Obsidian fails AGAIN

Post » Tue Mar 09, 2010 2:22 am

Ugh, some of the posts on this section of the forum. :rolleyes:

I'm sure I won't have any trouble running the game just like with FO3.
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Robert DeLarosa
 
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Post » Mon Mar 08, 2010 4:50 pm

Wow, so many sensible answers to such an obvious troll!

KOTOR 2 failed? And on what planet did this happen on?
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CArlos BArrera
 
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Post » Tue Mar 09, 2010 3:04 am

You wouldn't want any other developer getting their hands on it and adding things that didn't make sense because they didn't know their Fallout, so people need to give them a break.
Most of the guys that created Fallout left Interplay before Fallout 2 was half begun... Most (not all) of the guys at Obsidian who worked on the series, worked only on Fallout 2 (or on Van Buren) ~they did not create the IP.

The Art director for Fallout is now working for Blizzard as the 'world designer' on Diablo 3'. He designed Fallout's retro 50's theme, Vault boy, and the BOS power armor.... He was also the Lead Artist, wrote and edited dialog , designed quests, did Concept Art, did 3d Modeling, and did the cut scenes. He had no involvement with FO3 or NV that I know of.
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Yonah
 
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Post » Tue Mar 09, 2010 7:32 am

Most of the guys that created Fallout left Interplay before Fallout 2 was half begun... Most (not all) of the guys at Obsidian who worked on the series, worked only on Fallout 2 (or on Van Buren) ~they did not create the IP.

The Art director for Fallout is now working for Blizzard as the 'world designer' on Diablo 3'. He designed Fallout's retro 50's theme, Vault boy, and the BOS power armor.... He was also the Lead Artist, wrote and edited dialog , designed quests, did Concept Art, did 3d Modeling, and did the cut scenes. He had no involvement with FO3 or NV that I know of.


About 6 or 7 of the developers from the original Fallout work at Obsidian, including the founder of Black Isle, Feargus Urquhart.

Also, many of the people at Obsidian worked on Planescape: Torment.
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naomi
 
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Post » Tue Mar 09, 2010 5:43 am

About 6 or 7 of the developers from the original Fallout work at Obsidian, including the founder of Black Isle, Feargus Urquhart.

Also, many of the people at Obsidian worked on Planescape: Torment.

I remember reading that Feargus worked on the Hub.
(we both know Fallout pre-dates Black Isle ~not that the same guys didn't work on it before they were Black Isle)
Tramell Ray was working at 3d realms (he refined the Vault Boy into our favorite Fallout mascot).
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jadie kell
 
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Post » Tue Mar 09, 2010 5:26 am

Only game they truly actually F up is Alpha Protocol!


KOTOR II

Fallout NV

Both Win :foodndrink:
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Oceavision
 
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Post » Tue Mar 09, 2010 6:09 am

Correct me if I'm wrong but I think that most of the people who created Fallout, and some would argue the most talented ones, left Black Isle long before Obsidian was founded to form the now also defunct Troika.
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Damien Mulvenna
 
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Post » Mon Mar 08, 2010 11:02 pm

I Think Bethesda are lot better than some other international big companies (i.e. EA and Blizzard).

Everything from mass big patches for WOW
to Starcraft 2 Killing Video Cards
to even Balance issues.

To FIFA Rubbish that doesn't get updated enough.(i.e. new features, better ai, better graphics).
To Need for Speed Rehashes, and destroying Westwood Studios.

etc

Really grow up people...


The Starcraft 2 issue was their menus would render continuously when not in use. But look at New Vegas, the VATS had the same issue. Video cards having to render much more than needed.

In this day an age, mistakes like these are inexcusable. When I was making my engine even i knew what to look for in code samples that could maintain a healthy game loop / fps etc.
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Lauren Graves
 
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Post » Tue Mar 09, 2010 12:13 am

How many time does it need to be said? Do I need to put it in bold letters in my signature? BETHESDA DID NOOOOOOOOTTTTTT MAKE THIS GAMMMMEEEEEEE!!!!!!!!!!!!!

ZeniMax, please, rename Bethesda Softworks to Zenimax Publishing or something separate from Bethesda.



