Hooked: kernel32.dll
Hooked: kernel32.dll
Hooked: user32.dll
Hooked: d3dx9_27.dll
Hooked: d3dx9_43.dll
Detoured GetRenderedSurfaceParameters(); succeeded
Replacing the built-in shaders.
Detoured GetShaderBinary(); succeeded
Detoured LoadTextureFile(); succeeded
Init: D3D9.DLL queried.
Init: D3D9.DLL loaded.
Init: Took over Direct3DCreate9.
OD3D9: Driver queried from 0x0316e643
OD3D9: Driver 0x04b086d0 constructed from 0x0316e5b4 (1 drivers available)
OD3D9: Supported render-targets: A8R8G8B8, X8R8G8B8, R5G6B5, X1R5G5B5, A1R5G5B5, A4R4G4B4, A2B10G10R10, X8B8G8R8, G16R16, A2R10G10B10, A16B16G16R16, Q8W8V8U8, Q16W16V16U16, R16F, G16R16F, A16B16G16R16F, R32F, G32R32F, A32B32G32R32F, NULL
OD3D9: Supported depth-stencils: D16_LOCKABLE (srf), D24S8, D24X8, D16, D32F_LOCKABLE, INTZ, DF24, DF16
OD3D9: NULL has multi-sample support: yes
OD3D9: Fetch4 supported.
OD3D9: Driver 0x04b086d0 destructed from 0x0317773e (0 drivers left)
OD3D9: Driver queried from 0x0316e624
OD3D9: Driver 0x04b086d0 constructed from 0x0316e5b4 (1 drivers available)
OD3D9: Supported render-targets: A8R8G8B8, X8R8G8B8, R5G6B5, X1R5G5B5, A1R5G5B5, A4R4G4B4, A2B10G10R10, X8B8G8R8, G16R16, A2R10G10B10, A16B16G16R16, Q8W8V8U8, Q16W16V16U16, R16F, G16R16F, A16B16G16R16F, R32F, G32R32F, A32B32G32R32F, NULL
OD3D9: Supported depth-stencils: D16_LOCKABLE (srf), D24S8, D24X8, D16, D32F_LOCKABLE, INTZ, DF24, DF16
OD3D9: NULL has multi-sample support: yes
OD3D9: Fetch4 supported.
Replaced depth-stencil by INTZ
OD3D9: Device queried from 0x0076a547
OD3D9: Queue 1, MS-type 0, MS-quality 0
OD3D9: Device 0x04b07a40 constructed from 0x03177b76 (1 devices available)
Loading texture (data\textures\shaders/unbound.dds)
Pre Hook
Depth buffer texture (INTZ) (1920,1080) created OK.
Depth buffer reattached OK. 0
Init: ATIMGPUD.dll queried.
Starting a new game.
Creating effect vertex buffers.
Creating effect constants pool.
Creating full screen textures.
Width = 1920, Height = 1080
Format = A16B16G16R16F
Loading the effects.
Found texture to load: ssao/RandomNoiseB.dds
Loading texture (data\textures\ssao/RandomNoiseB.dds)
Found texture to load: ssao/RandomNoiseB.dds
Linking to existing texture (data\textures\ssao/RandomNoiseB.dds)
Found texture to load: effects\mlaa_area.dds
Loading texture (data\textures\effects\mlaa_area.dds)
Found texture to load: effects\mlaa_area.dds
Linking to existing texture (data\textures\effects\mlaa_area.dds)
Found texture to load: effects\mlaa_area.dds
Linking to existing texture (data\textures\effects\mlaa_area.dds)
Found texture to load: effects\smaa_areatex.dds
Loading texture (data\textures\effects\smaa_areatex.dds)
Found texture to load: effects\smaa_searchtex.dds
Loading texture (data\textures\effects\smaa_searchtex.dds)
Found texture to load: Effects/Hexagon.dds
Creating lod vertex buffers.
Added to list OK.
