Obsidian fails AGAIN

Post » Tue Mar 09, 2010 2:29 am

Game was unplayable for me until I got the alternative directx .dll file. If the fix was that easy, why wasn't it immediately patched?
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u gone see
 
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Post » Mon Mar 08, 2010 8:19 pm

I did, I just said that in the above post. Getting a little tired EP? Its getting on the verge of unplayable. Just to get into Camp McCarren to see Contreras for example takes a good 8 minutes with all the loading. I want to skull [censored] this game until it throws up blood (Which is a good thing) but the game is telling me No, means no. :sadvaultboy:

It is 3:42 AM...
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Leticia Hernandez
 
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Post » Mon Mar 08, 2010 1:39 pm

It is 3:42 AM...

I was joking, I just meant to say yes, I did install the game. Then I uninstalled it and installed it again, tried everything.
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Anna Beattie
 
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Post » Mon Mar 08, 2010 10:34 pm

Personally, I always find it a bit hard to judge a game's relative level of bugginess based on forum responses. As has been said before in this thread - those experiencing major problems are more likely to come here to vent/ find a solution/ look for news about game patches, etc. Most of the people that aren't having big problems are playing the game right now. Which is obviously going to give kind of a skewed appearance, here. (Not to mention that regardless of the amount of posts, this entire community doesn't represent a large enough data set to draw real-world statistics - one way or the other.)

I've long noticed a continuity to posting patterns to be found across all videogame forums, relevant to it's release date. About a week before launch, is when you start to see lots of spoilers, leaked footage, etc. Immediately after release, it's always bug central. A week or so after that, once the rest of the community has played enough to form solid opinions, it's all about reviews and opinions (and, depending on the game and amount of hype leading up - when you begin to come across petitions and "they lied to us" threads.)

So as far as game forums in general go, this is a pretty normal evolution for New Vegas, so far.

Now, mind you - I'm only speaking about the tone of the forum in general. I haven't had time to play far enough into the game, myself, to be able to tell whether or not I'm going to start seeing any big glitches or not. People are obviously experiencing bugs, and they're not going to be happy about that. And if this forum isn't the appropriate place to vent about those issues - then I don't what is.

(Heck, I've been through that, before - there was a time when I gave up PC gaming entirely, for a couple of years - because I was tired of waiting for release day patches, and not being able to know beforehand what wasn't going to work on my specific rig. It's not fun, and always frustrating...)
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helen buchan
 
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Post » Mon Mar 08, 2010 9:35 pm

I find it absolutely fascinating how poorly (unfortunately) these forums reflect, in my opinion, the views of most* of those who buy and enjoy Obsidian Entertainment games.

*Naturally, I would have no way of proving this statement, but the phrase “the silent majority” comes to mind. The majority being silent in this case because they are happily enjoying New Vegas =P

I feel sad because of the bad rep the good game companies are getting. This point has been made again and again earlier in this thread (thanks to skullkandy specifically, well said). Compared to other similar companies, I say Obsidian Entertainment does a fine job of making truly remarkable games despite the market trends of copy-paste over and over again.

I appreciate those who bring up specific bugs for the purpose of enlightening others, however the repetition of some (especially those already fixed) gets old fast. Similarly, I find myself slightly annoyed at the repeated comments of “X hours in, no bugs”. While this is as simple as a refute can get, it provides no groundwork upon which a discussion can be based, nor sustain any arguments made previously.

Say what you will, but realize that your opinion may be taken into account by Obsidian Entertainment. I would hate to see them start putting out games with a different ‘feel’ than the Elder Scrolls or Fallout series because of comments made here.


What bugs have been fixed? Maybe PC gamers have got a patch but 360 gamers haven't. I haven't had the game crash on me but its gotten close where my guy starts moving in super super slow mo or when shopping it freezes for a minute. And I haven't mentioned it but I will now, what is up with the load screen times? I have never seen longer ones. I'm in freeside and whenever I go to a different part, a 2 minute load screen. I'm not exagerating, its frustrating, I can go fix a drink and grab a snack and come back and the load screen is still going. And plus, people get on Obsidian because every game they put out is filled with glitches at release. I can't stress enough how much I enjoy this game but with the load screens and glitches its becoming close to unplayable until we are given a patch.
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KU Fint
 
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Post » Tue Mar 09, 2010 2:47 am

Kotor 2: Unfinished Mess.

