Oblivion is better than Skyrim...here we go again...

Post » Wed May 02, 2012 10:22 pm

You don't use Destruction correctly. Like I said, no need for spellmaking as long as we have spells that'll be helpful. Spellmaking did made things WAY much easier. More Spells would always make the game better but overall, which ones do you even use? Most likely, A summon, healing, and Destruction. Maybe some sort Ward/Shield spell, if you are a Full-Mage. Most of the other past effects were mainly for fun.
Yes, I use it correctly. Its a spam fest. And yes, you need spellmaking. Not just for making more powerful spells, but for creating custom spells tailored to your RPs (surprised how many people don't acknowledge that, makes me wonder if they did anything at all creative with SC. Obviously not.). Magic is boring and repetitive after 4-5 magic builds, and that's with extreme spell limitation. Compared to previous games its a joke. LOL at "your doing it wrong".
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Ana
 
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Post » Wed May 02, 2012 9:05 pm

What I've found is that the only thing Skyrim really falls flat on is the story and character depth. Basically, the writing. Everything else is either great, or easy to overlook. (Other than how magic was handled imo)

Story and character depth, however, are extremely important to RPGs. While I consider Skyrim to be the better game overall, I consider Oblivion to be the better RPG.
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Reven Lord
 
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Post » Wed May 02, 2012 11:21 pm

i found skyrim to be more boring than the previous es games.
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Jinx Sykes
 
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Post » Wed May 02, 2012 3:46 pm

So i guess both oblivion and skyrim is the most hated tes games? :/ ....
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Blessed DIVA
 
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Post » Wed May 02, 2012 3:47 pm

From the TES games I've played they go like this.

Skyrim > Morrowind > Oblivion

I pruchased Oblivion again for $25 and I feel like it was a huge waste. I haven't even touched it because of how bad it is.
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SEXY QUEEN
 
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Post » Thu May 03, 2012 4:46 am

This thread is now like
-NO Oblivion is bad!
and then another guy say
-Nope skyrim is the worst one.

Me? I love them both.Prefer skyrim,
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Laura Shipley
 
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Post » Wed May 02, 2012 11:38 pm

This thread is now like
-NO Oblivion is bad!
and then another guy say
-Nope skyrim is the worst one.

Me? I love them both.Prefer skyrim,

Oblivion wasn't bad when I first played it, I ended up investing over 100 hours into it. But from a mechanical standpoint it just feels horrible.

The game has this annoying floaty feel to it. There is no weight to your character which means that both you, and your enemies slide around like they're on a hockey rink. Maybe I'll go back and replay it as I think the story is easily the best in the series, and I never did beat it.

But for now I'm still enjoying Skyrim, especially with the mods I have installed.
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Nims
 
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Post » Wed May 02, 2012 12:50 pm

Its sad when Oblivion is better than Skyrim.
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Katy Hogben
 
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Post » Thu May 03, 2012 3:22 am

The arguments of all the chronic Skyrim-haters (as opposed to its more rational, reasoned players) are more than a little contradictory.

On the one hand, they want consequences, yet on the other the ability to make your helmets invisible because it doesn't look 'cool.'
Now, they want NPCs who don't divulge their life story to complete strangers yet are deeper and more nuanced than Oblivion's.

You can't have it both ways.

Allow me to quote a fellow YouTuber "You sir, are a gentleman and a scholar!" (he wasn't saying it about me though :biggrin:).
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Prue
 
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Post » Wed May 02, 2012 10:47 pm

No one is gonna agree here.

This happens every time (with the exception of the Arena to Daggerfall leap, where really no one can argue Arena did much better than DF). Even when Morrowind came out people were arguing; It was smaller, the quests weren't infinite, there was less politics, there were fewer skills, fast travel was removed, the game was dumbed down etc. etc. Whilst others argue the land is more interesting, the questlines were more involved, the storyline was interesting, the skills removed were useless and the game was more playable.

Then Oblivion comes out and everyone starts criticising it - It was said that the world was bland, the levelling system appalling, the Dynamic NPCs are a joke and they'd be better off just accepting their nature as robots, there are even less skills, fast travel and compass make the game hold your hand. But again, other people argued that the questlines were superior, the world was larger, the magic and stealth systems better and the NPCs were a remarkable achievement if rather wonky.