LoadEffect (Water.fx) - Script refID = 1e000ed5 (Managed)
Effect compiling messages occured in data\shaders\Water.fx:
c:\program files (x86)\steam\steamapps\common\oblivion\memory(158,14): warning X3206: implicit truncation of vector type
c:\program files (x86)\steam\steamapps\common\oblivion\memory(164,38): warning X3206: implicit truncation of vector type
c:\program files (x86)\steam\steamapps\common\oblivion\memory(186,47): warning X3206: implicit truncation of vector type
c:\program files (x86)\steam\steamapps\common\oblivion\memory(315,18): warning X3206: implicit truncation of vector type
Effect compiling messages occured in data\shaders\Water.fx:
c:\program files (x86)\steam\steamapps\common\oblivion\memory(167,12): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
Found texture to load: effects\water_NRM_LOD.dds
Loading texture (data\textures\effects\water_NRM_LOD.dds)
Found texture to load: effects\water_NRM_3D.dds
Loading texture (data\textures\effects\water_NRM_3D.dds)
Received save game message.
Saving a game.
TextureManager::SaveGame
Save-game will reference 7 textures.
MeshManager::SaveGame
Save-game will reference 0 meshes.
EffectManager::SaveGame
Save-game will reference 38 effects.
pEffect data\shaders\Volumetric_SSAO.fx has 18 parameters.
Found float: name - luminosity_threshold, size - 1, data[0] - 0.300000
Found float: name - aoRadiusMultiplier, size - 1, data[0] - 4.000000
Found float: name - aoStrengthMultiplier, size - 1, data[0] - 1.000000
Found float: name - aoClamp, size - 1, data[0] - 0.000000
Found float: name - ThicknessModel, size - 1, data[0] - 100.000000
Found float: name - obge_Gamma, size - 1, data[0] - 0.000000
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - oblv_ProjectionDepthRange_MAINPASS, size - 1, data[0] - 10.000000
Found float: name - oblv_ProjectionTransform_MAINPASS, size - 1, data[0] - 0.977419
Found float: name - oblv_FogRange, size - 1, data[0] - 2048.000000
Found float: name - oblv_FogColor, size - 1, data[0] - 0.427451
pEffect data\shaders\Volumetric_SSII.fx has 16 parameters.
Found float: name - IIRadiusMultiplier, size - 1, data[0] - 10.000000
Found float: name - IIStrengthMultiplier, size - 1, data[0] - 3.000000
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - oblv_ProjectionDepthRange_MAINPASS, size - 1, data[0] - 10.000000
Found float: name - oblv_ProjectionTransform_MAINPASS, size - 1, data[0] - 0.977419
Found float: name - oblv_FogRange, size - 1, data[0] - 2048.000000
Found float: name - oblv_FogColor, size - 1, data[0] - 0.427451
pEffect data\shaders\Volumetric_SSGI.fx has 19 parameters.
Found float: name - giRadiusMultiplier, size - 1, data[0] - 10.000000
Found float: name - iiStrengthMultiplier, size - 1, data[0] - 3.000000
Found float: name - aoStrengthMultiplier, size - 1, data[0] - 1.000000
Found float: name - giClamp, size - 1, data[0] - 0.000000
Found float: name - ThicknessModel, size - 1, data[0] - 100.000000
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - oblv_ProjectionDepthRange_MAINPASS, size - 1, data[0] - 10.000000
Found float: name - oblv_ProjectionTransform_MAINPASS, size - 1, data[0] - 0.977419
Found float: name - oblv_FogRange, size - 1, data[0] - 2048.000000
Found float: name - oblv_FogColor, size - 1, data[0] - 0.427451
pEffect data\shaders\Ring_SSAO.fx has 22 parameters.
