Oblivion with guns

Post » Sat Feb 19, 2011 1:21 am

Is it possible to implement FPS elements in oblivion similar to the way fallout 3 is? I was just thinking that since they use the same engine, you can add some of its gameplay elements.
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Mélida Brunet
 
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Post » Sat Feb 19, 2011 1:03 am

Well, there's already a bow in the game :)

Keep in mind that we don't allow assets from Fallout 3 to be used in Oblivion (or vice versa).
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Bloomer
 
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Post » Sat Feb 19, 2011 6:50 am

Actually it has been done, but a beta stage thing. Somebody made this where they made guns from Halo and even made a pretty good UI for it showing the gun and ammo. I haven't tried it myself but i'm sure it exists.
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Harry Leon
 
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Post » Sat Feb 19, 2011 7:46 am

Is it possible to implement FPS elements in oblivion similar to the way fallout 3 is? I was just thinking that since they use the same engine, you can add some of its gameplay elements.


Animation controls for guns do not exist in OB and there is no 'graceful' way of adding them. It was hard enough creating working crosswbows.
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TASTY TRACY
 
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Post » Sat Feb 19, 2011 1:15 am

Why would even want to in the first place? Oblivion is all about swords and sorcery, having guns in it would be completely out of place. If you want to play that way, just play Fallout 3.
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Jack
 
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Post » Sat Feb 19, 2011 9:40 am

Keep in mind that we don't allow assets from Fallout 3 to be used in Oblivion (or vice versa).


The meshes used aren't compatible anyway, you may as well just do it from scratch.
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Ricky Rayner
 
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Post » Fri Feb 18, 2011 9:05 pm

NO.

Guns ruined fable, DON'T YOU DARE DO IT TO THE ELDER SCROLLS.

walks out of thread red with rage
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Antonio Gigliotta
 
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Post » Sat Feb 19, 2011 2:35 am

It is a matter of personal choice. On a personal note, I love the swords and magic (especially magic) however, I miss a good FPS once in awhile. Halo has gotten boring and I sadly do not own Borderlands, so I have tried to get Oblivion to be a somewhat okay FPS, but due to the odd way that Kendo went about making a gun mod, I couldn't get immersed well enough.

I have seen the beta of Halo equipment, and yes, it looked really good, however it is not available for public use last I checked. So in the mean time, the only other gun mod I know is Kendo Gunman which just replaces the staff animation with a animation where the player is in a pose to hold a gun. It does not have ammo, they are over powered (and over priced) and they don't shoot bullets, but instead shoot magic (damage health magic). Personally, this was very de-immersing and I could not stand how it worked. So to my knowledge, there is not a good gun mod out there yet.
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Haley Merkley
 
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Post » Sat Feb 19, 2011 6:52 am

NO.

Guns ruined fable, DON'T YOU DARE DO IT TO THE ELDER SCROLLS.

walks out of thread red with rage

THIS. KEEP GUNS AWAY FROM THE ELDER SCROLLS.
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LADONA
 
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Post » Fri Feb 18, 2011 11:01 pm

I really just wanted to know if it was possible, I am not planing a mod or anything, but thanks anyway.
I am, however, looking for a rapid-fire bow mod, making the bow more like an automatic gun. is there something like that?
don't know if I should make a new topic for that though.
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Ruben Bernal
 
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Post » Sat Feb 19, 2011 9:45 am

I really just wanted to know if it was possible, I am not planing a mod or anything, but thanks anyway.
I am, however, looking for a rapid-fire bow mod, making the bow more like an automatic gun. is there something like that?
don't know if I should make a new topic for that though.

Its a staff here is the mod--->http://tesnexus.com/downloads/file.php?id=17553
another mod here--->http://tesnexus.com/downloads/file.php?id=14577
EDIT: Found a gun that works like a bow----->http://tesnexus.com/downloads/file.php?id=20205
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cheryl wright
 
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Post » Fri Feb 18, 2011 6:48 pm

interesting, but not what I mean. I just want my bow to shoot faster, it would make playing an archer much more fun.
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BaNK.RoLL
 
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Post » Sat Feb 19, 2011 1:33 am

try the nock shot maybe? fires 2 at once. Thats all I know about.
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Floor Punch
 
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Post » Sat Feb 19, 2011 2:25 am

