Problem: game freezes during either intitial load, zone change, or less frequently outdoor travel. It does not CTD. The screen simply freezes as-is (no black/blue screen). Sound continues.
History: This problem began over a week ago. I was traversing Elsweyr-Anequina and exited the game (meal break) after saving outdoors. When I later attempted to launch the game, that save would only partially load. The load-bar stuck in-place and would advance no more, no matter how long I let it run. Had to bring up Windows Task Manager and terminate the game. I tried loading that save numerous time (with computer reboots between some attempts). All froze.
I reverted to a previous save, made inside an Orcrest building. It loaded fine. I was then able to explore to my heart's content, including many cell changes, structure entrances and exits, numerous saves and the like. Being somewhat paranoid, my next few game exits occurred after an indoor save. I became bolder and exited following outdoor saves with no harm done.
Then, several days later, attempting to load the game from an outdoor save... POOF...it froze again. As before, nothing I tried would make that save load. I again reverted to an earlier indoor save and launched the game and explored without issue. Several days of problem-free play followed.
Then, after working on quests which kept me confined inside the Imperial City, I had need to visit the Waterfront District to chat with a quest NPC. Attempting to leave IC via its Temple District exit...POOF...frozen. Repeated attempts ended with like results. I then tried the Talos District exit. POOF...frozen. Next came the Arboretum. That exit worked! But when I attempted to walk from there to the Waterfront, the adventure screen froze (sound continued as always). Three walking attempts ended in a frozen adventure screen at roughly the same point. I next tried the Market District exit. That too worked. But again, when I attempted to walk from there to the waterfront the adventure screen froze (this time just outside the Talos stables).
Thinking I might have a bad spawn point, I yet again loaded the game, traveled to my Archmage quarters in the University, and rested three-and-a-half days. This made no difference whatsoever.
I recalled that I had needed to resurrect a quest NPC who had apparently died beneath the Talos/Weye bridge. Now, playing both Ayleid Steps and Kragenir's Death, I'd been in that situation before. Resurrections had never been an issue. But to play it safe, I reverted to a two day old save made just prior to the resurrection (and thankfully labeled as such). Voila! I could and did roam freely outside the Imperial City. Even spent time in yet another futile attempt to find the dropped dagger from Region Revive ? Lake Rumare. All seemed well.
Then, this morning, I was again questing in the Imperial City and again needed to contact an NPC at the Waterfront. You guessed it. Frozen load- and adventure-screens in the same places as before. Admitting defeat, I decided to work on a different quest, which saw me travel from IC to a farm outside Bruma. I exited from the Market District without problem, walked to Millstone Farm to collect my horse, then rode to Bruma via the Cheydinal, mountain trail route. This all went perfectly, including numerous combats.
I arrived at my destination too late, the farmhouse was closed for the day. I elected to sleep at the Bruma Fighters Guild hall. Backtracked to Bruma and attempted to enter via its North Gate. POOF...frozen load screen. Second attempt...POOF. That's where things stand now.
I must say that when not getting frozen screens, the game runs flawlessly. Load times are fast. I get very little lag or stutter except in parts of Elsweyr, the one area I run with RAEVWD. I have been suffering with what I think might be AI overload for some time, but not often enough to worry over. And in any case that leads to a black screen rather than freezes.
Basic Hardware: Intel Core 2 Due e8500 (not OC), 4gb DDR2 800 ram, nVidia 260 core 216 (185.xx drivers), Creative X-fi sound (with Alchemy), 620watt Corsair PSU. Screen resolution 1280x1024. OS is Vista64. My last hardware change was mid 2009 (original nVidia 8800gts went belly-up).
My load order has not markedly changed since weeks before this started. I did add one new mod just this morning, but that was after my freezing began so can't be held responsible. I also cleaned a mod (City Lights ? Imperial City) that had somehow escaped cleaning before, but that too happened after the freezes started.
Oblivion save-game size is right at 12mb, none of which is bloat (according to Wrye Bash).
I run many of the standard utilities: FastExit2, Crash Prevention, OSR4.1 (but not streamline).
Here's a copy of my most recent freeze. Note that the "Hang Type" is always the same, "2048".