Found float: name - luminosity_threshold, size - 1, data[0] - 0.300000
Found float: name - aoRadiusMultiplier, size - 1, data[0] - 4.000000
Found float: name - aoStrengthMultiplier, size - 1, data[0] - 1.000000
Found float: name - aoCap, size - 1, data[0] - 1.000000
Found float: name - aoClamp, size - 1, data[0] - 0.000000
Found float: name - angleBias, size - 1, data[0] - 45.000000
Found float: name - aoRange, size - 1, data[0] - 100.000000
Found float: name - Blur_DropThreshhold, size - 1, data[0] - 1.000000
Found float: name - Blur_RadiusMultiplier, size - 1, data[0] - 2.000000
Found float: name - obge_Gamma, size - 1, data[0] - 0.000000
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - oblv_ProjectionDepthRange_MAINPASS, size - 1, data[0] - 10.000000
Found float: name - oblv_ProjectionTransform_MAINPASS, size - 1, data[0] - 0.977419
Found float: name - oblv_FogRange, size - 1, data[0] - 2048.000000
Found float: name - oblv_FogColor, size - 1, data[0] - 0.427451
pEffect data\shaders\CrysisAO.fx has 15 parameters.
Found float: name - distance, size - 1, data[0] - 0.002500
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - oblv_ProjectionDepthRange_MAINPASS, size - 1, data[0] - 10.000000
Found float: name - oblv_ProjectionTransform_MAINPASS, size - 1, data[0] - 0.977419
Found float: name - oblv_FogRange, size - 1, data[0] - 2048.000000
Found float: name - oblv_FogColor, size - 1, data[0] - 0.427451
pEffect data\shaders\HBAO.fx has 20 parameters.
Found float: name - luminosity_threshold, size - 1, data[0] - 0.500000
Found float: name - aoRadiusMultiplier, size - 1, data[0] - 16.000000
Found float: name - aoStrengthMultiplier, size - 1, data[0] - 2.000000
Found float: name - aoClamp, size - 1, data[0] - 0.000000
Found float: name - Attenuation_Factor, size - 1, data[0] - 0.050000
Found float: name - obge_Gamma, size - 1, data[0] - 0.000000
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - oblv_ProjectionDepthRange_MAINPASS, size - 1, data[0] - 10.000000
Found float: name - oblv_ProjectionTransform_MAINPASS, size - 1, data[0] - 0.977419
Found float: name - oblv_FogRange, size - 1, data[0] - 2048.000000
Found float: name - oblv_FogColor, size - 1, data[0] - 0.427451
pEffect data\shaders\HDAO.fx has 15 parameters.
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - oblv_ProjectionDepthRange_MAINPASS, size - 1, data[0] - 10.000000
Found float: name - oblv_ProjectionTransform_MAINPASS, size - 1, data[0] - 0.977419
Found float: name - oblv_FogRange, size - 1, data[0] - 2048.000000
Found float: name - oblv_FogColor, size - 1, data[0] - 0.427451
Found float: name - g_fHDAOIntensity, size - 1, data[0] - 1.000000
Found float: name - g_fHDAORejectRadius, size - 1, data[0] - 0.001430
Found float: name - g_fHDAOAcceptRadius, size - 1, data[0] - 0.000000
Found float: name - g_fNormalScale, size - 1, data[0] - 0.012300
Found float: name - g_fAcceptAngle, size - 1, data[0] - 0.980000
pEffect data\shaders\JakobsenAO.fx has 14 parameters.
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - oblv_ProjectionDepthRange_MAINPASS, size - 1, data[0] - 10.000000
Found float: name - oblv_ProjectionTransform_MAINPASS, size - 1, data[0] - 0.977419
Found float: name - oblv_FogRange, size - 1, data[0] - 2048.000000
Found float: name - oblv_FogColor, size - 1, data[0] - 0.427451
pEffect data\shaders\NormalFilterAA.fx has 7 parameters.
Found float: name - filterStrength, size - 1, data[0] - 1.000000
Found float: name - filterSpread, size - 1, data[0] - 3.000000
Found float: name - obge_Gamma, size - 1, data[0] - 0.000000
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
pEffect data\shaders\DLAA.fx has 5 parameters.
