing. But regarding Zenithars priests clothing I think you should go for robes, but ensure they have a lot of jewelry which signals their richness.
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Theodore Walling
 
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Post » Fri May 27, 2011 8:31 am

I have stumbled across of this: http://www.tesnexus.com/downloads/images/27711-1-1255753887.jpg
Maybe it suits you for Dibella's.
Anyway, I'm not really a fan of these skimpy clothes because I just think how cold must be in those chapels! :) I think that a decent dress instead of boring robe can be sixy and more interesting than some thongs. If I find something more I'll bookmark it for posting here.

Edit: looks like I forgot the link to the file http://www.tesnexus.com/downloads/file.php?id=27711
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Alexis Acevedo
 
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Post » Fri May 27, 2011 1:57 pm

I have stumbled across of this: http://www.tesnexus.com/downloads/images/27711-1-1255753887.jpg
Maybe it suits you for Dibella's.

ooo, i dig it. Just retext the gold to a vine-like green and the red to brown/tan and it would be perfect for a natural beauty theme :)
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RaeAnne
 
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Post » Fri May 27, 2011 1:31 pm

here are the screens for the female robes i suggested
http://www.tesnexus.com/downloads/images/13437-2-1194405080.jpg top
http://www.tesnexus.com/downloads/images/13437-1-1191970310.jpg bottom
the blue sea ones also have the loincloth variation
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Steve Fallon
 
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Post » Fri May 27, 2011 2:04 pm

Concerning the body mods:
As far as I know, there shouldn't be a problem as long as you take clothing that shows skin. Because in that case, the skin you see is actually still part of the clothing. The only issue could be at the transitions, e.g. the wrists. But you could simply make "skin gauntlets" in order to get rid of this issue.
So you're pretty much free to choose any clothing designed for any body mod you want, as long as you make sure it all looks good on the NPCs themselves, and you don't get any gaps somewhere (and if you do, it can be fixed by using "skin clothing" or clothing that has been designed for the body mod in question).

In response to the pictures posted here:
Please don't use http://www.tesnexus.com/downloads/images/13437-2-1194405080.jpg clothes for Dibella's priests and priestesses. I can understand that you want them to show a lot of skin, but that just doesn't seem like the kind of clothing priests should wear, no matter which god they are serving. (And Dibella's priests are supposed to look beautiful, not easy.)
http://www.tesnexus.com/downloads/images/27711-1-1255753887.jpg is a lot more appropriate, even though it rather looks like usual clothing from Hammerfell, which isn't really perfect.

Personal suggestion: http://tesnexus.com/downloads/file.php?id=20172 don't show a lot of skin below the waist, but I think some of them would still be good for Dibella's priestesses.
I'll keep looking though, I think we can still do better. :D
(But also consider that getting the permissions can be frustrating, especially if you may want to retexture some of the clothing.)
User avatar
Natasha Biss
 
Posts: 3491
Joined: Mon Jul 10, 2006 8:47 am

Post » Fri May 27, 2011 9:46 am

excelent robes!
For the dibella priests you might consult the maker of apachi godess shop. They have these secy white and gold tops and matchign loincloths. it think they have several variations ( transparent and non-transparent, and several collors). For male clothes i think alien slof is your best call


Thank you for the suggestions nikada! :)

I can't say anything about the clothes of the Dibella priests as I usually steer clear of explicit clothing. But regarding Zenithars priests clothing I think you should go for robes, but ensure they have a lot of jewelry which signals their richness.


Yep, I've decided to use rich/noble-looking robes. Thanks for the jewelry suggestion. I always forget rings and necklaces exist in the game.

I have stumbled across of this: http://www.tesnexus.com/downloads/images/27711-1-1255753887.jpg
Maybe it suits you for Dibella's.
Anyway, I'm not really a fan of these skimpy clothes because I just think how cold must be in those chapels! :) I think that a decent dress instead of boring robe can be sixy and more interesting than some thongs. If I find something more I'll bookmark it for posting here.

Edit: looks like I forgot the link to the file http://www.tesnexus.com/downloads/file.php?id=27711


That's exactly what I as looking for! :D
One of the worshipper will wear that outfit with pride. It's also very close to some of Daggerfall's female worshippers.

ooo, i dig it. Just retext the gold to a vine-like green and the red to brown/tan and it would be perfect for a natural beauty theme :)


The vivid red color is perfect. ;)

here are the screens for the female robes i suggested
http://www.tesnexus.com/downloads/images/13437-2-1194405080.jpg top
http://www.tesnexus.com/downloads/images/13437-1-1191970310.jpg bottom
the blue sea ones also have the loincloth variation


Thanks for the suggestion, but that is not a clothing that I'd use. The top does not fit the religious order, but the bottom does.

Concerning the body mods:
As far as I know, there shouldn't be a problem as long as you take clothing that shows skin. Because in that case, the skin you see is actually still part of the clothing. The only issue could be at the transitions, e.g. the wrists. But you could simply make "skin gauntlets" in order to get rid of this issue.
So you're pretty much free to choose any clothing designed for any body mod you want, as long as you make sure it all looks good on the NPCs themselves, and you don't get any gaps somewhere (and if you do, it can be fixed by using "skin clothing" or clothing that has been designed for the body mod in question).