I didn't even mention Bethesda's name, and I hope no one is calling me a troll. A troll doesn't say how much he enjoys a game multiple times like I have. I'm just upset that the game hard crashed after a patch. Its not right. And what made it more upsetting was that I won 7900 caps at the tops, luckily I reloaded and was able to win that same amount a minute later with the roulette table and the game is going fine so far. But now like most reviewers have said, im gonna be nervous whenever the game freezes for just a couple seconds thinking when did I save last or when was the last auto save, am I going to lose what I got the past hour, etc.... Things like that can take away from enjoyment. I play games to relieve stress from my everyday life, not to add more stress to it. Now im gonna get back to the beyond the beef quest which is great, im being good this time around.
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Jessica White
 
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Post » Tue Mar 09, 2010 12:50 am

I am always amused by dork threads like this.

MW, OV, FO3 and now FOnv allow for great modding that fix bugs and provide for great expansion of the storylines...I really dont care how a game is released as everything gets fixed in the end by either the devs or the modders. If you don't mod or add mods, your gameplay experience will always svck.
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Teghan Harris
 
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Post » Tue Mar 09, 2010 12:24 am

I didn't even mention Bethesda's name, and I hope no one is calling me a troll. A troll doesn't say how much he enjoys a game multiple times like I have. I'm just upset that the game hard crashed after a patch. Its not right. And what made it more upsetting was that I won 7900 caps at the tops, luckily I reloaded and was able to win that same amount a minute later with the roulette table and the game is going fine so far. But now like most reviewers have said, im gonna be nervous whenever the game freezes for just a couple seconds thinking when did I save last or when was the last auto save, am I going to lose what I got the past hour, etc.... Things like that can take away from enjoyment. I play games to relieve stress from my everyday life, not to add more stress to it. Now im gonna get back to the beyond the beef quest which is great, im being good this time around.

Sorry about that. It's just that people constantly seem to mistake the Bethesda publishing company as Bethesda, the developing company, and I mistook your post as making that mistake.
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neen
 
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Post » Tue Mar 09, 2010 6:41 am

cant blaim Obsidian for it being buggy. Just about any new game you buy is buggy and has to have atleast one patch to resolve issues.


Of course it's Obsidians fault. They should have tested their product more thoroughly before releasing it to the public. And we're not talking about a few bugs which are difficult to find but of a whole lot of them which are extremely obvious.
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Haley Merkley
 
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Post » Tue Mar 09, 2010 2:31 am

Since the patch was released for the xbox 360, I have now had 2 hard crashses whereas before the patch none. Will the console versions ever get fixed? This is just too upsetting. Obsidian, please stop making games or working on them in general. And I really wish the Gamebryo engine would just die and stop being used, its awful.
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Mariaa EM.
 
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Post » Mon Mar 08, 2010 7:43 pm

Also, it seems possible that the problem may not even be with the game but steam itself (or at least that's what I've gathered from reading a few posts)


STEAM is a total ballsup. I hate being held to ransom by these bustards.
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Adam Baumgartner
 
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Post » Tue Mar 09, 2010 2:27 am

Of course it's Obsidians fault. They should have tested their product more thoroughly before releasing it to the public. And we're not talking about a few bugs which are difficult to find but of a whole lot of them which are extremely obvious.

Ignoring the fact that QA is done by the publisher...
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Nick Pryce
 
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Post » Mon Mar 08, 2010 9:08 pm

KotOR was a victim of a release schedule that didn't let them actually finish the game

At least this time the game was finished when released. Even the venerable Fallout 2 was victim to release pressures. EPA anyone?

Modern game programming involves bugs, it's inevitable. Their support is at least trying hard to fix them.
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Hot
 
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Post » Mon Mar 08, 2010 7:59 pm

Do not coddle Obsidian, this game has been purchased by hundreds if not thousands that cannot play it. They took our money, but thats fine? Hey it s all good bro? patches will be forthcoming bro? Sad damn people that support these thieves by siding with them.

Really sick (amused) seeing these threads stating this is the norm for game releases, its not. Your standards may svck and be low, mine are not. The gaming industry is like a bunch of damndable politicians, smiling, stabbing you in the back and taking your money, with no lost sleep over it, you will notice they still have normal business hours, sorry pieces of [censored].

They need to be fined, not praised and certainly not given support and attaboys like "gee, we cant wait for the next great patch". sad people supporting these thieves.

And for those that need to have their hands held this post is not angry just factual, do not read any of your own emotion into it, we all know what folks like to assume reading print that cant speak.


