Perhaps you could offer us some details.
About your settings. Not your...accident.
- Intel Q9550 Quad Core 2.83 Ghz
- Nvidia GTX 275 (driver settings tweaked and maxed for Oblivion - 8x AA/Alias/supersampling, etc)
- 8GB System RAM
- Onboard sound
Earlier, I was using OSR, Pluggy, FastExit2, the 4gb Oblivion .exe patch, and Streamline, trying to work out this painful stuttering/FPS.
FPS in cities was dropping to 10 if the camera showed more than two NPC's. Exterior travel was terrible, major "jolts" of loading objects while passing over terrain. Adjusting graphics drivers settings did not help - max settings gave essentially the same FPS as ultra performance. I knew it was a memory issue, and having several graphic re-texture overhauls, environment overhauls, MMM and OOO installed, didn't help.
There was a strange lag when closing the inventory menu I couldn't figure out, like time was slowing way down, or FPS was dropping to single digits, for about 2-3 seconds. Also, NPC's were falling over "dead" as it mentions in the OSR .ini.
So I opened it and changed the following:
- bAllowSlowMotion=0
- bReplaceHeap=1
- Maximum FPS=70
- iSchedulingParanoia=0
- iSmoothFrames=1
I'm pretty sure that's all I changed, along with updating BOSS and reconfiguring some very minor mods in my Load Order. I haven't touched it since, but Oblivion literally runs like it's on crack. It's ridiculous - there's no more stuttering jolts, and I get a constant 60+ FPS even with settings maxed and cruising across exterior terrain. Cities are still a little grubby, but only because there's some extra scripting from mods on the NPC's.
Basically, it now feels less like a game and more like something I'm watching in windows media player. Really smooth and nice. :hubbahubba:
EDIT: missed a few of the things I changed
hope this helps :cake: