OBMM, can I merge Omods?

Post » Wed Sep 01, 2010 9:36 am

Hey, I was wondering if anybody knew of a way to merge multiple Omod files? Just got done downloading all the Vibrant Textures Omods, and honestly, I hate clutter. If I could just merge all of them together, I would be happy. What I mean is, I have, for example, vibrant textures.Omod, Eve.Omod, Robert's.Omod, ect. can I just put all those into 1 Omod, and then that one be named something else? I wouldn't actually merge Eve and Robert's, but that was just an example. Thanks in advance.
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Annika Marziniak
 
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Post » Wed Sep 01, 2010 2:18 pm

My 2 cents...

OMODs are a way to simplify installing things. Once you've done so, they're totally useless - indeed removing a mod using OBMM is not always a good idea, as it tends to delete shared resourced. So just delete them all. Alternatively, convert to archives you can use with BAIN, which does considered shared resources, then delete the OMODs. It all depends on whether you'll want to uninstall anything, or just keep adding more.
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Cagla Cali
 
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Post » Wed Sep 01, 2010 9:59 pm

uhh. Well, thanks for that, but im just trying to merge all the "Vibrant textures" omods, because theres tons of them. I guess i'll just install them all seperately
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kirsty joanne hines
 
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Post » Wed Sep 01, 2010 9:41 pm

If you really want to merge them then extract them all to a temporary folder and build a new omod from that folder. You could consolidate the readme's (if more than one) while you are at it. When extracting you will, I think, get prompted about exporting omod data - don't bother in this case.
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sam
 
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