Is it possible to download obse0019.
with an http://img199.imageshack.us/img199/4754/searchfilepath.png such as \Oblivion\Data\obse\ and files is already in the corrects folders.
Considering there are only 3-4 required files and they all go in the same folder, probably not.
Another question: do strings declared while in menu mode need to be explicitly destroyed? Ob XP currently does, because once again, any strings declared in menu mode are not needed outside of that scope, so they are destroyed before the end of the menu mode block, but I'm curious if you actually have to do so.
No, you don't have to though doing so doesn't really hurt anything.
If you're just reusing the same string_var to hold different strings you basically don't have to worry about destroying it. Menumode vs. gamemode makes no difference. There isn't really a concept of 'variable scope' in the scripting language.
IIRC, there was a similar discussion a long time ago and scruggsy had some say in it.
Yeah, mostly just to say that having a single value to represent 3 dimensions didn't seem hugely useful.
Bounding box dimensions are easily accessible in the editor, not so much at run-time except for actors. I will need this info soon for some planned functionality so there's a good chance it'll show up in 0020. If necessary we can calculate it from the .nif the way the editor does, but it seems reasonable to think that it might be available at run-time e.g. on the havok side.