[Rel] Oblivion Script Extender (OBSE) 0021

Post » Fri Nov 29, 2013 1:31 am

Continuing from the http://www.gamesas.com/topic/1465714-rel-oblivion-script-extender-obse-0021-beta-4/

The Oblivion Script Extender, or OBSE for short, is a modder's resource that expands the scripting capabilities of Oblivion. It doesn't make any modifications to Oblivion.exe, TESConstructionSet.exe, or any other files in your Oblivion install, so don't worry about permanent side effects. As of v0017, OBSE requires the 1.2.0.416 version of Oblivion.

https://dl.dropboxusercontent.com/u/2584752/obse_0021.zip - current stable version, recommended for general use
http://obse.silverlock.org/
http://obse.silverlock.org/obse_command_doc.html - newly reformatted documentation

What's new:

Spoiler




Readme (abbreviated):
Spoiler




For mod developers:
http://oblivion.nexusmods.com/mods/36370 - An OBSE plugin that fixes bugs in the CS and adds new features to it

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Anne marie
 
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Post » Thu Nov 28, 2013 8:02 pm

Ian has been pretty busy lately and hasn't had a chance to upload the latest build to the Silverlock website. But I didn't want to delay the release any longer, so I'm temporarily hosting the archive in my Dropbox locker.

So sorry about the time it took to get this version out, but c'est la vie.

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Scotties Hottie
 
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Post » Fri Nov 29, 2013 7:19 am

Woohoow! :twirl:

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lacy lake
 
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