no oblivion weather in oblivion

Post » Tue May 17, 2011 2:21 am

im having an issue with clear sunny skies when in a plane of oblivion

heres my load order:

Oblivion.esm
All Natural Base.esm
Oscuro's_Oblivion_Overhaul.esm
Kvatch Rebuilt.esm
Ayleid Ruins V2.3SA Ceano+AXR.esm
HorseCombatMaster.esm
Unofficial Oblivion Patch.esp
UOP Vampire Aging & Face Fix.esp
Oblivion Citadel Door Fix.esp
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
Natural_Weather_HDR_with_darker_Nights_by_Max_Tael.esp
Natural_Habitat_by_Max_Tael.esp
All Natural - Real Lights.esp
All Natural.esp
All Natural - SI.esp
All Natural - Natural Weather.esp
Kvatch Rebuilt Weather Patch.esp
Enhanced Water v2.0 HD.esp
Natural_Water_by_Max_Tael.esp
Enhanced Water v2.0 HD - SI Addon.esp
Book Jackets Oblivion.esp
Brighter_Torches.esp
Walk to Oblivion - OBSE.esp
Living Economy.esp
Living Economy - Items.esp
Cutthroat Merchants.esp
Armory of the Silver Dragon.esp
Hemingweys NPC Capes.esp
tda_Armoury.esp
Oscuro's_Oblivion_Overhaul.esp
OOO-Water_Weeds.esp
OOO-WaterFish.esp
300 Regal Imperial City 2.esp
SB IC Palace Tower Light Mod v1.1 - Constant Yellow Light.esp
ImpeREAL City Unique Districts - Elven Gardens.esp
ImpeREAL City Unique Districts - Green Emperor Way.esp
ImpeREAL City Unique Districts - Prison.esp
ImpeREAL City Unique Districts - Waterfront.esp
ImpeREAL City Unique Districts - Let The People Drink Compatible Version - Arboretum.esp
ImpeREAL City Unique Districts - Let The People Drink Compatible Version - Arena.esp
ImpeREAL City Unique Districts - Let The People Drink Compatible Version - Talos Plaza.esp
ImpeREAL Empire - Unique Castles - All The Castles - Merged.esp
ImpeREAL Empire - Unique Forts.esp
Kvatch Rebuilt.esp
Kvatch Rebuilt - OOO Compatibility.esp
LetThePeopleDrink.esp
Harvest [Flora].esp
Harvest [Flora] - Shivering Isles.esp
SkycaptainsBloodTime.esp
vendorchest-fix Shivering Isles.esp
RealisticForceLow.esp
MidasSpells.esp
Soolie'sBetterEnchantmentEffects.esp
CombatFPSOptimizer.esp
DeadlyReflex 5 - Combat Moves.esp
Oblivion XP.esp
AMD.esp
Hemingweys Capes.esp
MiniMap.esp
Bashed Patch, 0.esp
OOO-Magic_Script_Effect_Fix.esp
TJBDwarvenRuins.esp
Regard_HONDA_NR500.esp
OrcLightArmor.esp
banhammer.esp
xivileus.esp
Killtastic! Chance.esp
Clintmichs Beautiful Temple District.esp
inferno.esp
OBForcePush.esp
superspeedrings100.esp
DaCheataWeapoN.esp
Sword of lol.esp
V1ncUniqueICElvenGarden.esp


i feel it may be natural environments and if it is how can i fix it

edit, also i have an odd "wtf im a missing mesh!" floating in the middle of oblivion gate outside of kvatch
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Emma Pennington
 
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Joined: Tue Oct 17, 2006 8:41 am

Post » Tue May 17, 2011 8:54 am

im having an issue with clear sunny skies when in a plane of oblivion

heres my load order:

...snip...


i feel it may be natural environments and if it is how can i fix it

edit, also i have an odd "wtf im a missing mesh!" floating in the middle of oblivion gate outside of kvatch


Why are you using Natural Weather with All Natural? Get rid of it, and re-read the All Natural readme in case you missed anything else.

I also get a missing mesh with Oblivion Gates and Walk To Oblivion.
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Deon Knight
 
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Post » Tue May 17, 2011 8:24 am

Why are you using Natural Weather with All Natural? Get rid of it, and re-read the All Natural readme in case you missed anything else.

I also get a missing mesh with Oblivion Gates and Walk To Oblivion.


why is there a patch for natural weather in all natural and i disabled all natural and i still had my problem so its not that...
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Peter lopez
 
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Joined: Mon Sep 10, 2007 5:55 pm

Post » Tue May 17, 2011 12:48 pm

why is there a patch for natural weather in all natural and i disabled all natural and i still had my problem so its not that...


Why have you completely failed to read the readme for All Natural and gain any sort of understanding on what you've installed?

It's not a patch. AN's readme specifically states that you must remove all supported weather mods including Natural Weather.