In response to the pictures posted here:
Please don't use http://www.tesnexus.com/downloads/images/13437-2-1194405080.jpg clothes for Dibella's priests and priestesses. I can understand that you want them to show a lot of skin, but that just doesn't seem like the kind of clothing priests should wear, no matter which god they are serving. (And Dibella's priests are supposed to look beautiful, not easy.)
http://www.tesnexus.com/downloads/images/27711-1-1255753887.jpg is a lot more appropriate, even though it rather looks like usual clothing from Hammerfell, which isn't really perfect.

Personal suggestion: http://tesnexus.com/downloads/file.php?id=20172 don't show a lot of skin below the waist, but I think some of them would still be good for Dibella's priestesses.
I'll keep looking though, I think we can still do better. :D
(But also consider that getting the permissions can be frustrating, especially if you may want to retexture some of the clothing.)


Concerning Body Mods: Thank you very much for the info! So I can pretty much "freely" look at what I could get without really worrying about the body mods troubles.

I indeed do not aim on making all of Dibella's worshippers half-naked, since physical beauty is one of many beauty elements revered by Dibella's worshipper. For instance, the red bra and loincloth posted above fits perfectly with the erotic instructor of the chapel. While the robe you posted (Which is very, very beautiful!) would go well with the worshipper teaching art.

Right now, I'm trying to find an outfit for the Diviner. Clothing that represent every sides of beauty. Something artistic, something a bit erotic, something that would make her stand out of all the other priests. Of course, the face will play a big part in this. :P

Thank you very much people for your suggestions!
In other news, the Order of the Hour's HQ is finished. The fort contains a gateway, a keep and four guard towers (Without counting the smaller guard towers on the gateway and keep).
You can venture inside the towers and walk on the walls. I mus admit the view is pretty nice. :)

I'll have a couple of screenshots later tonight. I'll also have screenshots of members of each religion. (Well, all but Dibella for now.)
User avatar
Nick Pryce
 
Posts: 3386
Joined: Sat Jul 14, 2007 8:36 pm

Post » Fri May 27, 2011 7:28 pm

Here are new screenshots of the priests' outfits, some cathedral shots and the Order of the Hour's Headquarters.

To see who are the authors behind the many custom resources you see in the screenshots, refer to the Credits section.

There are a lot of screenies, so have fun browsing through them. ;)
Enjoy!

Priests' Outfits

http://www.invision.tesalliance.org/forums/uploads/1260037438/gallery_415_8_366190.jpg
http://www.invision.tesalliance.org/forums/uploads/1260037438/gallery_415_8_362881.jpg

http://www.invision.tesalliance.org/forums/uploads/1260037438/gallery_415_8_228128.jpg, having a chat with a member of the Knights of the Circle.
http://www.invision.tesalliance.org/forums/uploads/1260037438/gallery_415_8_115898.jpg, responsible for preparing the bodies of the deceased.

http://www.invision.tesalliance.org/forums/uploads/1260037438/gallery_415_8_116981.jpg
http://www.invision.tesalliance.org/forums/uploads/1260037438/gallery_415_8_249689.jpg
http://www.invision.tesalliance.org/forums/uploads/1260037438/gallery_415_8_218203.jpg

http://www.invision.tesalliance.org/forums/uploads/1260037438/gallery_415_8_226343.jpg


Cathedrals

http://www.invision.tesalliance.org/forums/uploads/1260037438/gallery_415_8_65132.jpg
http://www.invision.tesalliance.org/forums/uploads/1260250373/gallery_415_8_237553.jpg, bodyguard and close friend of the late Uriel Septim VII


Order of the Hour's HQ Exterior

http://www.invision.tesalliance.org/forums/uploads/1260250373/gallery_415_8_30726.jpg
http://www.invision.tesalliance.org/forums/uploads/1260250373/gallery_415_8_80154.jpg
http://www.invision.tesalliance.org/forums/uploads/1260250373/gallery_415_8_598.jpg
http://www.invision.tesalliance.org/forums/uploads/1260250373/gallery_415_8_157007.jpg
http://www.invision.tesalliance.org/forums/uploads/1260250373/gallery_415_8_400532.jpg
http://www.invision.tesalliance.org/forums/uploads/1260250373/gallery_415_8_412789.jpg


Order of the Hour's HQ Interior

http://www.invision.tesalliance.org/forums/uploads/1260250373/gallery_415_8_385370.jpg
http://www.invision.tesalliance.org/forums/uploads/1260250373/gallery_415_8_176880.jpg
http://www.invision.tesalliance.org/forums/uploads/1260250373/gallery_415_8_321892.jpg
http://www.invision.tesalliance.org/forums/uploads/1260250373/gallery_415_8_392848.jpg
http://www.invision.tesalliance.org/forums/uploads/1260250373/gallery_415_8_214385.jpg
http://www.invision.tesalliance.org/forums/uploads/1260250373/gallery_415_8_31542.jpg
User avatar
Dan Stevens
 
