Oblivion Nostalgia; your favorite things of this game after

Post » Thu May 03, 2012 2:59 pm

...Or, maybe, I'm just a wuss and am scared of the Falmer...
I used to turn around whenever I found signs of the Falmer. :laugh:
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DAVId MArtInez
 
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Post » Thu May 03, 2012 2:59 am


I used to turn around whenever I found signs of the Falmer. :laugh:
Horrible creatures *snorts*
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asako
 
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Post » Thu May 03, 2012 1:04 am

Just got a new PC and decided to fire up Oblivion for the first time in months. As I said before, the feeling that Oblivion gives me. It feels like... home, I guess.

I miss the magic system. I thought I would love Skyrim's dual wielding magic, but it's not as good or satisfying as I hoped. They should be seperate controls.

Persuasion system. Heaps of people say it's horrible, but I like it. Maybe not the system itself, just being able to persuade and bribe and haggle.

oh, and the outrageous physics. Sitting down at a table and having your food fly across the room is always fun.
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alicia hillier
 
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Post » Thu May 03, 2012 4:18 pm

.. the outrageous physics. Sitting down at a table and having your food fly across the room is always fun.
And if you try to put things back where they belong you get arrested.

- Stop right there, criminal scum!
- But I was only putting the things back!
- You should have payed the fine!
- :bolt:
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Julia Schwalbe
 
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Post » Thu May 03, 2012 3:49 pm

I miss the magic system. I thought I would love Skyrim's dual wielding magic, but it's not as good or satisfying as I hoped. They should be seperate controls.

Persuasion system. Heaps of people say it's horrible, but I like it. Maybe not the system itself, just being able to persuade and bribe and haggle.

oh, and the outrageous physics. Sitting down at a table and having your food fly across the room is always fun.
Do you mean as in the spell casting, or everything overall? What I miss, is the schools they had, the guild houses they had in every city... Oblivion always seemed more... Regal? Prestigious? Noble-y? But yeah. I liked how the persuasion system was sorta a mini-game. You had to DO something, rather than just leveling up and adding perks. Not that I despise Skyrim or anything -no- I just... Preferred it to that.


And if you try to put things back where they belong you get arrested.

- Stop right there, criminal scum!
- But I was only putting the things back!
- You should have payed the fine!
- :bolt:
THEN PAY WITH YOUR BLUUUUUD! When I picked up on Oblivion after playing Skyrim for a while, I totally forgot about the "pick-that-up-and-I-will-legit-cave your-head-in" rule. Had no money, and didn't want to "rot in a cell". Now I'm rotting in a shallow grave.
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Kevan Olson
 
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Post » Thu May 03, 2012 12:51 pm

-The strange humor that makes you go, "Wait a minute? Did he/she just say that?" an example of this would be a certain Hlaalu on the topic of necrophilia. :lol:

-The guild quest lines. It seems I can vividly remember all the guild's quests as if I just did them yesterday.

-As a lot of people said, conversations like:

"Oh, it's you. Hi."
*Loud cough*
"Bye!"
"STOP TALKING!"

-The Oblivion Gates. Yes they were almost all the exact same, but I loved doing them. I was sad when I discovered there wasn't a single ruin of one in Skyrim. :nope:

Just a few out of a long list.
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Suzy Santana
 
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Post » Thu May 03, 2012 1:40 am

The arena :)
The original Dark Brotherhood I know and love (before the purification that is..)
The different landscapes around the map, particularly the green center:) Skyrim's drab snowy landscape gets boring.
The NPC's
The UI
Oblivion:D
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Emma Parkinson
 
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Post » Thu May 03, 2012 4:34 am

Do you mean as in the spell casting, or everything overall? What I miss, is the schools they had, the guild houses they had in every city... Oblivion always seemed more... Regal? Prestigious? Noble-y?

I think Everything Overall. Maybe, I'm not too sure what you mean :P What I miss, is having weapons and spells. But I'm probably just being greedy.
And for your second point, I agree also. Skyrim felt quite bare as far as factions go, and for what is there, I'm not a great fan of. I really wish they did more with the Bard's College.