The problem is with natural weather. It is very buggy. You should remove it, and either install Ryu Doppler's fixed version of Natural Weather, or use All Natural on it's own.
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jessica sonny
 
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Post » Tue May 17, 2011 9:07 am

hmm il install the other natural weather version

and i use all natural for its real lights

oh also, i came here to ask for help, not get told off because to me ur being quite harsh
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Dale Johnson
 
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Post » Tue May 17, 2011 9:17 am

hmm il install the other natural weather version

oh also, i came here to ask for help, not get told off because to me ur being quite harsh


In that case, remember to remove all the Natural Weather and All Natural stuff you currently have.

Sorry if I come across as quite harsh, but I help those most who first help themselves. That includes stuff like reading readmes IMHO.
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NAtIVe GOddess
 
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Post » Tue May 17, 2011 12:19 am

That information is written clearly in the AN documentation, so wrinklynija is irritated that you made an easily avoidable installation mistake. However, I have to echo the comment about NW being buggy. I really suggest you stick with All Natural, but if you would rather not, at least get the fixed version. You can find a link to it on the http://sites.google.com/site/oblivionpoinfo/stabilization/stabilizationmods.
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Timara White
 
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Post » Tue May 17, 2011 10:51 am

i did read the readme, all of it but i must have not got what it meant, i intend to keep NE because i love its beauty, i installed the fix and my oblivion weather is back, i dont intend to get rid of AN either because that is also very nice, with both installed i have had no problems with the weather, also im sorry for snapping, i get insulted easily XD

now for my oblivion gate in front of kvatch problem, theres a missign mesh icon floating in the center of the gate =/
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Lauren Graves
 
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Joined: Fri Aug 04, 2006 6:03 pm

Post » Tue May 17, 2011 11:11 am

Using Natural Environments is fine, using the vegetation and weather components is not. If you use the NW version of AN, you get the NW weather textures. You cannot keep NW and AN installed together. Use Natural Habitat and All Natural - NW to get the best of both worlds...mods.

Edit: Remove CombatFPSOptimizer. I am sure I said that before in response to one of your other threads or posts.
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Kitana Lucas
 
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Post » Tue May 17, 2011 1:19 pm

Using Natural Environments is fine, using the vegetation and weather components is not. If you use the NW version of AN, you get the NW weather textures. You cannot keep NW and AN installed together. Use Natural Habitat and All Natural - NW to get the best of both worlds...mods.

Edit: Remove CombatFPSOptimizer. I am sure I said that before in response to one of your other threads or posts.

ah i get it now, you mean disable the esp given by natural environments? and keep all natural enabled?
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Sammygirl500
 
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Post » Tue May 17, 2011 4:13 am

I mean uninstall Natural Weather all together and install the Natural Weather All Natural option. Read the AN ReadMe.


Excerpt from http://sites.google.com/site/oblivionpoinfo/lists/myloadorder:
04 All Natural Base.esm [Version 0.9.9] <-- AN base plugin
05 Francesco's Leveled Creatures-Items Mod.esm
06 Francesco's Optional New Items Add-On.esm
07 Cobl Main.esm [Version 1.72]
08 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]
09 Mart's Monster Mod.esm [Version 3.7b3p3]
0A CyrodiilUpgradeResourcePack.esm
0B TamrielTravellers.esm [Version 1.39c]
0C FCOM_Convergence.esm [Version 0.9.9MB3]
0D Better Cities Resources.esm
0E CURP_Controller.esm
0F Progress.esm [Version 2.2]
10 CM Partners.esm
11 TRoN.esp
** TNR (Merged).esp
12 Unofficial Oblivion Patch.esp [Version 3.2.5]
13 DLCShiveringIsles.esp [Version 1.4.0]
14 SM Plugin Refurbish - SI.esp [Version 1.05]
15 Francesco's Optional Chance of Stronger Bosses.esp
16 Francesco's Optional Chance of Stronger Enemies.esp
++ FranDarkSeducerWeapFix.esp
++ FCOM_Francescos.esp [Version 0.9.9]
++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]
17 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]
18 All Natural - Real Lights.esp [Version 0.9.9] <-- AN Real Lights OPTIONAL plugin
19 All Natural.esp [Version 0.9.9] <-- AN main plugin
1A All Natural - SI.esp [Version 0.9.9] <-- AN SI OPTIONAL plugin
++ All Natural - EW + AWS.esp [Version Final] <-- AN Enhanced Weather + AWS OPTIONAL plugin (You want to install the NW OPTIONAL plugin.)


The AN ReadMe says that it does not require, nor should you use, the original mods.
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Bethany Short
 
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Post » Tue May 17, 2011 12:32 pm

ok i done it but i sitll have my no mesh inside the kvatch oblivon gate and idk what it is, no other oblivion gate have this missing mesh and when the oblivon gate closes its gone o.o
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Liv Brown
 
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Post » Tue May 17, 2011 8:34 am

Grab RefScope to figure out the path of the mesh that is missing and which mod owns it. You can find a link on the TESIV:POSItive http://sites.google.com/site/oblivionpoinfo/troubleshooting/troubleshootingmods page.
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W E I R D
 
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