Oblivion>Morrowind

Post » Mon Jul 18, 2011 1:00 am

Oblivion is and always will be the better OVERALL game. I can honestly say i played both games 100+ hours and i enjoyed Oblivion much more.
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Philip Lyon
 
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Post » Mon Jul 18, 2011 12:47 am

For what it is worth.... I disagree.

I played morrowind for almost two years straight with all kinds of different character types. I was bored(and frustrated) with Oblivion in about 45 days.
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Marion Geneste
 
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Post » Sun Jul 17, 2011 8:04 pm

Vanilla Morrowind > vanilla Oblivion. By far.

With mods, there's not a lot separating the two, and I think it starts to come down to personal preference.
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Robert Garcia
 
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Post » Sun Jul 17, 2011 3:09 pm

Agreed. Oblivion was much better :)
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Alexander Horton
 
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Post » Sun Jul 17, 2011 8:57 pm

both have benefits and pitfalls.
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GabiiE Liiziiouz
 
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Post » Sun Jul 17, 2011 10:26 pm

i tried to play Morrowind after i played Oblivion but i gave up. cuz the characters dont speak you need to read all the thing that the have to say omg!!!! and i didnt like the battles there a little snail (dont remember his name) almost kill me and when i hit it when a sword i miss (even that you see the sword hitting him).
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Adam Baumgartner
 
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Post » Sun Jul 17, 2011 7:25 pm

I deleted 8 posts, edited 3 more. Now you can please discuss this in a mature way without resorting to flamebaiting, off topic comments and general spam or you will "suffer the consequences". :stare: I am here for the next few hours and will be keeping an eye on this thread.
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Bethany Watkin
 
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Post » Mon Jul 18, 2011 3:34 am

I deleted 8 posts, edited 3 more. Now you can please discuss this in a mature way without resorting to flamebaiting, off topic comments and general spam or you will "suffer the consequences". :stare: I am here for the next few hours and will be keeping an eye on this thread.


O_O okay.

I liked Oblivion more because Morrowind bugged out on me so I never got to finish it and had the choice of re-buying Morrowind or getting Oblivion.
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megan gleeson
 
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Post » Mon Jul 18, 2011 5:20 am

There are some things Morrowind did a lot better.

There are some things that Oblivion did better.

Hopefully by the time Skyrim comes out I can say Skyrim>Both.
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Farrah Lee
 
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Post » Sun Jul 17, 2011 6:18 pm

Morrowind was a better RPG, and I say it almost like a fact. However, Oblivion, for me, was a better overall game, because it used a variety of genres in one game rather successfully. I think the main reason some people disliked Oblivion was because it lacked in the departments where Morrowind excelled, thus people were expecting one thing and got another, and were unable to see the good parts while they were looking for the features that were not there on purpose. I personally played Oblivion to death (vanilla and modded), while i just could not get into Morrowind - I believe that game has not aged very well, by modern standards at least.
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Cedric Pearson
 
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Post » Mon Jul 18, 2011 1:31 am

Morrowind is and always will be the better OVERALL game. I can honestly say i played both games 100+ hours and i enjoyed Morrowind much more.


I agree wholeheartedly. Thought it can't be denied there are many nice mods for Oblivion. But unmoded, Oblivion is worthless next to Morrowind, because Morrowind at least had a worthy MQ
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Everardo Montano
 
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Post » Sun Jul 17, 2011 6:41 pm

In my personal opinion Morrowind > Oblivion in nearly all aspects.
I even prefer Morrowind graphics as they are more detailed, have more unique models for things like soul gems and potions and best of all, Morrowind has no fat suits.

The magic system of Morrowind is sublime and the freedom it offered has not been repeated in any game since.
The enchantment, magic and alchemy of Oblivion is positively gimped in comparison.

The lore was deep, convoluted and interesting without being in an in your face way, you could play the whole game without knowing the lore and it wouldnt matter. But unlike Oblivion, the lore was there should you choose to immerse in it.

Morrowind has more quests, more factions and more NPC's.
Morrowind quests arent as linear as Oblivion quests. And they offer real choices. Do I kill this person or persuade him to work along, do I go for this or that lord as leader of this eggmine.

