The Wizard's college guild quest line is possibly the worst Guild quest in TES history
I think this is almost certainly true.
The spells are lacking in Skyrim a lot and no spell creator is awful, a core of the game for wizard characters who like to "play the way they want to play". That said, I think the new combat system itself is more fluid and fun even involving magic, I just think the magic itself is bad. Make sense? No?
Again I agree, the spells we do have in skyrim are more fun then their oblivion equivalent but the limited spell set is bad and the fact your damage as a mage does not really scale all that well to your level in destruction is terrible, you can not really dominate in any other way then using impact to stun lock... which isn't really a fun way to play and doesn't work at all well against a crowd.
Also, Cities. Cities are MUCH better done in Oblivion which is dissapointing. I know we wouldn't see cities as big as the Imperial City but the cities in Skyrim are really lacking and one of the biggest dissapointments of the game. Hopefully some DLC or expansions will add a bigger city or two and the CK will help existing ones.
When I've said this in other topics people always argue with me on it, I agree, 4 of the cities are generic clones and white run is half clone/half unique. Oblivion's cities were more unique and even mixed their style up a bit, like how the waterfront is different to the rest of the IC or how layawiin has big rich houses at one point and next to that is poor small houses. The style of houses in Skyrim barely changes at all in any city, and 4 cities are near totally identical on the building style.
But Dragons >>>> Oblivon Gates. And Skyrim is actually a beautiful place to adventure in; right up there with Morrowind. Cyrodil is kinda blah.
At least you can close all oblivion gates for good, you can not stop dragons from coming back and there is actually less variety in dragons then there is oblivion gates in oblivion. In reality there is only 2 dragon types in Skyrim, Fire and Ice anything else is just a re-skin and higher damage/health
Spoiler even the skeletal dragon is nothing more then an ice breathing dragon with it's AI tweated not to fly, the only unique dragon is Alduin himself but he is forgettably easy thanks to having 3 fecking NPCs help you in the battle.
1. Oblivions leveling system was one of the worst ever put in a video game.
This is the reason I think most people really hate Oblivion, the level scaling was dreadful in oblivion. My issue in skyrim is it's gone too much the other way and now there doesn't really feel like there is any hard dungeons at all, all difficulty goes into the boss fight itself and only that. A few dungeons which always contain level 50 mobs no matter what level you're would have been nice just to show you there is something you need to be progress in the game to be able to do...
2. The level design of Oblivion was repeated over and over again, the copy and pasted environments made for an utter lack of depth to the world.
As I've said, they weren't copy and pasted, they were literally computer generated using a common series of prefabs, Skyrim's dungeons also appear to have a lot of too common prefabs, it makes dungeon design easier but it's generic.
All in all I love this game but it needs the bugs removed and added depth.
the crash bugs and texture bugs really do need to be sorted, Skyrim a lot of content on side missions but almost completely forgot about the main story to do it, now the main story just feel shallow as do the guild quest lines

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Hey everyone, i'm back. For those of whom that think i am trolling or being sarcastic, i am not! I will now list the things i think are better in Oblivion:
- Dialogue: Yeah, soe of it was stupid, however, it was just better. At least i don't hear crap repeated all the time
STOP RIGHT THERE CRIMINAL SCUM!