Obsidian doing another spin-off before fallout 4?

Post » Thu May 03, 2012 12:46 am

I think you mean "happy crappy".

I was a "happy camper" :P
User avatar
ijohnnny
 
Posts: 3412
Joined: Sun Oct 22, 2006 12:15 am

Post » Wed May 02, 2012 3:40 pm

I personally think beth should do the environments because they are great at that sort of thing, but not so great with stories (skyrim is a good example, amazing environment but rather bland quest lines), while Obsidean are good at quests and making a game immersible.
User avatar
Tiffany Castillo
 
Posts: 3429
Joined: Mon Oct 22, 2007 7:09 am

Post » Wed May 02, 2012 5:51 pm

If you have to choose between a F4 from Beth or from Beth & Obsi?

Ps on pc you lucky bastard... i'm still a 360 svcker :sadvaultboy:
Ugh, from both I suppose. I'd rather not use Creation Engine and a dungeon-theme-park-world again though. :confused:


And yes, I upgraded from Goldfish to Raptor, from 360 to PC. :bunny:
You should too, just pay off a new computer like 100 bucks a month for like 10 months, that's what I did.
Sure I was short on cash for like a year but those are the choices we have to make.
User avatar
no_excuse
 
Posts: 3380
Joined: Sun Jul 16, 2006 3:56 am

Post » Wed May 02, 2012 7:34 pm

They can take the Obsidian out and I would be much happier.

Yeah, partner. You'll get it too. It will be called "Fallout 4" and it will be crap just like Fallout 3. It will be another "Fallout" game which is grossly misinterpreted by people who only legally own the franchise. Fallout died when Bethesda bought it. Obsidian reanimated it, albeit having to work with the crappy engine and materials Bethesda created.

In some ways NV was better, but the quests were for the most part were all pretty crappy.

No. In all ways NV was better. There's not a single bloody thing which Fallout 3 got right. NV is the only Fallout title which lives up to the originals (gee, who'd have thunk that original creators working on a title they actually understand would put out the more faithful game?). There's Fallout fans and then there's Fallout 3 fans. The only thing Bethesda did right was allowing Obsidian to make a Fallout game.

Crappy quests? Right. So you hate choices and consequences, love fetch quests and silly dialog written by people who can't write to save their lives? Cool. Good thing the world has an overabundance of people who feel the same or Bethesda would never sell a single game.
User avatar
Emily abigail Villarreal
 
Posts: 3433
Joined: Mon Aug 27, 2007 9:38 am

Post » Wed May 02, 2012 11:40 pm

One can validly criticize, but if they can't bring themselves to say even one positive thing about Fallout 3, it's kind of a joke. It's not what the old ones were so it's the worst thing since anthrax? It's flawed to be sure, but FO3 wasn't as well received as it was critically because everyone who liked it is a vapid zombie, leaving only "true" fans of the originals as the only remnants of discerning taste on the matter.

The hatred shown FO3 by a few here is comical, almost cartoonish in nature. Honestly, if some people can't even address FO3 without foaming at the mouth like rabid dogs, maybe they should not talk about it at all, a la BoS.
User avatar
^_^
 
Posts: 3394
Joined: Thu May 31, 2007 12:01 am

Post » Wed May 02, 2012 8:21 pm

Ugh, from both I suppose. I'd rather not use Creation Engine and a dungeon-theme-park-world again though. :confused:


And yes, I upgraded from Goldfish to Raptor, from 360 to PC. :bunny:
You should too, just pay off a new computer like 100 bucks a month for like 10 months, that's what I did.
Sure I was short on cash for like a year but those are the choices we have to make.

After 400 hours of Skyrim my tv gave up on me and now i'm wachting (no gaming) on a little ass tv.

Think of buying a plasma gun tv... sometimes i wish Santa was real.

:sadvaultboy:
User avatar
Silvia Gil
 
Posts: 3433
Joined: Mon Nov 20, 2006 9:31 pm

Post » Wed May 02, 2012 9:16 pm

One can validly criticize, but if they can't bring themselves to say even one positive thing about Fallout 3, it's kind of a joke.

[Intelligence] So you think there's something positive to say about Fallout 3?

