On my original character, his first instinct was to get as far away from the IC as he could, freedom having gone to his head. He made it to cheydenhal where he joined the mages guild (he is a Breton Bard) and helped out the locals. On discovering how much it would cost to buy a horse he decided to go dungeon diving, starting with that tasty looking aylid ruin, where he came across an imperial guard on patrol who warned him that deadra had been sighted so he should stick to the roads, which reminded him of oblivion and the amulet, but it still took him about a month to get around to visiting the Chorrol area, and then it was to pick up the mages guild recomendation rather than drop off the amulet. (I was about lvl 23 when I finished the MQ, and it was really tough, during the Bruma bit with Martin I had to reload several times cuz he kept dying. And the last bit with xivli was a pain, had to reload a few times there too. In all my future games I will control how fast I level so I'm better equiped to keep him alive.)