Uh, you use 3 Overhauls at the same time?
TIE and ND change the same things.
We can try to help, but sorry, with this Loadorder we cant give you support...... :deal: :ahhh:
Still looking for an argument huh?
I guess you missed the part where I more than
explicitly state:
TIE will likely come out but I was thinking if I buried it lower than the OWC ND and WAC that I'd get features I like, but on the other hand - eh.
Maybe that didn't translate right for you with whatever machine your using. What the 'eh' at the end means is that most likely I will not end up keeping the full TIE. I even go on to
very explicitly state:
This load order I would not recommend to a new comer ... very tentative and highly WIP
What these mean are that this is not the set load order for playing only for testing.
Now as far as "you use 3 overhauls at the same time?" the third overhaul is one that you guys said
is compatible. Now that list I posted above was in error - TIE was supposed to load earlier, but AGAIN - not serious playing only testing and experimenting.
Further ... and I think this is an important point - I have not posted saying "OMG why doesn't such and such work the way it is supposed to or why aren't TIE parts working with OWC ND." The reason for this is because I have little hope that they do and knowing that I'm not going to post that there is an issue.
If you really look and read what I've posted I'm either asking about what is internal to the mod or about patches that exist or very specific issues/questions.
What else ... probably unlike many other lowly mod users I take the time to go over mods especially when used with other mods. I suspect this is an attitude that you don't support (for whatever reason) or perhaps you are are just looking for another reason to discount every post I make, or perhaps it still just chafes your hide that not every post in this thread is overflowing with how much more cool this is than FCOM. I really don't know what problem you have with the free flow of information - except that it is not my problem.
Let me clue you on something. Oblivion modding is kind of cycling down. Skyrim is around the corner. I think it is cool that so late in the cycle of the game overhauls are still being made. I think it is cool that Mr. Eddy made this thing. I'm gonna try it out. Know what else ... it is not the only mod I'm going to use ... and really a point that you seem to fail to get - I'm not going to get on my hands and knees and grovel just because someone either made a mod or helped edit it.
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Nanonoshorn-
When you say:
All weapons and armors have different models now
Do you mean all weapons in the game. I see the chart about the different qualities of weapons - does this mean that each tier of quality also has unique models and textures, or do you mean only in reference to the quest awards (the gear you get for completing quests). I was considering using http://www.tesnexus.com/downloads/file.php?id=26638 mod - a mod that gives your the best version of a quest reward regardless of your level - so you get the top tier chillrend if you do that quest regardless of your level.
I've lost the link to The Other Spheres mod - http://map.planetoblivion.de/component/option,com_gmaps/task,viewmap/mapId,1/Itemid,31/Marker,182 is in the spoilers to the mod - maybe you can figure out how to navigate the site. Either way tes4edit will reveal any issues - and if not then so will game play.
The issue I seem to have with the loading screens is that the text is way up in the picture area. I don't have that when using regular Trolf loading screens. And I like Dark UI Darn - I suppose I could go to http://www.tesnexus.com/downloads/file.php?id=16950.
thanks for help
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Far327-
Actually there was an issue with BAIN - the foreign character issue that happens with BAIN - so a handful of textures that had accents in the file name I placed by hand. That is a Wrye bash issue though and not an issue with this mod.