DescriptionA problem caused this program to stop interacting with Windows.Problem signatureProblem Event Name: AppHangB1Application Name: Oblivion.exeApplication Version: 1.2.0.416Application Timestamp: 462392c7Hang Signature: d2f2Hang Type: 2048OS Version: 6.0.6002.2.2.0.768.3Locale ID: 1033Additional Hang Signature 1: 980f517d8422cacf2083be612a4fe1c0Additional Hang Signature 2: 3ef4Additional Hang Signature 3: da6f851fd62841f6be8fa88f3923d979Additional Hang Signature 4: d2f2Additional Hang Signature 5: 980f517d8422cacf2083be612a4fe1c0Additional Hang Signature 6: 3ef4Additional Hang Signature 7: da6f851fd62841f6be8fa88f3923d979
My load order:
Active Mod Files:00 Oblivion.esm01 Cobl Main.esm [Version 1.72]02 TamRes.esm03 CyrodiilUpgradeResourcePack.esm04 GTAesgaard_2.esm05 Cybiades.esm [Version 2.0]06 Windfall.esm07 Kvatch Rebuilt.esm08 Unofficial Oblivion Patch.esp [Version 3.2.4]09 UOP Vampire Aging & Face Fix.esp [Version 1.0.0]0A Oblivion Citadel Door Fix.esp0B DLCShiveringIsles.esp0C TamRes.esp0D oc_darker_nights.esp0E Rainbows.esp0F WindowLightingSystem.esp10 CityLights - ImperialCity.esp11 Cobl Glue.esp [Version 1.72]12 Cobl Si.esp [Version 1.63]13 exhSIPalacelodge.esp14 ImpeREAL City Unique Districts - All the Districts - Merged.esp15 ImpeREAL City Unique Districts - All the Districts Visible From Cyrodiil.esp16 ImpeREAL Empire - Unique Castles - All The Castles - Merged.esp17 ImpeREAL Empire - Unique Forts.esp18 300 Regal Imperial City 2.esp19 BlackLuster.esp1A GTAesgaard.esp1B GTAesgaard_2.esp1C (DC) The Pride of Wolfs Gate.esp1D (DC) Kvatch Watch Towers.esp1E Kvatch Rebuilt.esp1F Kragenir's Death Quest.esp20 KDQ - Rural Line Additions.esp21 EiAmod.esp [Version 1.1]22 EiAmod_ShiveringIsles.esp23 LostSwordOfTheAylied.esp24 LostSwordOfTheAylied - OBSE Add-On.esp25 Order of the Virtuous Blood Expanded v0.3.esp26 Region Revive - Lake Rumare.esp27 The Ayleid Steps.esp [Version 3.0.3]28 TheElderCouncil_TempleOfTheOne.esp29 VHBloodlines 1.2.esp [Version 1.4]2A Villages1.1.esp2B VOILA.esp2C VOILA - Soldiers of Empire.esp2D Windfall.esp2E Knights.esp2F The Lost Spires.esp30 LostSpiresImpeREALFortsPatch2.esp31 AFK_Weye.esp32 Rumare-AFK_Weye Patch.esp33 ElsweyrAnequina.esp34 road+bridges.esp [Version 4.5.2]35 Feldscar.esp [Version 1.0]36 Vergayun.esp [Version 1.0.1]37 Faregyl.esp [Version 1.0.10]38 Faregyl+Anequina Patch.esp39 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.3]3A KragenirsDeathQuest-LostCoast patch.esp3B Cybiades.esp [Version 2.1]3C CybiadesDungeon.esp [Version 2.1]3D Castle_Seaview.esp3E CastleSeaview+LostCoast Patch.esp [Version 1.0]3F xulImperialIsle.esp [Version 1.6.3]40 NRB4+UL-II Patch.esp [Version 5.0]41 bartholm.esp42 Fort Akatosh Redux.esp43 FortAkatoshRedux-NewRoads&Bridges patch.esp44 Millstone_Farm_COBL.esp45 RegionReviveLakeRumare-ImperialIsle patch.esp [Version 1.3.2]46 NRB4+RR Patch.esp [Version 1.0]47 BlackScreenSneakFix.esp48 DecoratorAssistant with OBSE v1.1.esp49 DropLitTorchOBSE.esp [Version 2.1]4A Duplicate_Item_Spell.esp4B Panzer_Kleidung_03.esp4C Quest Award Leveller.esp [Version 2.0.1]4D Quest Award Leveller - Knights of the Nine.esp [Version 2.1.0]4E Companion Neeshka.esp4F NRB4 Standard Road Record.esp
I'm at a loss as to what might be causing this or how to fix it. Any and all suggestions/advice is more than welcome.
Thanks in advance!
-Decrepit