Posts: 3429
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Post » Fri May 27, 2011 5:21 pm

The cathedrals look fanstastic looking forward to downloading!!
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Cathrin Hummel
 
Posts: 3399
Joined: Mon Apr 16, 2007 7:16 pm

Post » Fri May 27, 2011 4:39 am

Things are shaping up nicely...
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Tamara Dost
 
Posts: 3445
Joined: Mon Mar 12, 2007 12:20 pm

Post » Fri May 27, 2011 12:08 pm

Okay, that floor is obviously messed up, way too shiny. I didn't notice that when I made the resource.
http://tesnexus.com/downloads/file.php?id=22866

Great to see you're using it, by the way. :)
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Noraima Vega
 
Posts: 3467
Joined: Wed Jun 06, 2007 7:28 am

Post » Fri May 27, 2011 2:31 pm

Looking good! :)
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josie treuberg
 
Posts: 3572
Joined: Wed Feb 07, 2007 7:56 am

Post » Fri May 27, 2011 1:12 pm

The cathedrals look fanstastic looking forward to downloading!!

Things are shaping up nicely...

Looking good! :)


Thank you very much! :D

Okay, that floor is obviously messed up, way too shiny. I didn't notice that when I made the resource.
http://tesnexus.com/downloads/file.php?id=22866

Great to see you're using it, by the way. :)


Hehe it didn't even bother me, but I must agree that it was very shiny. I'll update the textures then, thank you!
I simply love your resource, Fearabbit. Perfect for creating dark and gloomy, dirty castles/forts. :chaos:
User avatar
Marie Maillos
 
Posts: 3403
Joined: Wed Mar 21, 2007 4:39 pm

Post » Fri May 27, 2011 6:23 pm

Can you add some occasional garbage/clutter to the castle? Being purely immaculate in cleanliness is kind of unrealistic.
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Ricky Meehan
 
Posts: 3364
Joined: Wed Jun 27, 2007 5:42 pm

Post » Fri May 27, 2011 3:41 am

D'oh, another CTD with Let's Talk. I'm talking with a Roadsman who doesn't like me very much, and asking her "Where can I find...". She responds by saying "Start talking already!", I say "Let me ask you something else...", and I crash midway through that line. Happened twice.
LO:
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Knights.esp8C  Let There Be Darkness - Cyrodiil + SI.esp8D  Let There Be Darkness - Mehrunes Razor.esp++  Item interchange - Placement for FCOM.esp  [Version 0.78]++  Item interchange - Placement for Frostcrag.esp  [Version 0.78]8E  Atmospheric Loading Screens - No Text.esp++  Better Redguard v2.esp8F  PHVanillaEyesAddon.esp90  bgBalancingEVCore.esp  [Version 10.5EV-D]91  bgMagicEV.esp  [Version 1.7EV]++  bgMagicSpellTomes_for_WryeBash.esp  [Version 1.68EV]++  bgMagicItemSigil.esp  [Version 1.68EV]++  bgMagicEVStartspells.esp  [Version 1.68EV]92  bgMagicBonus.esp  [Version 1.7EV]++  bgMagicEVAddEnVar.esp  [Version 1.68EV]93  bgMagicEVPaperChase.esp  [Version 1.68EV]94  bgMagicAlchemy.esp  [Version 1.57]95  bgMagicPotionNumberSoulGemValue.esp  [Version 1.68UV]++  bgBalancingEVOptionalFangs.esp  [Version 10.0EV-D]++  bgBalancingEVOptionalMoreEyes.esp  [Version 10]++  bgBalancingEVOptionalBetterRedguards.esp**  bgBalancingEVOptionalNPCDiversity, TNR Merge Better Redguards.esp  [Version 10.0EV-D]++  bgBalancingEVOptionalFCOMAdditions.esp  [Version 10.]96  bgBalancingEVLAMEAddition.esp  [Version 10.51EV-D]++  bgBalancingEVLAMEGlue.esp  [Version 10.0EV-D1.62EV]**  bgBalancingEVOptionalNPCDiversityLAME.esp  [Version 10.5EV-D]++  bgBalancingEVOptionalSeamReducerHighElfFix.esp  [Version 10.0EV-D]97  bgIntegrationEV.esp  [Version 0.962]98  OC+Integration Patch.esp  [Version 2.0]++  EVE_KhajiitFix.esp99  ReallyImmersiveMessagesNoBirthsigns.esp++  [GFX]_Initial_Glow-all.esp**  bgMagicEVShader.esp  [Version 1.7EV]++  bgMagicShaderLifeDetect.esp  [Version 1.68]9A  bgMagicLightningbolt.esp9B  ScreenControls.esp9C  MUTE.esp  [Version 0.1]9D  NRB4 OCLR Road Record.esp9E  DropLitTorchOBSE.esp  [Version 2.1]++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]**  All Natural - Indoor Weather Filter For Mods.esp9F  Bashed Patch, 0.espA0  FormID Finder4.espA1  Streamline 3.1.esp


Edit: Just happened again simply by striking up a conversation with her. Odd.
Edit2: Removed it for now and no CTD upon talking to her.
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Sammykins
 
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