Funny. I feel the same about people who have positive things to say about it. You know, the whole "joke" part. It's crap. The end.
User avatar
alyssa ALYSSA
 
Posts: 3382
Joined: Mon Sep 25, 2006 8:36 pm

Post » Wed May 02, 2012 11:21 am

One can validly criticize, but if they can't bring themselves to say even one positive thing about Fallout 3, it's kind of a joke. It's not what the old ones were so it's the worst thing since anthrax? It's flawed to be sure, but FO3 wasn't as well received as it was critically because everyone who liked it is a vapid zombie, leaving only "true" fans of the originals as the only remnants of discerning taste on the matter.

The hatred shown FO3 by a few here is comical, almost cartoonish in nature. Honestly, if some people can't even address FO3 without foaming at the mouth like rabid dogs, maybe they should not talk about it at all, a la BoS.

The fanatical love for Fallout 3 is comical to me. People out there that can't say one good thing about the Orginals and New Vegas. So it works both ways. I find those people far more annoying, because they call themselves fans of "Fallout" yet don't know crap all about Fallout.

There are good things about Fallout 3, but all in all it failed in many ways. Fallout 3 by itself is a great game. When I first played it (the day it came out) I was thought it was great. Got deeper into it and I noticed alot of things that bugged me, but I still enjoyed it. Pretty much telling myself "Its better than no Fallout, and its fun to play." Pretty much making the best of a bad situation.

Then New Vegas was announced, but I still kept playing Fallout 3, but not as much. As I learned more about Fallout New Vegas, I started to resent Fallout 3. Then when New Vegas came out and I played it, "Why couldn't Fallout 3 be like this?"

IMO, New Vegas is the road Fallout should go down, not Fallout 3. But it doesn't mean things from Fallout 3 shouldn't be in Fallout 4. Pretty much the main support for Fallout 3 is "more exploring" (debatable) and "better destroyed feeling" oh and randon spawns to poinlessly kill and loot.

Exploring is debatable and to me isn't the main focus of Fallout.

Better destroyed feeling, made no sense. In that its been 200 years and looks like the Great War happened the week before, and yet very little damage for what was once the capital of America

Random Spawns- To me just make the game annoying. Talon Company was predicable, the raiders are predicable. Reasons for them to come after you, also stupid. "He's a good guy, get him!"
User avatar
Racheal Robertson
 
Posts: 3370
Joined: Thu Aug 16, 2007 6:03 pm

Post » Wed May 02, 2012 9:51 pm

One can validly criticize, but if they can't bring themselves to say even one positive thing about Fallout 3, it's kind of a joke.
It's a great sandbox dungeon crawler.
It portrays the theme of a post apocalytpic world pretty well.
Point Lookout and The Pitt were far more enjoyable than Old World Blues.

I think that's all I can say really.
It's dialogue was ranging from decent to crap.
It's gameworld was incoherent and inconsistent.
The lore was [censored] over.
The characters were one-dimensional, cliché and had no development.
Most of the items from previous Fallout games seemingly disappeared.
Ghouls became burn victims.
Super Mutants became rabid, cannibalistic ogre's.
It had a settlement of children.
An old dude wanted to blow up a town for [censored] and giggles.
It overemphasized the 50's culture and influence.
And it had too many damn enemies all over the place.
User avatar
Trista Jim
 
Posts: 3308
Joined: Sat Aug 25, 2007 10:39 pm

Post » Wed May 02, 2012 11:35 am

When the best thing you can say about a game is that it is essentially "Second Life in the Wasteland" it's easy to say that it's all downhill from there.


Point Lookout and The Pitt were far more enjoyable than Old World Blues.

:eek:
User avatar
Josh Trembly
 
Posts: 3381
Joined: Fri Nov 02, 2007 9:25 am

Post » Wed May 02, 2012 4:44 pm


And it had too many damn enemies all over the place.

It got really annoying when you were like level 25 with Broken Steel installed and every 5 feet you either had to fight two deathclaws, two overlords or two Albino Radscorpions.

I'm actually beginning to worry that when people complained that Bethesda's games should be more "difficult," they somehow got the impression that spamming your healing potions (or stims) = difficult. FO3, I remember spamming them fairly often and in Skyrim....holy crap....it's Pot spamming simulator 9000.
User avatar
Shaylee Shaw
 
Posts: 3457
Joined: Wed Feb 21, 2007 8:55 pm

Post » Wed May 02, 2012 3:57 pm

:eek:
Old World Blues had no direction, no clear narrative, it was just a big treasure hunt with barely any actual storyline and what it had was a complete joke like the entire DLC was, it was heavily unbalanced, linear in terms of story, it had way too many jokes to be taken seriously and my [censored] god the intro dialogue was the most filler-y piece of crap I've ever seen in a Fallout game, the damn brain trust kept yacking over the radio and for [censored]s sake we got robot scorpions led by some idiot who would have fit great for a kids cartoon show but had no right being in a Fallout game.