There are of course many more reasons, such as the factions that actually interacted with each other, the oodles more armour and clothing slots, non hostile wild life etc. but I guess these are my main reasons of why I prefer Morrowind.

This is of course just my personal opinion and no-one has to agree with me.
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Zualett
 
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Post » Mon Jul 18, 2011 3:45 am

Both have their ups and downs for me. The combat in Oblivion was immensely better, as were the magic and lockpicking systems, plus the graphics were much nicer (I had a lot of trouble getting into Morrowind because of the graphics, but I got over it in a few hours), and your character didn't move like a snail. Seriously, I would've been fine with Morrowind fast travel if I moved at Oblivion speeds.

Morrowind, on the other hand, had much better quests, better dungeons (Dwemer Ruins beat Ayleid Ruins any day), a better array of equipment, a better storyline, and just a much more interesting world. If it included the things I listed from Oblivion, it would have been a superior game. That's not to say that those things from Oblivion were bad, just Morrowind did them better. I think the games are pretty 50/50 when it comes to which is better.
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W E I R D
 
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Post » Sun Jul 17, 2011 11:11 pm

I deleted 8 posts, edited 3 more. Now you can please discuss this in a mature way without resorting to flamebaiting, off topic comments and general spam or you will "suffer the consequences". :stare: I am here for the next few hours and will be keeping an eye on this thread.

Oblivion>Morrowind really nice thread name, no arguments in OP post to discuss and how thats regard to Skyrim?
Besids OP has only one post at BGS forums, why not give him fish stick and close thats flaming thread?
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CHARLODDE
 
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Post » Sun Jul 17, 2011 4:09 pm

What could you possibly hope to accomplish by posting this topic other than causing trouble?
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ILy- Forver
 
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Post » Mon Jul 18, 2011 3:42 am

I have to say i quite enjoyed oblivion more than morrowind. People are always on about how 'morrowind had more customization/freedom' and all that rubbish but I would simply like to point out all the fun that comes with the freedom/customization of the game is quickly lost by having a combat system that is complete and utter tripe and a menus system you could get lost in. speaking of getting lost welcome to morrowind where your map is useless until you have already been to this sector of the game and you are completely surrounded by swamp after bloody swamp.

In case you are wondering why i am typing in this fashion I recently watched zero punctuation today and it appears to have reflected in my typing.

Anywho, Oblivions system was much simpler and much smoother. Some would argue that by losing custom pauldrons the game suddenly lost all meaning to them but really lets not forget that the real reason you want them is fro those two extra enchantments.

Honestly I like where TES is going (besides this fable relationship bullocks). Every game it seems you lose some rpg elements sure, but it ADDS so much more that in all honesty we should be agape with awe and bowing to our newfound deities rather than complaining to them about how turning water into wine is cool and all but you would have much rather preffered a nice pepsi or other such nonsense.
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CHangohh BOyy
 
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Post » Sun Jul 17, 2011 8:12 pm

Oblivion is and always will be the better OVERALL game. I can honestly say i played both games 100+ hours and i enjoyed Oblivion much more.

Hah!
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Rudi Carter
 
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Post » Mon Jul 18, 2011 4:14 am

Hah!


^

Pretty much. Theres always one game does better than another, but honestly I think that people now adays are too fixated on graphics and combat rather than rich worlds and good storytelling, I just downloaded Daggerfall a week or so ago and it's even better than Oblivion in my opinion. Oblivion's combat system was better in that you felt more there, but all else fall in comparison to many older games of the same genera. Morrowind will always remain my favorite, it introduced me to the series.

I have to say i quite enjoyed oblivion more than morrowind. People are always on about how 'morrowind had more customization/freedom' and all that rubbish but I would simply like to point out all the fun that comes with the freedom/customization of the game is quickly lost by having a combat system that is complete and utter tripe and a menus system you could get lost in. speaking of getting lost welcome to morrowind where your map is useless until you have already been to this sector of the game and you are completely surrounded by swamp after bloody swamp.

In case you are wondering why i am typing in this fashion I recently watched zero punctuation today and it appears to have reflected in my typing.

