I just installed FCOM, love the way it slows leveling, but hate messing with skills and attribute multipliers (ugh). So, I was going to try nGCD or something like that when I noticed Oblivion XP. I love the idea of getting XP for finishing quests. In the vanilla system, I always feel compelled to kill EVERYTHING, because that's how you get skill increases, by fighting and killing. Well, here, I can just finish the quest any way I want.
I thought maybe Oblivion XP would clash with FCOM, but then I read here that it was basically designed for FCOM. I really want to give it a try.
How does it interact with FCOM? I'm confused as to how the level slowing of FCOM is taken into account. Confused about a lot of things. I will read the readme more thoroughly, but it didn't mention FCOM except at the beginning.
It sounds great! I'm just a little leery, mostly just because I dunno what I'm doing. (One nice thing about nGCD and that kind of mod is that it does everything for you. That's also a negative, though. I'll have no idea what it's doing!)
Hoping I know how to raise my skills and attributes myself so that I don't end up overpowering useless skills and underpowering ones I need. (I'll probably try to take a rounded approach and raise things fairly evenly. That's what I tend to do in other games that use similar systems.)
Any tips/advice would be awesome.

I'm making a stealth character, though I don't necessarily even know what race and two focused attributes to choose (or birth sign).