Found float: name - obge_Gamma, size - 1, data[0] - 0.000000
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
pEffect data\shaders\FXAA2.fx has 5 parameters.
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - LuminanceConv, size - 1, data[0] - 0.212500
pEffect data\shaders\FXAA3.fx has 6 parameters.
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - LuminanceConv, size - 1, data[0] - 0.212500
pEffect data\shaders\MLAA.fx has 17 parameters.
Found float: name - obge_Gamma, size - 1, data[0] - 0.000000
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - oblv_ProjectionDepthRange_MAINPASS, size - 1, data[0] - 10.000000
Found float: name - oblv_ProjectionTransform_MAINPASS, size - 1, data[0] - 0.977419
pEffect data\shaders\MDLAA.fx has 17 parameters.
Found float: name - obge_Gamma, size - 1, data[0] - 0.000000
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - oblv_ProjectionDepthRange_MAINPASS, size - 1, data[0] - 10.000000
Found float: name - oblv_ProjectionTransform_MAINPASS, size - 1, data[0] - 0.977419
pEffect data\shaders\MFXAA.fx has 17 parameters.
Found float: name - obge_Gamma, size - 1, data[0] - 0.000000
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - oblv_ProjectionDepthRange_MAINPASS, size - 1, data[0] - 10.000000
Found float: name - oblv_ProjectionTransform_MAINPASS, size - 1, data[0] - 0.977419
pEffect data\shaders\Godrays05.fx has 44 parameters.
Found float: name - globalmul, size - 1, data[0] - 1.000000
Found float: name - morningshaftex, size - 1, data[0] - 2.300000
Found float: name - eveningshaftex, size - 1, data[0] - 3.500000
Found float: name - goldendecay, size - 1, data[0] - 0.990000
Found float: name - noonshaftex, size - 1, data[0] - 1.000000
Found float: name - noondecay, size - 1, data[0] - 0.990000
Found float: name - moonshaftex, size - 1, data[0] - 0.090000
Found float: name - moondecay, size - 1, data[0] - 0.880000
Found float: name - showraypass, size - 1, data[0] - 0.000000
Found float: name - scale, size - 1, data[0] - 1.000000
Found float: name - startsunrise, size - 1, data[0] - 4.000000
Found float: name - endsunrise, size - 1, data[0] - 10.000000
Found float: name - startevening, size - 1, data[0] - 17.000000
Found float: name - endevening, size - 1, data[0] - 21.000000
Found float: name - Density, size - 1, data[0] - 0.700000
Found float: name - Weight, size - 1, data[0] - 0.700000
Found float: name - goldensaturate, size - 1, data[0] - 0.540000
Found float: name - noonsaturate, size - 1, data[0] - 0.010000
Found float: name - Luminance, size - 1, data[0] - 0.440000
Found float: name - fMiddleGray, size - 1, data[0] - 0.990000
Found float: name - fWhiteCutoff, size - 1, data[0] - 0.200000
Found int: name - obge_Tick, size - 1, data[0] - 6210
Found int: name - oblv_GameTime, size - 1, data[0] - 51322
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - oblv_CameraFrustum_MAINPASS, size - 1, data[0] - -395077.593750
Found float: name - oblv_CameraForward_MAINPASS, size - 1, data[0] - -0.539498
Found float: name - oblv_WorldTransform_MAINPASS, size - 1, data[0] - 1.000000
Found float: name - oblv_ProjectionInverse_MAINPASS, size - 1, data[0] - 1.023103
Found float: name - oblv_ViewTransform_MAINPASS, size - 1, data[0] - 0.841903
Found float: name - oblv_ViewInverse_MAINPASS, size - 1, data[0] - 0.841903
Found float: name - oblv_ViewProjectionTransform_MAINPASS, size - 1, data[0] - 0.822892
Found float: name - oblv_ViewProjectionInverse_MAINPASS, size - 1, data[0] - 0.861353
Found float: name - oblv_WorldViewProjectionTransform_MAINPASS, size - 1, data[0] - 0.822892
Found float: name - oblv_WorldViewProjectionInverse_MAINPASS, size - 1, data[0] - 0.861149
Found float: name - oblv_SunDirection, size - 1, data[0] - -0.172588
Found float: name - oblv_ProjectionTransform_MAINPASS, size - 1, data[0] - 0.977419
Found float: name - t, size - 1, data[0] - -0.201786
pEffect data\shaders\Godrays06.fx has 42 parameters.