OWB, to me, was a worthless use of time, money and resources which could have been spent on a Legion DLC.
Instead we get a DLC that is so far out of touch with Fallout due to it's overly comical portrayal and it's treasure hunt, bullet sponge filled dungeon crawling gameworld that I couldn't connect it as a product of Fallout at all.

It was more crap than Mothership Zeta was to me.

And this is not sarcasm.
This is not a joke.
I hate OWB more than FO3 and MZ.

[edit]

Some say that OWB is like a tribute to Fallout 2, and I find that insulting.
Cause while Fallout 2 had some pretty comical characters, events and dialogue it had a lot of serious parts in between them so that they wouldn't happen as often.
OWB on the other hand constantly have those mindnumbingly frustrating idiots barking over the radio system along with robot scorpions, talking light switches, a neurotic minirobot who's obsessed with mugs and a high school simulation complex.
It simply had too much crap stuffed into it.
User avatar
Claire Jackson
 
Posts: 3422
Joined: Thu Jul 20, 2006 11:38 pm

Post » Wed May 02, 2012 6:01 pm

I agree with gabriel in some points about OWB. It just felt like one big treasure hunt, and my hand was being held the entire time. Really no clear point to it. Seemed like it was Obsidian's way for trying to make the new fans happy. Alot of new advanced tech (that I don't use) and a fancy new base to call home, complete with talking machines. It wasn't a great DLC but I wouldn't go as far as saying it svcked worse than Mothership Zeta.
User avatar
Kat Ives
 
Posts: 3408
Joined: Tue Aug 28, 2007 2:11 pm

Post » Wed May 02, 2012 5:54 pm

Yeahhhhh...but no. Sorry. It just isn't.

Edit: That was in response to gabriel. And I'm sorry I can't respond with detail to somebody who wrote what you just wrote. It would land me a few dead braincells attempting to give credence to such a discussion.
User avatar
Andrew Tarango
 
Posts: 3454
Joined: Wed Oct 17, 2007 10:07 am

Post » Wed May 02, 2012 12:14 pm

But I wouldn't go as far as saying it svcked worse than Mothership Zeta.
I think this should emphasize my point more: I thought Fallout 3 and Mothership Zeta were fun to play, whereas in OWB when I entered all I thought about was "When is this crap gonna be over with?"

I could enjoy MZ, but I couldn't enjoy OWB.
How tragic isn't that for Bethesda vs Obsidian...
User avatar
Katie Louise Ingram
 
Posts: 3437
Joined: Sat Nov 18, 2006 2:10 am

Post » Wed May 02, 2012 6:12 pm

I could enjoy MZ, but I couldn't enjoy OWB.
How tragic isn't that for Bethesda vs Obsidian...

OWB has its enjoyable moments for me, but all in all its a pretty pointless DLC.

It feels like it was made to make happy those that wanted more tech and things to kill. I still don't think it was a horrible DLC.

Point Lookout and The Pitt I agree are the best DLC for Fallout 3.
User avatar
Amie Mccubbing
 
Posts: 3497
Joined: Thu Aug 31, 2006 11:33 pm

Post » Wed May 02, 2012 10:36 pm

Yeah. Right. That's like picking out which bits of rotten food is still slightly edible. Anyway, the only really brilliant DLC, in my never-humble opinion was Dead Money. Felt like playing PS:T in 3D at moments. Great fun. All DLC is pointless though. They're glorified mini-games essentially. But where you two come up with your ideals is beyond me. Mother[censored] Zeta my [censored].
User avatar
Tyrone Haywood
 
Posts: 3472
Joined: Sun Apr 29, 2007 7:10 am

Post » Wed May 02, 2012 10:11 pm

Yeah, partner. You'll get it too. It will be called "Fallout 4" and it will be crap just like Fallout 3. It will be another "Fallout" game which is grossly misinterpreted by people who only legally own the franchise. Fallout died when Bethesda bought it. Obsidian reanimated it, albeit having to work with the crappy engine and materials Bethesda created.