NWN 2: Crap multiplayer

Fallout NV: Buggy Nightmare.

NEXT!

Kotor 2: Blame Lucas Arts.
NWN 2: honestly who cares?
Fallout NV: Only encountered 3 bugs from beginning to end none of which were that big of a deal.

and for all the hate your giving Obsidian...remember one thing....Chris and Feargus....the games they made in the 90s..take every single game you love..
bundle them all up...
and they still couldnt lick the dog$%^& off of their boot.
If i had it my way fallout 3 would have been made by Interplay.(Van Bueren anyone?)
If you want to hate someone, Hate Bethesda for ruining the franchise.
ALL of the REAL Fallouts were: birds eye view, turn based, tactical, OPEN ENDED, for MATURE audiences ONLY Sandbox rpgs.
Anyone who says otherwise is a dirty filthy liar of a person who is either too young to know or doesn't care to find out.
"Fallout" 3 and "Fallout" New Vegas are both oblivion reskinned wanna-bes. :fallout: :flamethrower:
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Catharine Krupinski
 
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Post » Mon Mar 08, 2010 12:43 pm

This is what I mean. Statements like 'OBSIDIAN ARE THIEVES!'. What's the point? You're just exaggerating. If they were thieves they'd run off without starting work on patches. The game hasn't even been released to the entire world yet.

You can't expect Obsidian with some small testing team can catch all issues at once, especially not with sandbox games like these. Many issues are probably related to the hundreds of different PC setups with different hardware and Operating System combinations that people are playing with, Obsidian can't test every conceivable PC setup before the release.

It's no surprise that some of these issues aren't going to be found until thousands people start playing the game.

Obviously most of the people posting on these forums are posting issues, which makes it look like almost everyone's game is unplayable. But the game also works fine for many people. They're not posting on the forums though, they're happily playing the game instead.



Yes what a clever scheme, Obsidian releases a buggy game on purpose to take all our money and is now laughing their way to the bank. :rolleyes:

Chill out and just wait for the damn patch. Nobody in his right mind expects a completely bug free first release for this kind of game. It could've been far worse.


Edit: Looks like they already released a tiny patch. A bit vague, but it's something.



I'll happily post here that my game is working great, the only glitch I've seen was a bighorner that was stuck inside the wall of doc mitchell's house. Of course I"m on xbox so I don't have to deal with Steam lol. So far I'm impressed with the game especially considering the short time it had for development.
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Strawberry
 
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Post » Tue Mar 09, 2010 4:47 am

cant blaim Obsidian for it being buggy. Just about any new game you buy is buggy and has to have atleast one patch to resolve issues.


Yes you can blame them. Back in the PS2 era and even before that a bloody game worked without [censored] crashing halfway thru it. Obsidians record is absolute trash. Dont even bother buying their games again.
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Alexander Horton
 
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Post » Mon Mar 08, 2010 4:12 pm

I'm loving Fallout New Vegas, I played the hell out of Fallout back in the day, never played Fallout 2 (though I have it on disc), the vein of black humour that runs through FO:NV and darker subject matter are so much more Fallout than FO:3 will ever be (don't get me wrong I love FO:3 got over 100 hours logged in it). FO:NV is a much tougher game, I've lost track of how many times I've died, I'm playing hardcoe on Hard and not using VATS and am definitely having to play a lot smarter than I did in FO:3, not using vats and limiting myself to a 1 rifle, 2 pistols and a sawn off shotgun and not using stimpacks in combat on FO:3 I got to level 6 yesterday without dying once while waiting this game to unlock. Literally I must've died half a dozen in FO:NV in the same level range. The storyline is a lot slowere, but the voice acting, characterisation and general toughness of the game are a vast improvement over FO:3. This game blows its predecessor out of the water, I'm glad I'm not a combat god after a few levels whose tooled up with enough gear to blow away a small army. Kudos to Obsidian you made a great game.

I haven't experienced any bugs that I haven't already seen in Oblivion and Fallout 3.
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Stay-C
 
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Post » Tue Mar 09, 2010 12:26 am

Yes you can blame them. Back in the PS2 era and even before that a bloody game worked without [censored] crashing halfway thru it. Obsidians record is absolute trash. Dont even bother buying their games again.