Found float: name - globalmul, size - 1, data[0] - 4.500000
Found float: name - morningshaftex, size - 1, data[0] - 3.500000
Found float: name - eveningshaftex, size - 1, data[0] - 4.000000
Found float: name - noonshaftex, size - 1, data[0] - 1.500000
Found float: name - goldendecay, size - 1, data[0] - 0.990000
Found float: name - moonshaftex, size - 1, data[0] - 0.090000
Found float: name - startsunrise, size - 1, data[0] - 4.000000
Found float: name - endsunrise, size - 1, data[0] - 10.000000
Found float: name - startevening, size - 1, data[0] - 17.000000
Found float: name - endevening, size - 1, data[0] - 22.000000
Found float: name - Density, size - 1, data[0] - 1.990000
Found float: name - Weight, size - 1, data[0] - 0.100000
Found float: name - goldensaturate, size - 1, data[0] - 0.540000
Found float: name - noonsaturate, size - 1, data[0] - 0.010000
Found float: name - Luminance, size - 1, data[0] - 0.440000
Found float: name - fMiddleGray, size - 1, data[0] - 0.990000
Found float: name - fWhiteCutoff, size - 1, data[0] - 0.400000
Found float: name - showraypass, size - 1, data[0] - 0.000000
Found float: name - sc, size - 1, data[0] - 2.000000
Found int: name - obge_Tick, size - 1, data[0] - 6210
Found int: name - oblv_GameTime, size - 1, data[0] - 51322
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - oblv_CameraFrustum_MAINPASS, size - 1, data[0] - -395077.593750
Found float: name - oblv_CameraForward_MAINPASS, size - 1, data[0] - -0.539498
Found float: name - oblv_WorldTransform_MAINPASS, size - 1, data[0] - 1.000000
Found float: name - oblv_ProjectionInverse_MAINPASS, size - 1, data[0] - 1.023103
Found float: name - oblv_ViewTransform_MAINPASS, size - 1, data[0] - 0.841903
Found float: name - oblv_ViewInverse_MAINPASS, size - 1, data[0] - 0.841903
Found float: name - oblv_ViewProjectionTransform_MAINPASS, size - 1, data[0] - 0.822892
Found float: name - oblv_ViewProjectionInverse_MAINPASS, size - 1, data[0] - 0.861353
Found float: name - oblv_WorldViewProjectionTransform_MAINPASS, size - 1, data[0] - 0.822892
Found float: name - oblv_WorldViewProjectionInverse_MAINPASS, size - 1, data[0] - 0.861149
Found float: name - oblv_SunDirection, size - 1, data[0] - -0.172588
Found float: name - oblv_ProjectionTransform_MAINPASS, size - 1, data[0] - 0.977419
Found float: name - sunColor, size - 1, data[0] - 1.000000
pEffect data\shaders\CelShader+EdgeAA.fx has 12 parameters.
Found float: name - edgeAABlurAmt, size - 1, data[0] - 0.040000
Found float: name - edgeStrength, size - 1, data[0] - 10.000000
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - oblv_ProjectionDepthRange_MAINPASS, size - 1, data[0] - 10.000000
Found float: name - oblv_ProjectionTransform_MAINPASS, size - 1, data[0] - 0.977419
pEffect data\shaders\Water.fx has 37 parameters.