No. In all ways NV was better. There's not a single bloody thing which Fallout 3 got right. NV is the only Fallout title which lives up to the originals (gee, who'd have thunk that original creators working on a title they actually understand would put out the more faithful game?). There's Fallout fans and then there's Fallout 3 fans. The only thing Bethesda did right was allowing Obsidian to make a Fallout game.

Crappy quests? Right. So you hate choices and consequences, love fetch quests and silly dialog written by people who can't write to save their lives? Cool. Good thing the world has an overabundance of people who feel the same or Bethesda would never sell a single game.
I see your one of those, well if your don't like Bethsda might want to get off their forums and back to thathole you love. You know, NMA and DAC, I'm sure they'll love all that hate you got for it. You all can have a big ol circlejerk with each other. And before you try to respond I already will have you on my ignore list, go whine to the others.
OWB has its enjoyable moments for me, but all in all its a pretty pointless DLC.

It feels like it was made to make happy those that wanted more tech and things to kill. I still don't think it was a horrible DLC.

Point Lookout and The Pitt I agree are the best DLC for Fallout 3.
You know I kinda feel the same way, I think it would have been better if you could have left anytime you want to get away from it. I really liked OWB, but to me it wasn't no Point Lookout, The Pitt, or even Mothership Zeta. I know you don't like MZ styles, but I really do. I love the whole aliens in the 50's styles theme.
User avatar
REVLUTIN
 
Posts: 3498
Joined: Tue Dec 26, 2006 8:44 pm

Post » Wed May 02, 2012 10:00 pm

I think this should emphasize my point more: I thought Fallout 3 and Mothership Zeta were fun to play, whereas in OWB when I entered all I thought about was "When is this crap gonna be over with?"

I could enjoy MZ, but I couldn't enjoy OWB.

You mean you could actually enjoy MZ to begin with? I couldn't get anything out of it but frustration.

Still haven't played OWB so no comments on that one (although reading about it in one NMA discussion, which I think you took part in too unless I'm mistaken, made me quite interested - so maybe I will fire it up when I have time next).

I see your one of those, well if your don't like Bethsda might want to get off their forums and back to thathole you love. You know, NMA and DAC, I'm sure they'll love all that hate you got for it. You all can have a big ol circlejerk with each other. And before you try to respond I already will have you on my ignore list, go whine to the others.

Circlejerking? You mean like how Fallout 3 fans do it in these forums?

Don't drive people off just because you don't like their posts.
User avatar
james tait
 
Posts: 3385
Joined: Fri Jun 22, 2007 6:26 pm

Post » Wed May 02, 2012 8:15 pm

You mean you could actually enjoy MZ to begin with? I couldn't get anything out of it but frustration.

Still haven't played OWB so no comments on that one (although reading about it in one NMA discussion, which I think you took part in too unless I'm mistaken, made me quite interested - so maybe I will fire it up when I have time next).



Circlejerking? You mean like how Fallout 3 fans do it in these forums?

Don't drive people off just because you don't like their posts.
Some of them do at that, they can head of to that one forum thats all about Fallout 3.
Eh.
User avatar
Alisia Lisha
 
Posts: 3480
Joined: Tue Dec 05, 2006 8:52 pm

Post » Wed May 02, 2012 12:04 pm

Easy guys, it's a video game forum not a flame war.

As a fan of James Urbaniak and the Venture Bros I enjoyed OWB even if it was just for comic purposes.
User avatar
Wane Peters
 
Posts: 3359
Joined: Tue Jul 31, 2007 9:34 pm

Post » Wed May 02, 2012 2:19 pm

I did enjoy the Venture Bros easter eggs.
User avatar
{Richies Mommy}
 
Posts: 3398
Joined: Wed Jun 21, 2006 2:40 pm

Post » Wed May 02, 2012 2:13 pm

You mean you could actually enjoy MZ to begin with? I couldn't get anything out of it but frustration.

Still haven't played OWB so no comments on that one (although reading about it in one NMA discussion, which I think you took part in too unless I'm mistaken, made me quite interested - so maybe I will fire it up when I have time next).
I actually could enjoy MZ, I found the characters interesting and the environment refreshing.
OWB on the other hand just felt like more of the same, only worse in every aspect and crammed full of "for teh lulz" humor.
So MZ, I played twice, I actually feel the urge to play it again.
But OWB? After the unbearable long intro dialogue when I got out to Big Empty I was like "... That it?"
It's like a crappy version of the Capital Wasteland, sprinkled with random crap and a dark blue tint instead of a greent tint.
I couldn't wait to get out of there.

