I think you have just intercepted between Radiant AI and NPC schedules (which was a feature in Oblivion). ALl your points suggest the NPCs doing the same thing, walking around, making random comments, being awkward, which is determined by their NPC schedule. Because I have not seen how the NPC schedule list works, its hard to say how exactly they are set up. In Oblivion everything was timed. On Monday at 1am until 7 pm NPC does X, from 8 pm till 12 am, NPC does Y. This is not Radiant AI, this is the NPC set schedule, which seems to be made up for the townsfolk in Skyrim.
Radiant AI is more as, you drop an item, NPC in range sees item drop, does NPC care Yes > No NPC picks up item, brings it back to you. Or NPC dies in combat, X NPC related takes over shop. Other attributes could be the director that dictates random events like from LEft 4 Dead. Walking down roads and being ambushed by a witch fighting her atronach, Bandit groups, Thieves, a raided Caravan. This is what made Skyrim so much more dynamic then Morrowind. In Morrowind, you walked down the road, fought the same unit which is designed to spawn there and get to town X. In Skyrim, when you walk down a road, you might see nothing, or you might fight 3-4 enemies. You arent sure. They game builds a world which emulates a world not rootated around the player but at the same time playercentric. It designs events that already happen to have the player investigate. Morrowind had none of this.
I credit Morrowind with its Story's depth, character depth and execution of the main quest. It forced you to travel accross Morrowind to gather the support you need to defeat Dagoth Ur from Sadrith Mora in the East to Balmora in the West to Vivec in the SOuth and the Ashlanders in the north. Morrowinds story was involving. However, the game does not compare to the significant advances made to the combat system, NPC AI, encounters, dungeon design and visuals. ALthough I love Morrowinds story and I see the deoth it has, it really isnt the "best" of the series. Its aged like any other game and its taking on what is golden to this generation, whom want more action then story, Its trying to appease everyone but it wants more action.
You argue based on a personal belief and that is why you will never win this argument. You might think its better and 100 other people might, but there are 100 pthers that will disagree with you. You might as well stick to what you know and stop this crusade against Skyrim, because every day these posts come up and people have to come again and again to defend what, by its own right, is still a great game, you actually make me hate Morrowind just a little more because its turned into the ORPG standard, just like how WoW became the MMO standard. Stop using Morrowind as your [censored] and accept that not everyone agrees with you.
Radiant AI is more as, you drop an item, NPC in range sees item drop, does NPC care Yes > No NPC picks up item, brings it back to you. Or NPC dies in combat, X NPC related takes over shop. Other attributes could be the director that dictates random events like from LEft 4 Dead. Walking down roads and being ambushed by a witch fighting her atronach, Bandit groups, Thieves, a raided Caravan. This is what made Skyrim so much more dynamic then Morrowind. In Morrowind, you walked down the road, fought the same unit which is designed to spawn there and get to town X. In Skyrim, when you walk down a road, you might see nothing, or you might fight 3-4 enemies. You arent sure. They game builds a world which emulates a world not rootated around the player but at the same time playercentric. It designs events that already happen to have the player investigate. Morrowind had none of this.
I credit Morrowind with its Story's depth, character depth and execution of the main quest. It forced you to travel accross Morrowind to gather the support you need to defeat Dagoth Ur from Sadrith Mora in the East to Balmora in the West to Vivec in the SOuth and the Ashlanders in the north. Morrowinds story was involving. However, the game does not compare to the significant advances made to the combat system, NPC AI, encounters, dungeon design and visuals. ALthough I love Morrowinds story and I see the deoth it has, it really isnt the "best" of the series. Its aged like any other game and its taking on what is golden to this generation, whom want more action then story, Its trying to appease everyone but it wants more action.
You argue based on a personal belief and that is why you will never win this argument. You might think its better and 100 other people might, but there are 100 pthers that will disagree with you. You might as well stick to what you know and stop this crusade against Skyrim, because every day these posts come up and people have to come again and again to defend what, by its own right, is still a great game, you actually make me hate Morrowind just a little more because its turned into the ORPG standard, just like how WoW became the MMO standard. Stop using Morrowind as your [censored] and accept that not everyone agrees with you.
And significant advances to the combat system? It has better animations and all, but it's more different than better. Morrowind's combat was much more stat (ie. your character's skills) rather than reflex oriented (your skills). A normal mage would have trouble landing a sword blow because he probably never handled one. Characters with more agility would probably be better with daggers as another character with the same skill, as someone with more strength would be better with long blades than someone with the same skill. Someone more intelligent would be a better alchemist. In Skyrim, the only thing your character's skills do is increase the damage. And then they use level scaling so you "have a challenge", so your character feels like he does as well as he ever did.
We all argue based on personal beliefs. We all have opinions. But our opinions are based on our OWN interpretation of facts, but we don't necessarily have all facts, or sometimes an interpretation can make us change ours. Something that always bothered me, is people talking like "but it's your opinion!". Of course it is! But opinions change, stop acting as if it was an unchangeable faith. Not that I say I'm going to change opinions, but getting in with the idea that everyone has an opinion and we can't do anything about them is just stupid. What's the point of forums then? If you don't try to discuss things or maybe try to change the developer's opinion on a subject? All this to say, this is no crusade against Skyrim. It's a forum, I talk about what I liked and didn't like about the game, and I try to make my point across so people know where I'm getting from. I might disagree with people, and try to make them understand why. An opinion is something you believe strongly in, so it's normal if I talk as if it was "the truth", it's "the truth" to me. Getting offended because someone have a strong opinion almost make you look like yours is based on faith. I mean, if we had to call every debates "crusades"... Get realistic. Forums are a place of discussion, and discussion includes debates. Don't like debates? Ignore them. Go mastvrbate Besthesda instead.