Found float: name - causticsStrength, size - 1, data[0] - 0.400000
Found float: name - waveWidth, size - 1, data[0] - 1.000000
Found float: name - waveSpeed, size - 1, data[0] - 0.800000
Found float: name - turbidity, size - 1, data[0] - 0.650000
Found float: name - inScattCoeff, size - 1, data[0] - 0.120000
Found float: name - inExtCoeff, size - 1, data[0] - 0.400000
Found float: name - depthDarkness, size - 1, data[0] - 0.100000
Found float: name - waterHeight, size - 1, data[0] - 0.000000
Found float: name - sunColor, size - 1, data[0] - 0.000000
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - oblv_ProjectionDepthRange_MAINPASS, size - 1, data[0] - 10.000000
Found float: name - oblv_ProjectionTransform_MAINPASS, size - 1, data[0] - 0.977419
Found float: name - oblv_FogRange, size - 1, data[0] - 2048.000000
Found float: name - oblv_FogColor, size - 1, data[0] - 0.427451
Found int: name - obge_Tick, size - 1, data[0] - 6210
Found int: name - oblv_GameTime, size - 1, data[0] - 51322
Found float: name - oblv_SunDirection, size - 1, data[0] - -0.172588
Found float: name - oblv_SunTiming, size - 1, data[0] - 18600.000000
Found float: name - oblv_CameraPosition_MAINPASS, size - 1, data[0] - -35162.191406
Found float: name - oblv_CameraFrustum_MAINPASS, size - 1, data[0] - -395077.593750
Found float: name - oblv_CameraForward_MAINPASS, size - 1, data[0] - -0.539498
Found float: name - speed, size - 1, data[0] - 1.000000
Found float: name - movement, size - 1, data[0] - 1.000000
Found float: name - width, size - 1, data[0] - 1.000000
Found float: name - sunvis, size - 1, data[0] - 0.400000
pEffect data\shaders\SMAA.fx has 17 parameters.
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - oblv_ProjectionDepthRange_MAINPASS, size - 1, data[0] - 10.000000
Found float: name - oblv_ProjectionTransform_MAINPASS, size - 1, data[0] - 0.977419
pEffect data\shaders\Shaped_Bokeh_DoF.fx has 16 parameters.
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - oblv_ProjectionDepthRange_MAINPASS, size - 1, data[0] - 10.000000
Found float: name - oblv_ProjectionTransform_MAINPASS, size - 1, data[0] - 0.977419
pEffect data\shaders\Bokeh_Hexagon_DoF.fx has 17 parameters.
Found float: name - fr, size - 1, data[0] - 60.000000
Found float: name - fp, size - 1, data[0] - 60.000000
Found float: name - fpa, size - 1, data[0] - 10.000000
Found float: name - base_blur_radius, size - 1, data[0] - 0.750000
Found float: name - R, size - 1, data[0] - 16.000000
Found float: name - weaponblur_cutoff, size - 1, data[0] - 0.800000
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - oblv_ProjectionDepthRange_MAINPASS, size - 1, data[0] - 10.000000
Found float: name - oblv_ProjectionTransform_MAINPASS, size - 1, data[0] - 0.977419
Found float: name - obge_Gamma, size - 1, data[0] - 0.000000
pEffect data\shaders\Bokeh_Circle_DoF.fx has 17 parameters.
Found float: name - fr, size - 1, data[0] - 60.000000
Found float: name - fp, size - 1, data[0] - 60.000000
Found float: name - fpa, size - 1, data[0] - 10.000000
Found float: name - base_blur_radius, size - 1, data[0] - 0.750000
Found float: name - R, size - 1, data[0] - 16.000000
Found float: name - weaponblur_cutoff, size - 1, data[0] - 0.800000
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - oblv_ProjectionDepthRange_MAINPASS, size - 1, data[0] - 10.000000
Found float: name - oblv_ProjectionTransform_MAINPASS, size - 1, data[0] - 0.977419
Found float: name - obge_Gamma, size - 1, data[0] - 0.000000
pEffect data\shaders\Pseudo_Bokeh_DoF.fx has 21 parameters.