So now that Skyrim is out? It's happening again. Thing is, it's all down to personal preference, as Bethesda states they hate the idea of doing the next game the same way as the last one, which leads to substantial differences in focused areas. This naturally doesn't rub well with someone, and particularly hurts those who came to the series through the game immediately prior, as they will be more expectant for it to continue the path laid out by that game.

Personally, I rank them

Morrowind/Skyrim > Daggerfall > Oblivion > Arena (and this one imo can be forgiven for being an early test of the idea of Open World RPG)

Never played Battlespire or Redguard so I can't comment on them
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Nicole M
 
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Post » Thu May 03, 2012 12:18 am

Skyrim maybe has a lack of immersion due to the NPC's but as far as actual gameplay, combat, UI, etc they are FAR better than previous iterations and far more options available for playing my character the way I want. The biggest thing of all is the dungeon design though, in Oblivion, every cave, ayleid ruin, oblivion gate etc etc felt exactly the same as the previous and got really stale for me very rapidly indeed.

I think a lot of people are just suffering from nostalgia.
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Ice Fire
 
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Post » Wed May 02, 2012 6:22 pm

I love both games, and morrowind etc etc.
They are all great in their own way.
When I play morrowind I miss stuff from oblivion and skyrim, when I play oblivion I miss stuff from morrowind and skyrim, when I play skyrim I miss stuff from morrowind and oblivion, but that's the point. I don't want to play morrowind based in skyrim, I want the game to have a own identity/personality. Otherwise I would play an old game in a new setting and that's more like a dlc rather than a new game.

I don't demand perfection and that's probably why I enjoyed the last games despite their small flaws. It's (for me) supposed to have a new feel to it
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Alexandra walker
 
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Post » Thu May 03, 2012 1:56 am

It all boils down to the install size, oblivoons install size was twice the size of skyrims, therefor it had twice the depth of guilds, twice the amount of unique quests, more magic, magic creation, and things of that nature if Bethesda wouldnt have cheapened out on us, and made more quests and what not to fill the 4.2 gig gap there is in this game (at least for 360), the game would have been better for both consoles and PC. But that didnt happen.
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Lawrence Armijo
 
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Post » Thu May 03, 2012 3:53 am

Yeah, the 'nostalgia' bit gets repeated a lot, even though there is no basis to support it.
It cant be nostalgia when we played still Morrowind this year now can it?
Another one I hear a lot is: 'Go play this and this game if you dont like Skyrim'.
But you see, thats the whole point.
Ive been playing Morrowind for ten years now, Id like a more modern and improved one thank you.

Like Oblivion, Skyrim is simply not a good TES game.
I had such high hopes that Oblivion would have been the odd one out in the series, but Skyrim is even more simplified and even more features have been cut.
I guess the TES I knew and loved is dead.
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rheanna bruining
 
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Post » Thu May 03, 2012 3:23 am

It all boils down to the install size, oblivoons install size was twice the size of skyrims, therefor it had twice the depth of guilds, twice the amount of unique quests, more magic, magic creation, and things of that nature if Bethesda wouldnt have cheapened out on us, and made more quests and what not to fill the 4.2 gig gap there is in this game (at least for 360), the game would have been better for both consoles and PC. But that didnt happen.

How big was oblivion? 10 gigs??
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Andres Lechuga
 
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Post » Wed May 02, 2012 3:59 pm

It all boils down to the install size, oblivoons install size was twice the size of skyrims, therefor it had twice the depth of guilds, twice the amount of unique quests, more magic, magic creation, and things of that nature if Bethesda wouldnt have cheapened out on us, and made more quests and what not to fill the 4.2 gig gap there is in this game (at least for 360), the game would have been better for both consoles and PC. But that didnt happen.

