Ingnoring message.Pre HookRESZ format supported.Depth buffer texture (INTZ) (1920,1080) created OK.Depth buffer attached OK. 0Ingnoring message.Received load game message.Loading a game.Creating vertex buffers.Creating shader textures.Width = 1920, Height = 1080Setting shader surfaces.Setting depth texture.Loading the shaders.Error opening shaderlist.txt file.Added to list OK.Loading the shaders.Error opening shaderlist.txt file.Save file links 0 textures.Shader Index = 0Alt Render target - width = 1920, height = 1080Shader (ssao_perf.fx) - Script refID = f8000800 Loading shader (data\shaders\ssao_perf.fx)Setting effects screen texture.Shader (ssao_test.fx) - Script refID = f8000800 Loading shader (data\shaders\ssao_test.fx)Found filename : ssao\RandomNoiseB.ddsLoading texture (data\textures\ssao\RandomNoiseB.dds)Setting effects screen texture.Shader (DepthOfField.fx) - Script refID = f8000800 Loading shader (data\shaders\DepthOfField.fx)Setting effects screen texture.Shader (Godrays.fx) - Script refID = f8000800 Loading shader (data\shaders\Godrays.fx)Setting effects screen texture.Shader (CelShader+EdgeAA.fx) - Script refID = f8000800 Loading shader (data\shaders\CelShader+EdgeAA.fx)Setting effects screen texture.Shader (ColorEffects.fx) - Script refID = f8000800 Loading shader (data\shaders\ColorEffects.fx)Setting effects screen texture.Shader (ColorMood.fx) - Script refID = f8000800 Loading shader (data\shaders\ColorMood.fx)Setting effects screen texture.Shader (obsharpen.fx) - Script refID = f8000800 Loading shader (data\shaders\obsharpen.fx)Setting effects screen texture.Shader (AmbientDungeons.fx) - Script refID = 26000ed3 Loading shader (data\shaders\AmbientDungeons.fx)Setting effects screen texture.Alt Render target - width = 1920, height = 1080Alt Render target - width = 1920, height = 1080Alt Render target - width = 1920, height = 1080Alt Render target - width = 1920, height = 1080Alt Render target - width = 1920, height = 1080Alt Render target - width = 1920, height = 1080Alt Render target - width = 1920, height = 1080Alt Render target - width = 1920, height = 1080Alt Render target - width = 1920, height = 1080Alt Render target - width = 1920, height = 1080Alt Render target - width = 1920, height = 1080Alt Render target - width = 1920, height = 1080Alt Render target - width = 1920, height = 1080Alt Render target - width = 256, height = 256Received save game message.Ingnoring message.Saving a game.Calling TextureManager::SaveGameShaderManager::SaveGameShader index = 9Shader ssao_perf.fx has 8 parameters.Found texture: name - Depth - not in texture list.Found texture: name - thisframe - not in texture list.Found texture: name - lastpass - not in texture list.Found float: name - rcpres, size - 1, data[0] - 0.000521Found float: name - m44proj, size - 1, data[0] - 0.000000Shader ssao_test.fx has 10 parameters.Found texture: name - Depth - not in texture list.Found texture: name - thisframe - not in texture list.Found texture: name - lastpass - not in texture list.Found texture: name - NoiseText - not in texture list.Found float: name - rcpres, size - 1, data[0] - 0.000521Found float: name - m44proj, size - 1, data[0] - 0.000000Shader DepthOfField.fx has 14 parameters.Found float: name - DoFAmount, size - 1, data[0] - 0.050000Found float: name - FullFocusRange, size - 1, data[0] - 0.100000Found float: name - NoFocusRange, size - 1, data[0] - 0.600000Found float: name - DepthPower, size - 1, data[0] - 0.000000Found float: name - FocusPoint, size - 1, data[0] - 0.500000Found float: name - rcpres, size - 1, data[0] - 0.000521Found float: name - f4Time, size - 1, data[0] - 72770.359375Found texture: name - Depth - not in texture list.Found texture: name - thisframe - not in texture list.Found float: name - m44proj, size - 1, data[0] - 0.977419Shader Godrays.fx has 32 parameters.Found float: name - globalmul, size - 1, data[0] - 1.000000Found float: name - morningshaftex, size - 1, data[0] - 2.300000Found float: name - eveningshaftex, size - 1, data[0] - 3.500000Found float: name - goldendecay, size - 1, data[0] - 0.990000Found float: name - noonshaftex, size - 1, data[0] - 1.000000Found float: name - noondecay, size - 1, data[0] - 0.990000Found float: name - moonshaftex, size - 1, data[0] - 0.090000Found float: name - moondecay, size - 1, data[0] - 0.880000Found