Anywho, Oblivions system was much simpler and much smoother. Some would argue that by losing custom pauldrons the game suddenly lost all meaning to them but really lets not forget that the real reason you want them is fro those two extra enchantments.

Honestly I like where TES is going (besides this fable relationship bullocks). Every game it seems you lose some rpg elements sure, but it ADDS so much more that in all honesty we should be agape with awe and bowing to our newfound deities rather than complaining to them about how turning water into wine is cool and all but you would have much rather preffered a nice pepsi or other such nonsense.


Its a matter of preference really, I like Morrowind's menu's and I like the real adventure part of finding your own way and not being told where to go. Some people appreciate the complexity of a good game more than praising the simplicity of another. Honestly, you can't compare the two well, their their own beats, and Morrowind would simply eat Oblivion. :P

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Stay-C
 
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Post » Mon Jul 18, 2011 5:10 am

Oblivion is and always will be the better OVERALL game. I can honestly say i played both games 100+ hours and i enjoyed Oblivion much more.


Which means that YOU enjoy oblivion more, not everyone else. It's a matter of personal taste and opinion and one person's opinion does not reflect that of everyone else's.
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Jessica Phoenix
 
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Post » Sun Jul 17, 2011 10:49 pm

What could you possibly hope to accomplish by posting this topic other than causing trouble?

What could you possibly hope to accomplish apart from a pointless post initiating trouble, and a +1 post count? Don't spam, I am still checking as per my earlier post (or did you not read it?).

Of the two games I was weened with Morrowind, still have it loaded and play it, but I have found almost as much pleasure from Oblivion, still have it loaded and play it.
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Sabrina Schwarz
 
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Post » Mon Jul 18, 2011 5:20 am

They both have ups and downs, but overall I prefer Morrowind by a long shot.

You know what it really feels like? It feels like Oblivion had much better, and I mean LOADS better combat...

...at the expense of everything else.

Just an opinion. I still really like Oblivion, and play it to this day. But I still play Morrowind on my xbox most of the time. For Oblivion, I HAD to use mods to get more enjoyment from the game. Which isn't a bad thing, but interesting :)
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Melung Chan
 
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Post » Sun Jul 17, 2011 3:39 pm

What could you possibly hope to accomplish apart from a pointless post initiating trouble, and a +1 post count? Don't spam, I am still checking as per my earlier post (or did you not read it?).

I hope to encourage the OP to have more tact with his/her posts so that monitoring a topic like this isn't as necessary, as well as having the OP clarify his/her opinion so that an actual discussion can be made rather than simply stating an opinion as a fact and giving nothing else. If the OP is merely going to state his/her opinion and leave, he/she might as well have done so in the existing topic about Morrowind and Oblivion rather than creating a whole new one that offers nothing new. My post was not initiating trouble, it was not spam, and it had nothing to do with my post count.
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Ebony Lawson
 
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Post » Mon Jul 18, 2011 6:30 am

I have to say i quite enjoyed oblivion more than morrowind. People are always on about how 'morrowind had more customization/freedom' and all that rubbish but I would simply like to point out all the fun that comes with the freedom/customization of the game is quickly lost by having a combat system that is complete and utter tripe and a menus system you could get lost in. speaking of getting lost welcome to morrowind where your map is useless until you have already been to this sector of the game and you are completely surrounded by swamp after bloody swamp.


You've never been there, expect some orientation problems. That's life. No GPS mapping in Tamriel. But from your calling differing opinions "rubbish", it is evident that you are not even interested in a discussion. You are so focussed on efficiency of performance you wouldn't even begin to understand that freedom of choice has little to do with combat.

Anywho, Oblivions system was much simpler and much smoother. Some would argue that by losing custom pauldrons the game suddenly lost all meaning to them but really lets not forget that the real reason you want them is fro those two extra enchantments.


Wrong. Because most of those people favouring Morrowind by and large give a rodent's posterior about the number of enchantments - because unlike you, they're not focussed on being as efficient as possible and min-maxing their character (which obviously is easier the less screws you have available to adjust) but on actually experiencing a story and playing a character in that story. Which is precisely where Morrowind delivers and Oblivion fails.

