» Sun May 29, 2011 1:54 am
The character models are definately a big improvement, as well as the architecture, honestly I can see much needed improvements everywhere. The mountains and the environments in general have a grittier harsher look, which to me seems like they took things they learned building the Fallout 3 world, improved on it and applied to Skyrim, the textures seem to be higher res, definately more detail in things like the trolls body hair.
I think Todd's team created an incredible armosphere and environment in FO3, and are in the process of doing the same thing with Skyrim.. To me, the atmosphere in oblivion seemed a little like (for lack of a better term) junior high fantasy, which isn't bad it just didn't quite pull me in like I hoped, and then FO3 was a more (again for lack of a better term) mature, harsh world/atmosphere, which i found very compelling, and it seems that SkyRim is headed the same direction, which as far as I'm concerned is very cool..