I disagree. You're comparing what thousands of modders have had several years to do, working to improve single aspects of the game at a time. That's unfair to Skyrim, as right now it stands only on what Bethesda could do in the same time frame with a much larger list of things to do.
It isn't so much the added content from mods that puts Oblivion ahead - it's the fixing of flaws. A lot of these flaws (in both Oblivion and Skyrim) aren't there because Bethesda ran out of time - they're just poor design choices... like level-scaling or the removal of attributes.
Give Skyrim a few years, and the modding community will blow Oblivion and Morrowind combined out of the water.
I doubt that somehow. With a lot of mods, it's capable of matching a modded Oblivion, but it would need a complete overhaul to the point where it's barely even the same game to even come close to Morrowind.
Feel free to disagree with me, as that's your right(which I will try to respect). However, at least wait for a while to compare mods between games
Going back to my previous posts, I didn't just compare unmodded Skyrim to modded Oblivion. I compared both games unmodded as well... and stated that while I prefer Oblivion and feel it has more charm, Skyrim is the better vanilla game. I also went on to acknowledge that my opinion on how both games compare is likely to change in a few years time when Skyrim has a sufficient number of mods.