Honestly I like where TES is going (besides this fable relationship bullocks). Every game it seems you lose some rpg elements sure, but it ADDS so much more that in all honesty we should be agape with awe and bowing to our newfound deities rather than complaining to them about how turning water into wine is cool and all but you would have much rather preffered a nice pepsi or other such nonsense.


If you are that easily impressed, may I suggest that it isn't much use participating in a discussion? I don't consider anyone newfound deities, I consider them producers of a product and brand I used to like. It might be that you consider yourself cash cattle willing to fork over the money and that's that, but don't expect automatically that everyone feels like that. Oh, as for that "relationship [censored]", relationships were also in Baldur's Gate 2. In fact, people already made relationship mods for Morrowind.

They key point, I think, is that you want a hack and slash game. The problem here is that people have come to expect something else from the TES brand, and not the least because Bethesda did it extremely well. Now I won't go so far as to deliver a lecture on brand consistency here. Let the key point simply be that the impression you deliver here is one of complete and utter self-centeredness. Apparently, you believe that any expectations not identical to your own are devoid of any merit ("rubbish" or "[censored]") and that because you worship those deities so much, they exist only to cater to your whim and not to those of others. That, however, would be extremely poor business sense. And that's what they are in - business, not religion.
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jessica breen
 
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Post » Mon Jul 18, 2011 3:18 am

Both have their ups and downs for me. The combat in Oblivion was immensely better, as were the magic and lockpicking systems, plus the graphics were much nicer (I had a lot of trouble getting into Morrowind because of the graphics, but I got over it in a few hours), and your character didn't move like a snail. Seriously, I would've been fine with Morrowind fast travel if I moved at Oblivion speeds.


You never got yourself the boots of blinding speed? Boots of blinding speed and some resist magic when you put them on and you leave Speedy Gonzales in a dust cloud....

As for the Morrowind graphics, there's mods for that...
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CRuzIta LUVz grlz
 
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Post » Sun Jul 17, 2011 7:48 pm

Out of the Tes games I've played, this how I would rate them on individual categories:

Gameplay:
Oblivion
Daggerfall
Morrowind

Ultimately, while Oblivion's gameplay doesn't have as many features as Daggerfall's, Oblivion takes the cake for simply having every skill work. Morrowind, while a good game, has the worst gameplay of the three due to it's floundering between the modern combat mechanics the series would demonstrate in oblivion and Skyrim and the old fashioned dice rolls of the Daggerfall era. Ultimately, Morrowind's gameplay had a horrid potential to become slow and tedious in ways that Daggerfall's gameplay did not. Meanwhile, Oblivion's gameplay resolved some of the issues, but still had the potential for combat to drag on and on when at higher levels.

Storyline:
Daggerfall
Morrowind
Oblivion

Gameplay and story segregation, rated from least segregated to most:
Daggerfall (nothing in the gameplay really conflicts with story/setting elements)
Morrowind
Oblivion


Lore:
Morrowind/Oblivion
Daggerfall

While Morrowind was a great leap forward thanks to what it revealed about metaphysics, Oblivion also added new and interesting lore that filled previous voids, and can't really be expected to make a leap forward on questions already answered.

Story making for fun gameplay/vice versa:

Oblivion
Daggerfall
Morrowind

Morrowind excessively used padding in the latter half of it's MQ in ways that Oblivion did not, resulting in boring gameplay as one goes around fufilling unintersting fetch quests and occassionally murdering political leaders just so Four tribes can name you Nerevarine and three houses name you Hortator. Daggerfall's massive dungeons wore my patience thin on some occassions, but the huge dungeons was always something the game offered so one can't complain too much for them being an important part of the MQ.

Modding:
Morrowind
Oblivion

From my personal experience, while you can do much more impressive things with oblivion, Morrowind handled a bad mod better and seemed to remained stable with more ease than my oblivion install. Ultimately, I'll take some limitations rather than risk CTD's when I cast a spell.

Ultimately, I'd have to say that Daggerfall provided the best open-world (you truly never ran out of things to do, the one thing open world games must do to be truly great in my book), Morrowind would have made a good book, and Oblivion was the most fun to play.
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Louise Andrew
 
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