The games back then were also alot more simple as well.
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Genocidal Cry
 
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Post » Tue Mar 09, 2010 3:55 am

I guess the good old days were video games were actually finished once released are gone.

RIP


Seems to me people are nostalgic for the 80s when a game was released. If it had bugs you were screwed. There were no patches, there were no message boards to complain on. If the game you bought was a bug ridden piece of garbage, you were stuck with it. Even then, these were simple path based games. Go from point a to point b along this linear narrow path. That is all you could do. There were no true 3D open world games like this. Even today, open world games are rare. The grand theft auto series is an open world but even then, compared to Oblivion, Fallout 3, and now Fallout New Vegas they are limited in scope. Hell, how many linear games released today need bug fixes and yet people complain so harshly about an open world game that puts those linear games to shame.
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Brooke Turner
 
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Post » Tue Mar 09, 2010 2:10 am

I had 20+ hours of gameplay on 360 and for some reason my game saves don't work anymore due to "downloadable content" or some crap. it tells me my storage device is not available. im pissed. im not starting over.
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MISS KEEP UR
 
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Post » Tue Mar 09, 2010 2:59 am

Seems to me people are nostalgic for the 80s when a game was released. If it had bugs you were screwed. There were no patches, there were no message boards to complain on. If the game you bought was a bug ridden piece of garbage, you were stuck with it. Even then, these were simple path based games. Go from point a to point b along this linear narrow path. That is all you could do. There were no true 3D open world games like this. Even today, open world games are rare. The grand theft auto series is an open world but even then, compared to Oblivion, Fallout 3, and now Fallout New Vegas they are limited in scope. Hell, how many linear games released today need bug fixes and yet people complain so harshly about an open world game that puts those linear games to shame.


You said it man, people have some seriously rose-tinted glasses when it comes to the past.

Me, I'm really enjoying FO:NV. it's hard to stop playing it! Haven't encountered any major bugs - just a couple little ones like a gecko getting stuck in a rock. I'm on 28 hours played so far, and will probably see well into the hundreds by the time I get done with replays and mods. In a market increasingly filled with 2-8 hour long fast-food gaming experiences, New Vegas is a welcome change. It's impressive how massive it is.
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Rinceoir
 
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Post » Tue Mar 09, 2010 5:52 am

What I love about this game is every so often I come across something either in game or in dialogue that makes me take a (figurative) step back. Either from some dark humor or a sense of "WTF? Did he just say what I thought he said?" That and finding "setups" by the developers. A skeleton lying in a bathtub with a couple empty bottles of booze, one arm hanging over the edge and a switchblade lying on the floor under the hand. Just seeing that you know that some guy got into the bathtub, got drunk, and cut his wrists.
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Jodie Bardgett
 
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Post » Tue Mar 09, 2010 1:55 am

NV for me bridges the gap between the original games that Fallout 3 fell short of. The game has issues, true but as long as bug fixes are made I won't complain. My trek through the Mojave has been a lot more fun than the journey through Capital Wasteland. I enjoyed Fallout 3 but this game adds a lot and I appreciate it. Though to be safe I've backed up all my saves to ensure I don't lose anything.
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Emma Parkinson
 
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Post » Mon Mar 08, 2010 2:40 pm

No offence intended to all the guys and girls hating on Obsidian but if they have such a craptastic reputation in your eyes why the hell did you pre-order or buy a game they were involved in producing?
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Sarah Bishop
 
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Post » Mon Mar 08, 2010 8:34 pm

I for one can definately excuse a few bugs if it means i can get involving and innovative gameplay as opposed to COD clones.
The way i see it you can't have both, especially directly at the release. Then again i suppose we can't all have patience and behave like mature advlts.
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suniti
 
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Post » Tue Mar 09, 2010 2:26 am

I own all of Obsidians games and i can say i have never been disappointed,bugs and all. Games like fallout will always have bugs.
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Brooke Turner
 
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Post » Mon Mar 08, 2010 11:25 pm

Eh, I get frame rate drops here and there. I sometimes see AI failures. But to be honest, my only ' :slap: ' to Obsidian is that they have all of these invisible barriers on the huge rock walls and etc, which prevents me from Mountian Goating my way around. :sadvaultboy:

Is Fallout:New Vegas perfect? Goodnes no, certianly not. But these small hick-ups onces in a blue moon are a small price to pay for such a beautifully carved game. Hell, this game is alot better than anything I could try designing.
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Kitana Lucas
 
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Post » Tue Mar 09, 2010 3:40 am

I think Obsidian deserve some recognition for going from using the diablo1-style engine of Fallout 1 and 2, to a more advanced 3d engine. Of course there is going to be bugs, but just be thankful that some of the original people that made the Fallout series great are still around to make another Fallout game to begin with.