Found float: name - fr, size - 1, data[0] - 60.000000
Found float: name - fp, size - 1, data[0] - 60.000000
Found float: name - fpa, size - 1, data[0] - 10.000000
Found float: name - dmax, size - 1, data[0] - 0.009000
Found float: name - base_blur_radius, size - 1, data[0] - 0.500000
Found float: name - blur_falloff, size - 1, data[0] - 2.000000
Found float: name - R, size - 1, data[0] - 16.000000
Found float: name - distantblur_startrange, size - 1, data[0] - 250.000000
Found float: name - distantblur_endrange, size - 1, data[0] - 1000.000000
Found float: name - distantblur_pow, size - 1, data[0] - 1.000000
Found float: name - weaponblur_cutoff, size - 1, data[0] - 0.800000
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - oblv_ProjectionDepthRange_MAINPASS, size - 1, data[0] - 10.000000
Found float: name - oblv_ProjectionTransform_MAINPASS, size - 1, data[0] - 0.977419
pEffect data\shaders\CrysisDoF.fx has 15 parameters.
Found float: name - NearBlurDepth, size - 1, data[0] - 0.400000
Found float: name - FarBlurDepth, size - 1, data[0] - 0.400000
Found float: name - MaxBlurCutoff, size - 1, data[0] - 1.000000
Found float: name - dofMinThreshold, size - 1, data[0] - 0.200000
Found float: name - ApertureDiameter, size - 1, data[0] - 3.000000
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - oblv_ProjectionDepthRange_MAINPASS, size - 1, data[0] - 10.000000
Found float: name - oblv_ProjectionTransform_MAINPASS, size - 1, data[0] - 0.977419
pEffect data\shaders\DepthOfField.fx has 13 parameters.
Found float: name - DoFAmount, size - 1, data[0] - 15.000000
Found float: name - FullFocusRange, size - 1, data[0] - 0.100000
Found float: name - NoFocusRange, size - 1, data[0] - 0.400000
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - oblv_ProjectionDepthRange_MAINPASS, size - 1, data[0] - 10.000000
Found float: name - oblv_ProjectionTransform_MAINPASS, size - 1, data[0] - 0.977419
pEffect data\shaders\ColorEffects.fx has 15 parameters.
Found float: name - Saturation, size - 1, data[0] - 1.000000
Found float: name - Brightness, size - 1, data[0] - 1.000000
Found float: name - Contrast, size - 1, data[0] - 1.000000
Found float: name - GContrast, size - 1, data[0] - 1.000000
Found float: name - GBrightness, size - 1, data[0] - 1.000000
Found float: name - FGIntensity, size - 1, data[0] - 0.300000
Found float: name - BHMagnitude, size - 1, data[0] - 10.000000
Found float: name - BHBrightness, size - 1, data[0] - 4.000000
Found float: name - obge_Gamma, size - 1, data[0] - 0.000000
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found int: name - obge_Tick, size - 1, data[0] - 6210
Found int: name - oblv_GameTime, size - 1, data[0] - 51322
pEffect data\shaders\ColorMood.fx has 6 parameters.
Found float: name - fRatio, size - 1, data[0] - 0.400000
Found float: name - moodR, size - 1, data[0] - 0.400000
Found float: name - moodG, size - 1, data[0] - 0.300000
Found float: name - moodB, size - 1, data[0] - 0.050000
pEffect data\shaders\ENBColorEffect.fx has 10 parameters.
Found float: name - OffsetMult, size - 1, data[0] - 0.700000
Found float: name - BrightnessMult, size - 1, data[0] - 1.120000
Found float: name - BrightnessPow, size - 1, data[0] - 0.660000
Found float: name - tempF9, size - 1, data[0] - 0.760800
Found float: name - tempF0, size - 1, data[0] - 0.096000
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - offset, size - 8, data[0] - -1.000000
pEffect data\shaders\HLSLbleachbypass.fx has 3 parameters.
