Ooh, lovely, I do enjoy picking these things apart.
Yes graphics is about 45-60% of the game.
So if that's the case, then I guess you'll find Oblivion unplayable in a matter of 4 years due to its terrible-in-comparison-to-the-new-standard graphics, correct? At that time, it will be as old as Morrowind is now. Hm. Interesting to hear.
Voice-acting is the shiny veneer over the substance. What Oblivion has in shiny veneer it lacks in substance. What Morrowind has in substance it lacks in shiny veneer. Depends on what you're looking for. I'd rather have substance over shine any day.
As does Morrowind. The difference is that Morrowind 1) doesn't let you teleport yourself instantly from wherever without payment, 2) Morrowind has more diverse means of travel, 3) Morrowind's Mysticism school isn't gimped and therefore allows travel spells, and 4) Morrowind's travel methods aren't reminiscent of a console command (COC, anyone?).
In morrowind you dont gain magic.
And yet it was balanced with the world. Mages were still uber-powerful in Morrowind as Oblivion. Besides, scrolls were far more useful in Morrowind, adding extra compensation. Plus, it added actual strategy and complexity to being a mage, instead of being an everlasting human flamethrower.
Menu-system is better in oblivion
Morrowind's menu system was completely open, adjustable in size and screen location, toggleable while playing real-time, and not convoluted by countless menus, sub-menus, and sub-sub-menus. What about Oblivion's menu design was so spectacular to offset the functionality freedom that Morrowind's menu provides?
Ah, yes. Because following directions and looking at a map are too much to ask in this day and age. Heck, even script-writing your NPCs to give directions despite the quest-compass is apparently too much to ask for as well. And who doesn't want a permanent green GPS arrow stapled to that hidden mysterious-quest-object-of-doom, nonsensically pointing the player to its exact location in whatever cave/fort/ruin?
:lmao: OK. Now I get the feeling you're just taking the piss. I know of NOBODY, not even the most hardcoe Oblivion defenders, who can honestly say with a straight face that Oblivion's usage of leveled lists and strict NPC level scaling is a positive thing.
Isn't it? Good thing that both Morrowind's and Oblivion's tracks were composed by the exact same person, Jeremy Soule.
Oblivion flows much better, i play games because it's a nice way to relax. Morrowind is just hopeless, i do not like the look of it, i hate to read every damn word. Futher more i do not like to walk across the whole map to get somewhere. But i guess if you ike lore & stuff like that go ahead and play morrowind.
If by "flows much better" you mean ends up putting at-ease exploring in a blender by setting up an urgent guilt-tripping MQ, creating dissonance by making factions that don't acknowledge the crisis happening around them whatsoever (let alone acknowledging each other), big scary "ancient and rare" ruins that are so oversaturated that they are almost literally 100 yards from one another, etc, etc, etc, then yes, I suppose you are correct. That's not how I would define flowing, though.
Don't like the look? Get the game on PC. Then get MGE and LOD/pixel shaders. Or at the very least, get texture replacers. Or play the game vanilla and get used to it, and acknowledge that gfx aren't everything. See top quote or below for why.
Don't like to walk across the whole map? Good thing you can purchase travel services, huh? Or purchase intervention scrolls, or use mark/recall. Once you put Morrowind's travel methods to work, you can take the same shortcuts that Oblivion offers. The difference is that you have to find and utilize them, instead of them getting offered to you on a silver platter.
Ah yes. Lore and stuff. The things that, well, make the game. How do you expect to even know what's going on in the plot of the game if it were not for, in at least a basic sense, "lore and stuff?"
By the way, why is it wrong to like a game because of graphics? Some people even like soocer & tennis, while others like football and hockey.
See the top quote. Liking games because of graphics is somewhat paradoxical, unless you are willing to admit that, in a matter of years, you will no longer like the games you like now because the standard for graphics has moved on.