You wouldn't want any other developer getting their hands on it and adding things that didn't make sense because they didn't know their Fallout, so people need to give them a break.

I personally can't wait for my copy for ps3 next week, as I have a feeling that I will love the new setting, and it will be more immersive than Fallout 3 was.

Patches will come, and then everybody will forget they ever had a problem in the first place.
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Amy Masters
 
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Post » Tue Mar 09, 2010 6:18 am

Not really, the 06 era engine is really limiting the game.

To be honest I don't see how the time period the engine was created in has to do with the number of bugs. Gamebryo is a fickle mistress, yes, but not because this version was released in 2006.

Anyway, like I said, a patch fixing over 200 in-game bugs was released the day after the game was released. Do we really think they collected the information on over 200 bugs, got a list of fixes together, implemented said fixes, created a patch, tested the patch, and deployed the patch all in one day? Obviously they knew about the bugs before release. Bethesda needed to hit the release date...that's just how it works. Nothing new here.

Anyway, just want to reiterate that so far I'm finding NV to be great. I feel a lot more ownership of my character and my story in NV than I did in FO3...as though I have more choices to make and they have more weight. hardcoe mode, although not as hard core as I expected, really punctuates that feeling. The only real bug I've seen so far was a feral ghoul that didn't move and I could walk though. It was kinda funny...he was making all sorts of ominous noises but wasn't really "there."
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Patrick Gordon
 
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Post » Tue Mar 09, 2010 6:50 am

Kotor 2: Unfinished Mess.

That was George Lucas fault. He desided the game was to dark and ordered them to quickly cut lots of things from the game. Obsidian have tried to get the right to release the finnished game but so far no luck.
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Sakura Haruno
 
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Post » Mon Mar 08, 2010 8:23 pm

Kotor 2: Unfinished Mess.

NWN 2: Crap multiplayer

Fallout NV: Buggy Nightmare.

NEXT!


Ruining Fallout? I guess you are a Bethesda fan who thinks that Fallout 3 was the first fallout right? Believe it or not, the originals were made over 10 years ago, and created by some of the same folk who just made FNV, so how can they ruin a franchise that they themselves created?
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Kay O'Hara
 
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Post » Tue Mar 09, 2010 7:47 am

OK, now im furious. I had no hard crashes on my 360 version before the patch, patch comes out and I get a hard crash and im forced to shut my system down manually after winning 7700 chips in the tops casino. No company gets a pass in my book when they release a game and then a patch and it still hard crashes. I paid over $80 for the ce edition and that gives me the right to be pissed. I want this game fixed for real, how can they release a patch and have it bring about more serious problems? Oh and nice job repeating your major mistake from the last fallout game with not letting us continue side quests after the game is finished. Some companies never learn.
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Fanny Rouyé
 
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Post » Mon Mar 08, 2010 10:50 pm

OK, now im furious. I had no hard crashes on my 360 version before the patch, patch comes out and I get a hard crash and im forced to shut my system down manually after winning 7700 chips in the tops casino. No company gets a pass in my book when they release a game and then a patch and it still hard crashes. I paid over $80 for the ce edition and that gives me the right to be pissed. I want this game fixed for real, how can they release a patch and have it bring about more serious problems? Oh and nice job repeating your major mistake from the last fallout game with not letting us continue side quests after the game is finished. Some companies never learn.

How many time does it need to be said? Do I need to put it in bold letters in my signature? BETHESDA DID NOOOOOOOOTTTTTT MAKE THIS GAMMMMEEEEEEE!!!!!!!!!!!!!

ZeniMax, please, rename Bethesda Softworks to Zenimax Publishing or something separate from Bethesda.
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Hannah Whitlock
 
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