Oblivion CTD in Oblivion

Post » Sun May 01, 2011 2:36 pm

Im getting a CTD in Oblivion, you know, in the oblivion gates. When it goes "loading area" it CTD. And that only happens in the Oblivion gates :brokencomputer:

Load order BOSS?ed and checked in Wrye Bash.


Active Mod Files:00  Oblivion.esm01  Jog_X_Mod.esm02  Francesco's Leveled Creatures-Items Mod.esm03  Francesco's Optional New Items Add-On.esm04  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]05  Mart's Monster Mod.esm  [Version 3.7b1]06  FCOM_Convergence.esm  [Version 0.9.9a7]07  DLCShiveringIsles.esp08  Francesco's Optional Chance of Stronger Bosses.esp09  Francesco's Optional Chance of Stronger Enemies.esp0A  Francesco's Optional Chance of More Enemies.esp0B  Francesco's Optional Leveled Guards.esp0C  FCOM_Francescos.esp  [Version 0.9.9]0D  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]0E  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]0F  oc_darker_nights.esp10  P1DrobesOver.esp11  Portable Campsite.esp12  Living Economy - Items.esp13  Map Marker Overhaul.esp  [Version 3.3]14  Map Marker Overhaul - SI additions.esp  [Version 3.0.2]15  DLCHorseArmor.esp16  DLCVileLair.esp17  HGEC_Draconic_Armor.esp18  Silverlight Armor by Jojjo.esp19  Underworld Armor.esp1A  Warglaives by Jojjo v1.0.esp1B  Rope Ladders v1.esp1C  DLCThievesDen.esp1D  Bob's Armory Oblivion.esp1E  FCOM_BobsArmory.esp  [Version 0.9.9]1F  Oblivion WarCry EV.esp20  FCOM_WarCry.esp  [Version 0.9.9]21  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]22  OOO-Water_Weeds.esp  [Version 1.33]23  FCOM_Convergence.esp  [Version 0.9.9]24  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b1]25  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b1]26  Nightshade_Armor.esp27  Break Into the Arcane University.esp28  Return Of Shadows.esp  [Version 1.03]29  thievery.esp2A  Lynges_Thieves_Highway-10256.esp2B  DLCFrostcrag.esp2C  Knights.esp2D  RTT.esp2E  Mighty Umbra.esp2F  Mart's Monster Mod - City Defences.esp  [Version 3.7b1]30  FCOM_MightyUmbra.esp  [Version 0.9.9]31  FCOM_Knights.esp  [Version 0.9.9]32  ElsweyrAnequina.esp33  xuldarkforest.esp  [Version 1.0.3]34  xulTheHeath.esp35  XulEntiusGorge.esp36  xulFallenleafEverglade.esp  [Version 1.3.1]37  xulLushWoodlands.esp  [Version 1.3]38  Harvest [Flora].esp  [Version 3.0.0]39  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]3A  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]3B  Compass-Disable_POIs.esp3C  BWisteria.esp3D  AC2Gear_RS.esp3E  Kosai's Welkynd Armor.esp3F  Quest Award Leveller.esp  [Version 2.0.1]40  Quest Award Leveller - Vile Lair.esp  [Version 2.1.0]41  Quest Award Leveller - Knights of the Nine.esp  [Version 2.1.0]42  Alternative Start by Robert Evrae.esp43  Natural Hunger v2_1 by QF.esp44  TOTF.esp45  TOTF Delayer.esp46  RealSleepExtended.esp  [Version 2.3.4]47  ConduitMagic.esp48  SupremeMagicka.esp  [Version 0.89]49  SM_ShiveringIsles.esp  [Version 0.86]4A  SM_OOO.esp  [Version 0.89]4B  SM_MMM.esp  [Version 0.89]4C  SM_Scrolls.esp  [Version 0.84]4D  SM_SigilStone.esp  [Version 0.83]4E  MidasSpells.esp4F  RshAlchemy.esp50  StealthOverhaul.esp51  Skillbased Thieves Guild Invitation.esp52  Stealth Entrances v1.esp53  Denock Arrows.esp54  Mart's Monster Mod - Resized Races.esp  [Version 3.7b1]55  Oblivifall - Ambiant Dungeon SFX.esp  [Version 1.0]56  Saram_Corean_NPC_Hair_1_0.esp57  Cosmetic Compilation - No NPC Changes.esp58  CuteElf11.esp  [Version 1.2]59  X.Races.Comp.esp5A  CompanionshipRing.esp5B  1em_Vilja.esp5C  bgMagicEV.esp  [Version 1.7EV]5D  bgMagicItemSigil.esp  [Version 1.68EV]5E  bgMagicEVStartspells.esp  [Version 1.68EV]5F  bgMagicEVShader.esp  [Version 1.7EV]60  Bashed Patch, 0.esp61  OOO-Magic_Script_Effect_Fix.esp  [Version 1.33]62  Streamline 3.1.esp

User avatar
Kelly Tomlinson
 
Posts: 3503
Joined: Sat Jul 08, 2006 11:57 pm

Post » Mon May 02, 2011 1:38 am

There is an Oblivion gate crash associated with Harvest Flora 3.0.0. The fix is to update to http://tesnexus.com/downloads/file.php?id=2037.

gothemasticator
User avatar
Noraima Vega
 
Posts: 3467
Joined: Wed Jun 06, 2007 7:28 am

Post » Sun May 01, 2011 10:03 pm

There is an Oblivion gate crash associated with Harvest Flora 3.0.0. The fix is to update to http://tesnexus.com/downloads/file.php?id=2037.

gothemasticator

Thanks! But that wasnt it, its still CTD...ing :violin:
User avatar
Len swann
 
Posts: 3466
Joined: Mon Jun 18, 2007 5:02 pm

Post » Mon May 02, 2011 4:20 am

Okay, looking over your load order, it seems that you have not updated MMM to the latest version but are using the uFCOM updated files? Is this correct? If so, it could cause you problems.

gothemasticator
User avatar
djimi
 
Posts: 3519
Joined: Mon Oct 23, 2006 6:44 am

Post » Mon May 02, 2011 3:17 am

Okay, looking over your load order, it seems that you have not updated MMM to the latest version but are using the uFCOM updated files? Is this correct? If so, it could cause you problems.

gothemasticator

Hmm i dont know, i dont think so. I used all the files and links from the FCOM site, but they could be linking to uFCOM instead.
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Sammykins
 
Posts: 3330
Joined: Fri Jun 23, 2006 10:48 am

Post » Mon May 02, 2011 2:44 am

Unless you've got reasons for not updating, I'd suggest reading the second post of the FCOM thread and updating both MMM and uFCOM. It's pretty unanimously experienced as the most stable FCOM configuration yet. I can't say it is the exact cause of your problem, but it might help you out anyway.

gothemasticator
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Ben sutton
 
Posts: 3427
Joined: Sun Jun 10, 2007 4:01 am

Post » Mon May 02, 2011 2:09 am

Damn, that didt seem to fix it either! :(

I just have to slowly walk while im in the gates to reduce the chance of it loading areas
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Caroline flitcroft
 
Posts: 3412
Joined: Sat Nov 25, 2006 7:05 am


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