Oblivion is a
strong game lacking creativity, diversity, as well as vital mechanics relevant of classic RPG's. Morrowind is a
strong game lacking direction, motivation for quest completing, as well as a believable combat sytem. Just thought i'd say before my following points. I see both sides. Yes I'm biased.
Morrowind______________l____Oblivion l=My stance
Some people got a little bitter how Oblivion holds you by the hand pointing out exactly where you need to go for a quest (Fallout 3 does this aswell). Its not a bad thing but some like to figure out as much as possible on there own without being led to the goal.
Oblivion, to me, doesn't seem geared towards FPS players. Rather, it seems to cater to the casual gamer. It has dumbed down RPG elements, and constantly holds your hand. A lot of the challenge is taken away by all that.
....Oh, and I'm also not retarded, Bethesda. Thanks for treating me like I was the entire time...
......the quests are just that you follow red triangle at your compass......
Please remember that the quest markers are completely optional. If you dont want to follow it, set your active quest to something like "seeking your roots" and never bother with the marker. :poke: That being said, the journal can also be ignored completely, if you know its going to pop up simply close it and move on. Or get a simple mod which disables quest pop-ups(PC only).
Try getting into what your part of, Imagine a little bit. Morrowind required imagining of NPC's routines. IMHO that takes more brain flex than imagining a small past, which determines why your character would do what he does! Which
definitely encompasses quests.
I appreciate the fact that bethesda made the game enjoyable to a broader audience. Good for thier revenue. It's called entrepreneurship isn't it? Business my friends.
Also..... why should age, or experience with a genre, be a limiting factor for anyone who wishes to enter it? Those of us who are experienced should be open hearted my friends, allowing our beloved series to be enjoyed by others!!! It cannot be hurt in terms of gameplay mechanics by a little bit of assistance to the needy. Besides you can even roleplay(imagine that, it
is and RPG!!)
I like oblivion in a modding and casual sense, it not a bad game, but its certianly not a standout in RPGs. It is just too shallow for my taste, no hidden agendars, no choices or restrictions.
Morrowind only suffers from major AI limits, graphics and (sometimes) lack of direction.
Whoa man, there are hidden quests in the game. There are even schedules run by NPC's which make them steal from each other! thats hidden in a sense, isn't it? And wasn't there in previous titles....
There are indeed limited choices and consequences in
vanilla oblivion. But nothing a mod like Integration: the stranded light can't fix.
And that's the beauty of this series. We all should remember that this game is moddable!
I believe i saw someone say Oblivion shoves the story down your throat. Yeah, dont swallow it if you dont want to! why not cough up a few bits and stuff em in the fridge for later. At least i know i can be part of what's
when I want to.