The different landscapes around the map, particularly the green center:) Skyrim's drab snowy landscape gets boring.

Really? I prefer Skyrim's landscape to Oblivions. I think it's more varied.
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Kate Murrell
 
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Post » Thu May 03, 2012 4:24 am

Really? I prefer Skyrim's landscape to Oblivions. I think it's more varied.
Oh yes Skyrim's landscape is varied and I like it way more than Oblivions! But Oblivions feels more home-y.
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biiibi
 
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Post » Thu May 03, 2012 5:11 pm

Oh yes Skyrim's landscape is varied and I like it way more than Oblivions! But Oblivions feels more home-y.
It feels like home because you probably started there! :P

I think Skyrim's landscape is more interesting, but I'm not going to say anything bad about Oblivion's. There are places that I love in Oblivion.
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CYCO JO-NATE
 
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Post » Thu May 03, 2012 1:41 pm

It feels like home because you probably started there! :tongue:
That goes for me. I liked Morrowind too but couldn′t really get into it. I know some people started with Oblivion and went to Morrowind like me, and they like Morrowind better. But for me, Cyrodiil is home :tes:
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Amiee Kent
 
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Post » Thu May 03, 2012 1:33 am

I like the fact that it seems challenging at first. It's not like I'm a demi-god right out of the gate.
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Lily Something
 
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Post » Thu May 03, 2012 9:36 am

Oh yes Skyrim's landscape is varied and I like it way more than Oblivions! But Oblivions feels more home-y.
Hm, yeah. I mean, Skyrim's landscape is beautiful - great, even - but, for some reason, I'm more inclined towards Oblivion's landscape. And I just love how they had Ayleid ruins dotted around Cyrodiil's region. Yeah, Skyrim has it's Forts and Dwemer ruins, but Oblivion's always seemed...right. Or, at least, to me.
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Neko Jenny
 
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Post » Thu May 03, 2012 2:43 am

I went backwards - started with Skyrim and then started Oblivion. I love the random NPC conversations ... Particularly about mud crabs! I also kinda miss the mages guild. I guess I wish mages were still trusted in the fourth era but alas, they were blamed for the Oblivion Crisis.
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T. tacks Rims
 
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Post » Thu May 03, 2012 1:46 am

-As a lot of people said, conversations like:

"Oh, it's you. Hi."
*Loud cough*
"Bye!"
"STOP TALKING!"

:lmao: A lot of people say these conversations break immersion for them, but they tend to draw me in! They actually add immersion for me because they provide some humorous moments that balance out some of the seriousness of other portions of the game. Plus, sometimes I just need a laugh. :rofl: Yea...like that.
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james reed
 
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Post » Thu May 03, 2012 1:10 am

The trees and grass moving in the wind, and the long grass. I like storms in Oblivion. Pine trees are nice and all, but pretty boring after a while.
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Emma-Jane Merrin
 
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Post » Thu May 03, 2012 3:37 am

Lucien Lachance being alive. I'm still pissed that you can't get to Applewatch in time before those bastards kill him. :verymad:
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Tom
 
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Post » Thu May 03, 2012 8:37 am

Lucien Lachance being alive.
Seeing Lucien Lachance skinned and hung was a high point of Oblivion for me.
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Janeth Valenzuela Castelo
 
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Post » Thu May 03, 2012 1:37 am

I assume you're talking about Skyrim with this. I think it's cool. Skyrim's guards don't trust magic, and if my current character Claire Voyance is trying to cast her clairvoyance spell near a guard, it's neat that the guards actually have an opinion on this.

...if anything, I hate the way Cyrodiil's guards don't respond at all to magic, even if you've thrown a fireball 2 inches away from their head. It's only if you actually hit one of them that all a sudden they get pissed!