And that was not an hour in, that was not half an hour in, that was 10 minutes in.
After 10 minutes I felt such disgust that I couldn't wait to just get the DLC over with.

Another issue I have with it is this: It's a sandbox DLC which you 'cannot leave until it's finished'.
So since I just started up FNV for this DLC I felt forced to explore the entire [censored] thing since I payed money for it.
And what I absolutely hate is a sandbox where I can't do what I want whenever I want to.
If I get bored of exploring the north-eastern part of New Vegas I can just fast travel to Legion to do quests for them or go wipe out an NCR camp.
But in Big Empty I couldn't. I was stuck in there until I completed it.
So couple that constant thought with constant repetitive annoying radio pvssyr, with constant bullet sponge robots, Lobotomites and Night Stalker, with constant [censored] dark blue tint to everything and it becomes a naceous experience.
At least for me it did.

The idea that Fallout fans actually enjoyed it or that they think it's even remotely Fallout related baffles me.
If this had been Bethesda's work then a crapload of people would have hated on it.

Anyway, I'm getting off track, I could enjoy MZ a lot, despite it's bullet sponges and linear corridors I found the story intruiging. (I know, shocking!)
I wanted to learn more about the characters and more about this alien culture and technology and wanted to explore more.

In Old World Blues?
I didn't care for anything other than getting the [censored] out, but since I payed for the damn DLC I felt like I "had to" experience it.
So I wandered the frustrating Big Empty for hours "trying" to find something enjoyable.
And then I finally thought "[censored] this, I'm not going to explore the rest of the area, I'm not gonna find the rest of the stuff for The Sink, I'm not gonna fight another damn robot-scorpion" and I just rushed through the DLC main quest so I could get the whole ordeal over with.

What shocked me is not that it's such a horrible DLC, but that it was designed by freaking Obsidian out of all people.
Some say that it's a very serious and intruiging DLC if you look beyond the humor at the serious dark history underneath.
And I'm sure OWB becomes a lot better if you can filter out the ridiculous crap and tedious enemies, but I couldn't, every time I tried to look at Big Empty as a serious horribly cruel experiment playground a [censored]-joke could be heard over the radio...


[edit]

*sigh*

I can't freaking write about OWB without resorting to ranting...
User avatar
Darren
 
Posts: 3354
Joined: Wed Jun 06, 2007 2:33 pm

Post » Wed May 02, 2012 1:19 pm

snip
I'd like to let you know that you aren't alone on your opinion of OWB. I thought it was pretty garbage, and didn't like the go fetch this thing quests. Some of the nods at Lonesome Road are alright, and some of the gear, but other than that I didn't like it.

And same with Mothership Zeta, I found it amusing, but not something that should be taken seriously, and I actually wonder why some take it seriously.

Yeahhhhh...but no. Sorry. It just isn't.

Edit: That was in response to gabriel. And I'm sorry I can't respond with detail to somebody who wrote what you just wrote. It would land me a few dead braincells attempting to give credence to such a discussion.
Your constant bashing of Fallout 3 is actually more annoying than most people who prefer Fallout 3 (most aren't annoying). A lot of them don't constantly say New Vegas is bad, but it wouldn't even matter, because if someone doesn't have the same opinion as you, you refuse to discuss that topic.
User avatar
mike
 
Posts: 3432
Joined: Fri Jul 27, 2007 6:51 pm

Post » Wed May 02, 2012 7:12 pm

The humor, I think, could be viewed - aside from being over the top (I did play the beginning some time ago last year, but bought a new computer and haven't begun it again yet) - as a sad commentary on "the great have fallen" in a way. I actually gave it some thought when listening to the pencsfinger and teddybear ramblings last year.

The situation kinda reminded me of a joke: "I like to tell people I have a heart of a small boy. Then, when they go all aww, I go on to tell them I keep it in a jar on a mantlepiece." :P

Anyway, I have to play it to properly comment on it.
User avatar
victoria gillis
 
Posts: 3329
Joined: Wed Jan 10, 2007 7:50 pm

PreviousNext

Return to Fallout Series Discussion