Im having a crap load of trouble getting my HDR working right. I have spent days trying to alter all the settings but I have had no luck yet. My problem is when running "SSAO - Cell Shader - Color Effects - Depth of Field - Godrays" I get this really radioactive orange lava effect. It isnt as bad in the picture below, but when inside or pointing to the ground with a torch or something, it gets really orange. It has to do with the saturation I think but if I lower that, my Color Effects becomes useless as it goes very nicely with tme Cell Shader setup. As a side note, I am also using Let Their Be Darkness as well as Real Lights included in the All Natural Weather mod. Some light sources seem fine while others are way too intense.
This is an example outside which isnt too bad I can live with it:
http://www.tesnexus.com/downloads/images/30054-1-1269657927.jpg
Now, heres inside... Notice to the right the light is fine, but the light cast from the left side of the desk seems to be orange. Any idea what is going on? How can one HDR lighting be fine and the other not? I have even set the brightness factors as low as possible and nothing changes ever. Also, all the light sources seem to be disproprotiate to themselves too, instead of a light ambience, they look like strictly a circle with a brighter floor. It wasnt like this before.
http://i44.tinypic.com/kchyx4.jpg
Thanks