So true. Sigh. :(

I don't think attributes are good by themselves. I think there's only ever so slightly more character customization in oblivion than in skyrim. I can choose whether my character is a thief/warrior/mage or a combination of the tree in both games. In neither game is there more to it.

What would be really good, would be the ability to have the game recognize and react to more facets of our characters. Their religion, karma, abilites. But most of all, what factions they side with and how the inter faction relations play out and also the npc's they befriend or become enemies of. Now, being able to choose these things at the beginning might be good, but both oblivion and skyrim (and fallout 3) fail to use them to their full effect in anything but a few moments, if any. I don't want attributes, more skills etc. per say . I just want character development and customization to be done right. I don't want the only moment where I reflect on my character to be the beginning. I want to shape my character troughout the game. And in my opinion no bethesda game i've played did it right,
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naana
 
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Post » Thu May 03, 2012 3:42 pm

Spellmaking and all the spells/spell effects that were cut from Skyrim. The main reason I am playing Oblivion right now is to make an uberpowerful mage and then maybe I will have the character that I finally want to use for the main quest. I have been playing Oblivion for almost three years with probably over 1000 hours and still have not even started the main quest.

Come to think of it I still have to finish the DB questline, fighters guild, KOTN and Shivering Isles. Lots more to do in Oblivion . . . guess you could say I am taking it slow.
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Paula Rose
 
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Post » Thu May 03, 2012 3:59 pm

It's normal to miss something from the past,but is a nonsense after all because Skyrim is a different -and in many aspects -better product than Oblivion -in my opinion of course.

And don't forget that there is further considerable scope for improvement with Dlcs and mods in that sense.

Certainly Oblivion had his strengths in some aspects and everyone who had played remember it with affection.

For the "landscape complaints" :

Spoiler
in Skyrim you can use the "clear skies" shout and avoid those annoying snow storms and the gloomy climate- but most of all enjoy a far superior landscape/world design and the beautiful aurora borealis. And the domains of Whiterun,the Rift and Falkreath most of the time are pleasants even without that shout :wink: quite apart from the improved graphics of course
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Kevin Jay
 
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Post » Thu May 03, 2012 4:16 pm

  • Attributes
  • Athletics
  • Acrobatics
  • Character creation
  • Reputation system
  • Factions
  • Separate cuirass' / greaves / tunics / pants
  • Weapon / Armour degradation
  • Being able to fight in first person real-time without being thrown into third person cinematics
  • Lush forests
  • The soundtrack
  • Quaint loading screen artwork
  • HUD / UI (the font, paper doll in inventory, traditional style map, compass location, etc)
  • Character models (Skyrim's are a big improvement, but I still miss Oblivion's for the charm they had)
  • The Shivering Isles night sky
  • Lord Rugdumph gro-Shurgak
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Adriana Lenzo
 
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Post » Thu May 03, 2012 5:11 pm

quest journal
guild ranks
quality questlines
spell crafting
weapon degradation
book stores
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Greg Swan
 
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Post » Thu May 03, 2012 2:59 pm

The nonsense dialogue
"How are you?"
"Terrible."
"That's good to know."
*snort*
"How are you?"
"Fine."
"Sorry to hear that."


I remember that :D makes me wanna play oblivion all over again. Perhaps i should one day; i didnt really get to play oblivion as much as i would have liked due to exams. And when skyrim came out i just had to get it and abandon oblivion :(
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Marcin Tomkow
 
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Post » Thu May 03, 2012 12:20 pm

Bethesda would have canned put in all the best features from Morrowind,Oblivion etc in Skyrim.

But they haven't...why ?

Well,perhaps simply because then Morrowind and Oblivion wouldn't have had any reason to exist anymore on the market.
Whereas other features have been cutted off for other valid reasons of course (developers choices and "new" perk system)

So if you miss/want those features the only alternative at the moment is to play those games,

Sounds logical to me.

However, It is quite possible that Bethesda will put some of the old good and most requested features in one of the upcoming dlcs,who knows. :bunny:
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Jeff Turner
 
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