By that logic, Morrowind (with expansions) only had one sixth(1.35 gb) of the depth of Oblivion. I'll hand that little comparison over to some of our more loyal Morrowind fans here to chew on...have at it!
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jadie kell
 
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Post » Thu May 03, 2012 3:13 am

How big was oblivion? 10 gigs??
ok, I just did some research, and oblivion was 5.9 gigs, STILL with those extra 2.1 gigs (which is over half of the current install size of skyrims 3.8) we could of had a much more fleshed out more in depth skyrim world.
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lisa nuttall
 
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Post » Wed May 02, 2012 3:54 pm

By that logic, Morrowind (with expansions) only had one third (1.35 gb) of the depth of Oblivion. I'll hand that little comparison over to some of our more loyal Morrowind fans here to chew on...have at it!
OFCOURSE previous games SHOULD have smaller install sizes, due to the tech back then, but having a more MODERN game like skyrim have a smaller install size than an OLDER game is ridiculous. Especially when they are BOTH on the same platform.
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Music Show
 
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Post » Thu May 03, 2012 12:06 am

ok, I just did some research, and oblivion was 5.9 gigs, STILL with those extra 2.1 gigs (which is over half of the current install size of skyrims 3.8) we could of had a much more fleshed out more in depth skyrim world.

So, one of the greatest games of all times (IMO) zelda 3, is only 0,1% as deep as oblivion?
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Eibe Novy
 
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Post » Thu May 03, 2012 12:22 am

It all boils down to the install size, oblivoons install size was twice the size of skyrims, therefor it had twice the depth of guilds, twice the amount of unique quests, more magic, magic creation, and things of that nature if Bethesda wouldnt have cheapened out on us, and made more quests and what not to fill the 4.2 gig gap there is in this game (at least for 360), the game would have been better for both consoles and PC. But that didnt happen.

And the PC version of Skyrim is 6 gb, which is 1 more gb than the original Oblivion...
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Emily abigail Villarreal
 
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Post » Wed May 02, 2012 10:53 pm

Skyrim graphics are far better then Oblivion's, but of course they would be because things like that improve with time. But go back and play the Dark Brotherhood questline for example in Oblivion, then come back and play Skyrim's Dark Brotherhood quests.. Oblivion has so much more depth by far. The same with the other three factions and even the MQ. Also loved how in Oblivion as you level up you'd find new creatures to fight along the road. Because as you got stronger, stronger foes would try to kill you. with skyrim i see the same stupid wolves or spiders all the time. it gets boring.
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Ellie English
 
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Post » Thu May 03, 2012 2:58 am

I'm not an extremist, i enjoyed all 3 i played (MW,OB,SK), but i do think attributes are missed. It feels a bit empty levelling up just choosing health, stamina or magicka, almost Fable-ish.

I also preferred having ranks in Guilds instead of doing jobs then becoming guild leader, but all in all i think Skyrim is a great game.
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Jay Baby
 
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Post » Thu May 03, 2012 12:31 am

Skyrim graphics are far better then Oblivion's, but of course they would be because things like that improve with time. But go back and play the Dark Brotherhood questline for example in Oblivion, then come back and play Skyrim's Dark Brotherhood quests.. Oblivion has so much more depth by far. The same with the other three factions and even the MQ. Also loved how in Oblivion as you level up you'd find new creatures to fight along the road. Because as you got stronger, stronger foes would try to kill you. with skyrim i see the same stupid wolves or spiders all the time. it gets boring.

Explaining that this belief that length and repetition equals depth is false is getting very tiresome...but we′ll try again: "Twilight" is a very long story, "Of Mice and Men" is much shorter...which one has more depth??

And the "new" creatures you encountered in Oblivion were really awesome, I especially enjoyed the level 15 ogre, the level 30 ogre, the level 60 ogre and the level 150 ogre...
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Josephine Gowing
 
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Post » Wed May 02, 2012 2:42 pm

Sure oblivion was great but,I never got that "tes" feeling while playing it.
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Tamika Jett
 
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Post » Thu May 03, 2012 3:57 am

Explaining that this belief that length and repetition equals depth is false is getting very tiresome...but we′ll try again: "Twilight" is a very long story, "Of Mice and Men" is much shorter...which one has more depth??

And the "new" creatures you encountered in Oblivion were really awesome, I especially enjoyed the level 15 ogre, the level 30 ogre, the level 60 ogre and the level 150 ogre...

No where did i say the "length" of Oblivions quests were better.. i said go back and play them and you'll find that they are much more fun and more thought out quests. The Dinner Party quest for example in the Dark Brotherhood questline. but i'm just stating my opinion. you have yours and thats fine.
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Natasha Biss
 
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