Hahahaha...
Fallout3 XD?
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Roisan Sweeney
 
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Post » Fri Feb 18, 2011 6:48 pm

Fallout3

There's an immense difference between wanting Fallout 3 and Oblivion with guns.
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Isabell Hoffmann
 
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Post » Sat Feb 19, 2011 1:04 am

Heh, rimshot. I'm just surprised it took *13*!
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naome duncan
 
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Post » Sat Feb 19, 2011 1:58 am

After playing FO3 I have to admit I'd like to see a mixed genre game - like Shadowrun or Dark Conspiracy RPGs. Fallout is good fun and I enjoy it but one thing I've missed compared to Elder Scrolls titles is in the fantasy games you have the options of fighting with weapons and/or magic. This makes for lots of variety in character development. Add in fantasy races and it's even more varied.. In FO it's really only weapons and humans.

I for one would like to see the two combined. Definitely not in Elder Scrolls world. A post apocalyptic setting like FO would seem more appropriate.

:shrug: I won't hold my breath for it though and won't be adding modern weapons to my OB install ever. If a mod came out for FO that let me do it I'd be very interested.


-kwm
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Markie Mark
 
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Post » Sat Feb 19, 2011 3:14 am

interesting, but not what I mean. I just want my bow to shoot faster, it would make playing an archer much more fun.

You can purchase a Quickdraw Bow in my http://www.tesnexus.com/downloads/file.php?id=23412 mod. It fires at three times the normal rate.
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lucile
 
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Post » Sat Feb 19, 2011 2:15 am

I had this idea revolving around the 'clocks of cyrodiil' mod. There could be a dwemer expert from morrowind who built the clocks (and possibly other npc's who work for him that go around winding the clocks) and being a mechanical expert he could build a crossbow similar to the one Van Helsing uses in the movie. If you can get the components for him (quests?) and pay the guy. Oohh and perhaps an arbalest!(very early gun). But alas I have no clue how to mod! I think it would be very cool though and although stretching lore a little its better than sticking an AK in your PC's hands!
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Annick Charron
 
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Post » Sat Feb 19, 2011 4:44 am

well, a mod is a mod...
i wouldn't take it seriously, unless i wanted to role play a character from the FUTURE!

but for fun, i could imagine riding horseback through the wilderness decimating everything...

...watching the bodies flop around with the rag doll physics from gunfire.

LOL
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Lavender Brown
 
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Post » Sat Feb 19, 2011 8:07 am

THIS. KEEP GUNS AWAY FROM THE ELDER SCROLLS.

i also agree, you want guns then play fallout
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Daddy Cool!
 
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Post » Sat Feb 19, 2011 1:26 am

I'm looking forward to see how TESV will handle gunpowder technology. It's supposed to be set two hundred years later, so the time and possibly the means are there.

I honestly don't care one way or the other, because if it's unbalanced mods will be out in a jiffy to fix it. But I don't see why guns are so bad. Not every gun is a rapid-firing demon on a tripod. Simple ballistics like a musket or blunderbuss would amuse me pretty well. And it seams lore feasible to me - the way the game talks it out, magick is above most people, except for small things like a simple fireball (and maybe even that). Otherwise, the peasants would be fire-flinging maniacs and would probably start revolutions and such.

So in order to compensate for no magick skills, maybe they came up with gunpowder technology. We're probably talking ball-and-powder type guns, and bayonets at the worst. I just don't see what the fuss is about.
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Beth Belcher
 
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Post » Fri Feb 18, 2011 10:45 pm

NO.

Guns ruined fable, DON'T YOU DARE DO IT TO THE ELDER SCROLLS.

walks out of thread red with rage



THIS. KEEP GUNS AWAY FROM THE ELDER SCROLLS.



i also agree, you want guns then play fallout



You know... So0pahBoy only mentioned he was looking for mods that add either guns or fast bows. He never mentioned that Todd Howard stepped down and gave him his position as Project Leader and declared publicly that guns will be part of the Elder Scrolls.
There's the Elder Scrolls General forum for that. But even then, it ends in worthless debates of both parties telling the exact same argument over 12 pages. :P
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Captian Caveman
 
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Post » Sat Feb 19, 2011 5:48 am

mmmh i get a Fable2 feeling with this thread
and i dont know if i like it or not
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Riky Carrasco
 
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