*Key Facts
- Some stuff to know about this project!
All textures are 2048x2048 high-resolution size (more vram consumption than ATP 2.0)
Some textures make use of displacement maps
Architecture and Dungeons will be covered in release
Expect a "more realistic touch" over a "fantasy touch" in appearance
*Screens
http://img823.imageshack.us/img823/7208/ampatp02.jpg
http://img824.imageshack.us/img824/8253/ampatp01.jpg
http://img28.imageshack.us/img28/8756/ampmoldcave02.jpg
http://img31.imageshack.us/img31/7575/ampmoldcave03.jpg