Gamescale svcks, doesn't it? What kind of city is comprised of a mere hundred citizens all living within two-minute-jogs of each other? The Elder Scrolls games have always been open world, and although wilderness exploration is a fun and worthwhile activity, the design focus on large, geographically diverse provinces detracts from the substance of ostensibly and canonically sprawling metropoleis.
Like the Imperial City. Raise your hand if you were dissatisfied with the Imperial City's presentation in Oblivion. I know there used to be a lot of aggravation around here about the way Oblivion handled the lore, and I'd be surprised if it disappeared in my absence.
So here is my proposition to all whom it may concern: An overhaul mod on the level of Skywind or Morroblivion which replaces the game world not with an updated recreation of Morrowind, but instead with a fully-scaled version of Rumare Isle and a weirder, more interesting Imperial City. I propose Oblivion: White Gold Edition.
It's a monumental project, obviously, requiring a lot of work on both creative design and technical implementation, and at present the only momentum behind it is my own. Nevertheless, even TESRenewal must have started somewhere, and I hope I'm not the only one who'd like to see the true Imperial City realized.
What do you say? Does this sound like an idea you'd want to support? If you're interested, there's plenty of fun conceptual work to go around.