Found float: name - Opacity, size - 1, data[0] - 0.370000
pEffect data\shaders\HLSLColorGrading02.fx has 8 parameters.
Found float: name - saturatex, size - 1, data[0] - 0.650000
Found float: name - opacity, size - 1, data[0] - 0.500000
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
pEffect data\shaders\HLSLColorGrading03.fx has 7 parameters.
Found float: name - saturatex, size - 1, data[0] - 0.650000
Found float: name - opacity, size - 1, data[0] - 0.500000
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - obge_Gamma, size - 1, data[0] - 0.000000
pEffect data\shaders\HLSLvignette.fx has 6 parameters.
Found float: name - radius, size - 1, data[0] - 4.000000
Found float: name - darkness, size - 1, data[0] - 0.550000
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
pEffect data\shaders\obsharpen.fx has 3 parameters.
Found float: name - sharpval, size - 1, data[0] - 8.000000
pEffect data\shaders\Toon.fx has 12 parameters.
Found float: name - thresholds, size - 1, data[0] - 5.000000
Found float: name - oblv_ReciprocalResolution_MAINPASS, size - 1, data[0] - 0.000521
Found float: name - oblv_ProjectionFoV_MAINPASS, size - 1, data[0] - 0.796817
Found float: name - oblv_ProjectionDepthRange_MAINPASS, size - 1, data[0] - 10.000000
Found float: name - oblv_ProjectionTransform_MAINPASS, size - 1, data[0] - 0.977419
Found float: name - obge_Gamma, size - 1, data[0] - 0.000000
pEffect data\shaders\Film16.fx has 18 parameters.
Found float: name - Strenght, size - 1, data[0] - 0.500000
Found float: name - BaseGamma, size - 1, data[0] - 1.600000
Found float: name - Fade, size - 1, data[0] - 0.000000
Found float: name - Contrast, size - 1, data[0] - 0.900000
Found float: name - Saturation, size - 1, data[0] - -0.100000
Found float: name - Bleach, size - 1, data[0] - 0.000000
Found float: name - RedCurve, size - 1, data[0] - 1.000000
Found float: name - GreenCurve, size - 1, data[0] - 1.000000
Found float: name - BlueCurve, size - 1, data[0] - 1.000000
Found float: name - BaseCurve, size - 1, data[0] - 1.500000
Found float: name - EffectGammaR, size - 1, data[0] - 1.000000
Found float: name - EffectGammaG, size - 1, data[0] - 1.000000
Found float: name - EffectGammaB, size - 1, data[0] - 1.000000
Found float: name - EffectGamma, size - 1, data[0] - 1.500000
Found float: name - Linearization, size - 1, data[0] - 1.100000
Found float: name - obge_Gamma, size - 1, data[0] - 0.000000
pEffect data\shaders\SmartSat.fx has 5 parameters.
Found float: name - saturation_amount, size - 1, data[0] - 30.000000
Found float: name - saturation_min, size - 1, data[0] - 0.950000
Found float: name - saturation_max, size - 1, data[0] - 1.050000
pEffect data\shaders\Technicolor3.fx has 7 parameters.
Found float: name - techni3_amount, size - 1, data[0] - 0.400000
Found float: name - techni3_power, size - 1, data[0] - 4.500000
Found float: name - techni3_redNegativeAmount, size - 1, data[0] - 0.900000
Found float: name - techni3_greenNegativeAmount, size - 1, data[0] - 0.920000
Found float: name - techni3_blueNegativeAmount, size - 1, data[0] - 1.000000
Received save game message.
Saving a game.
TextureManager::SaveGame
Save-game will reference 7 textures.
MeshManager::SaveGame
Save-game will reference 0 meshes.
EffectManager::SaveGame
Save-game will reference 38 effects.