» Tue Dec 13, 2011 5:13 am
I think I know what your problem is. It is mod installation with OBMM that fails, right? This is because the installation scripts of some mods check whether OBSE is present, and the way OBMM finds that, is by looking for "obse_loader.exe" in your Oblivion folder. And since the OBSE readme doesn't tells Steam users to install this, they get into a problem.
There's two solutions to this. Either edit the installation script (right-click on the omod and select "View Script", then find the lines at the start, that checks for OBSE and remove then, then close and answer yes to save changes), or copy "obse_loader.exe" into your Oblivion folder. I haven't tested the latter, but it has been reported to work, and only means that this will be an otherwise unused file in your Oblivion folder.