Oblivion.ini setting question

Post » Wed Sep 01, 2010 1:21 pm

What setting in the Oblivion.ini controls the "View Distance" slider in-game?
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Jerry Cox
 
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Post » Wed Sep 01, 2010 9:32 am

Setting that slider to anything below 100% disables all VWD visuals, and I don't think you want that, so instead you'll probably want these:

UGridDistantCount=25 <--Distant object draw distance (recommend setting to 20 or below for best performance)
UGridDistantTreeRange=15 <--Distant tree draw distance

Distant Landscape is tied to UGridDistantCount.
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His Bella
 
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Post » Thu Sep 02, 2010 12:09 am

So you're saying there isn't a setting in the Oblivion.ini that you can change that will effect the slider as well?
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Kitana Lucas
 
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Post » Wed Sep 01, 2010 10:53 am

The INI setting is here:

fNoLODFarDistancePct=

However, the removal of Distant Visuals when this setting is tweaked is a hardcoded reaction, so you cannot use this setting alongside Distant Visuals, period.
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Clea Jamerson
 
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Post » Wed Sep 01, 2010 3:02 pm

Okay. Thanks for your help.
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willow
 
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