float: name - showraypass, size - 1, data[0] - 0.000000Found float: name - startsunrise, size - 1, data[0] - 4.000000Found float: name - endsunrise, size - 1, data[0] - 10.000000Found float: name - startevening, size - 1, data[0] - 17.000000Found float: name - endevening, size - 1, data[0] - 21.000000Found float: name - Density, size - 1, data[0] - 0.900000Found float: name - Weight, size - 1, data[0] - 0.440000Found float: name - goldensaturate, size - 1, data[0] - 0.540000Found float: name - noonsaturate, size - 1, data[0] - 0.010000Found float: name - Luminance, size - 1, data[0] - 0.440000Found float: name - fMiddleGray, size - 1, data[0] - 0.990000Found float: name - fWhiteCutoff, size - 1, data[0] - 0.990000Found float: name - m44view, size - 1, data[0] - 0.000000Found float: name - f3EyeForward, size - 1, data[0] - 0.000000Found float: name - f4SunDir, size - 1, data[0] - 0.000000Found float: name - rcpres, size - 1, data[0] - 0.000521Found float: name - f4Time, size - 1, data[0] - 0.000000Found float: name - t, size - 1, data[0] - 0.767327Found texture: name - thisframe - not in texture list.Found texture: name - lastpass - not in texture list.Found texture: name - Depth - not in texture list.Shader CelShader+EdgeAA.fx has 16 parameters.Found texture: name - lastpass - not in texture list.Found texture: name - thisframe - not in texture list.Found texture: name - Depth - not in texture list.Found float: name - rcpres, size - 2, data[0] - 0.000521Found float: name - edgeStrength, size - 1, data[0] - 15.000000Found float: name - edgeAABlurAmt, size - 1, data[0] - 0.040000Found float: name - blurCoordWG, size - 8, data[0] - -2.000000Found float: name - blurMagnitudeWG, size - 8, data[0] - 1.000000Found float: name - blurCoord, size - 12, data[0] - 1.000000Found float: name - blurMagnitude, size - 12, data[0] - 1.000000Shader ColorEffects.fx has 16 parameters.Found float: name - Saturation, size - 1, data[0] - 1.000000Found float: name - Brightness, size - 1, data[0] - 1.000000Found float: name - Contrast, size - 1, data[0] - 1.000000Found float: name - GContrast, size - 1, data[0] - 1.000000Found float: name - GBrightness, size - 1, data[0] - 1.000000Found float: name - FGIntensity, size - 1, data[0] - 0.000000Found float: name - BHMagnitude, size - 1, data[0] - 10.000000Found float: name - BHBrightness, size - 1, data[0] - 4.000000Found texture: name - thisframe - not in texture list.Found float: name - f4Time, size - 1, data[0] - 0.000000Found float: name - greyscale, size - 1, data[0] - 0.299000Found float: name - rcpres, size - 1, data[0] - 0.000521Shader ColorMood.fx has 6 parameters.Found texture: name - thisframe - not in texture list.Found float: name - fRatio, size - 1, data[0] - 0.800000Found float: name - moodR, size - 1, data[0] - 0.400000Found float: name - moodG, size - 1, data[0] - 0.270000Found float: name - moodB, size - 1, data[0] - 0.330000Shader obsharpen.fx has 3 parameters.Found texture: name - thisframe - not in texture list.Found float: name - sharpval, size - 1, data[0] - 8.000000Shader AmbientDungeons.fx has 5 parameters.Found float: name - brightness, size - 1, data[0] - 1.100000Found float: name - contrast, size - 1, data[0] - 1.150000Found float: name - saturation, size - 1, data[0] - 1.000000Found texture: name - thisframe - not in texture list.Alt Render target - width = 1920, height = 1080Alt Render target - width = 1920, height = 1080Alt Render target - width = 1920, height = 1080Alt Render target - width = 1920, height = 1080Alt Render target - width = 1920, height = 1080Alt Render target - width = 1920, height = 1080Alt Render target - width = 1920, height = 1080Alt Render target - width = 1920, height = 1080Alt Render target - width = 1920, height = 1080Alt Render target - width = 1920, height = 1080Alt Render target - width = 1920, height = 1080Alt Render target - width = 1920, height = 1080Alt Render target - width = 1920, height = 1080Alt Render target - width = 1920, height = 1080Received ExitGame message.Calling Release DeviceReleasing thisframe surface.Releasing thisframe texture.Releasing lastpass surface.Releasing lastpass texture.Releasing lastframe surface.Releasing lastframe texture.Releasing shader vertex buffer.Depth buffer : Lost device callback.Releasing the depth buffer surface.Releasing the depth buffer texture.