OBMM problems?

Post » Mon Jun 21, 2010 9:00 am

I tried extracting some Oblivion vanilla BSA (meshes and textures) with the BSA Browser and then packing them into a uncompressed archive of the same name.

The problem arise when I start the game. With the uncompressed textures, I have white squares in the menu and it CTD when I start a new game. With the uncompressed meshes, it CTD when I start a new game, but without any problems in the menu.

Any idea? Am I doing something wrong? :mellow:


Thank you in advance,

Koldunic
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stacy hamilton
 
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Post » Mon Jun 21, 2010 2:23 am

I have the same exact problem with another tool, BSA commander. -_-

I guess the problem is between the chair and the screen... :(


SOLVED: I didn't remember, but I actually changed the BSA file-name. I named them like so = Oblivion - meshes - uncompressed.bsa

If I change it to Oblivion - meshes like it is normally, no white squares or CTD. :embarrass:

EDIT2 : The bsa file has to be named as in the .ini file. That's why I had problems.
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Misty lt
 
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