I hope you're on a project someday with a deadline and forced to release said project with bugs and all and your employers will fire you if you dont and so you do and everyone wants to fine you and put you behind bars for doing your job.
I really hope this happens to you.
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Rebecca Dosch
 
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Post » Tue Mar 09, 2010 6:45 am

Whether Obsidian or Bethesda or El Cucuy is to blame, the fact is public perception will most likely always be that Obsidian just released another buggy game. You can give me any excuse, but pretty much every Obsidian RPG made was bugged out. How long can you keep making excuses for a company? With that said, the bugs have started to leave me alone, now I'm stuck with terrible load times and lag south and west of the strip/Freeside.
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Beth Belcher
 
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Post » Tue Mar 09, 2010 12:18 pm

Im not one for people whinning about games that have a normal amount of launch bugs/issues... but true to Obsidians history, Fallout New Vegas can be called seriously buggy compared to most games. New Vegas is a solid game, although I do like Fallout 3 a lot better (bigger map, more locations, better feel, more open). Yet here are some of the extreamly bad issues I have run into:

1. I need to roll 5 save files because my saves keep getting messed up. I'm sorry, but there is no excuse here. In a game that can often run 30-40 hours a save, you simply DO NOT let a bug slip through that can corrupt those save files... it really svcks to lose 40 hours worth of work after all.

2. Several times my VATS has glitched in which my character will not fire a round... and I will be beaten/shot to death in slow motion.

3. Quite often I have brief 5-10 second spells in which I can't do ANYTHING... almost as if the game refuses to recognize my keyboard briefly (seems to happen after using VATS, having an effect notice pop up, or getting hit several times). This has killed me more times then I care to remember already.

Those are just the three big ones for me right now that keep coming up. I'm sorry but those are near game breaking for me, and should have been fixed before launch... no excuse. Were not talking a few broken quests, or the occasional crash which can be expected from most new games. We're talking horribly frustrating, make you want to bash you're keyboard style issues. Defend Obsidian and blame the engine all you want, but these issues were not in FO3 (at least not nearly on this scale), and Obsidian has a long history of releasing bug ridden and broke games. I'm sure with a few patches the game will be better... but it was clearly rushed and not ready for launch (might also explain why the lower left side of the map is not finished/used).

yea man that 2 and 3rd one may be caused by you getting crippled. when you are crippled in New Vegas your character actually reacts to it by grabbing his arm or leg or whatever or get bent over and you cant shoot or do anything. its NOT a glitch its actually a part of te game. so.. you may be only having one bug
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FirDaus LOVe farhana
 
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Post » Tue Mar 09, 2010 3:44 am

Whether Obsidian or Bethesda or El Cucuy is to blame, the fact is public perception will most likely always be that Obsidian just released another buggy game. You can give me any excuse, but pretty much every Obsidian RPG made was bugged out. How long can you keep making excuses for a company? With that said, the bugs have started to leave me alone, now I'm stuck with terrible load times and lag south and west of the strip/Freeside.

Did you install the patch? It killed the load times for me. I don't even have to clear my cache anymore.
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Bigze Stacks
 
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Post » Mon Mar 08, 2010 9:15 pm

Did you install the patch? It killed the load times for me. I don't even have to clear my cache anymore.

yep, plus installed the game to my hard drive, cleared my cache, hell i even deleted all other saves from my HD as well.
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A Boy called Marilyn
 
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Post » Tue Mar 09, 2010 12:36 am

Yeah. Flame Obsidian for what is mostly the faults of the engine. Out of all the glitches I've seen, about 70% are related to the limitations of the game engine. And the savegame problem is a problem with Steam, more than likely.

Seriously, there's no reason to be insulting the devs like this. They've put 2+ years of hard work and dedication trying to create a true Fallout game, and in my opinion they succeeded.

How would you like it if people constantly kept flaming and insulting you for all your hard work?

Also, I'm pretty sure insulting the devs doesn't get us any closer to getting a patch to fix said bugs...


I agree, but they do deserve some flaming, i mean honestly when you release a game that the testers and company should have made sure basic things like the save/load,quests,engine and such are working correctly and are not???? there is a problem. This shows that all they want is my/our money and are willing to get bad reviews and let the fans down for the money. As long as they fix it i have no complaints i like the overall gameplay and story.
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Céline Rémy
 
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Post » Tue Mar 09, 2010 1:19 pm

I do agree with 'Rauh x', that some people take the flaming too far, alot of this is the engine. But the basic stuff like the save/load and little glitches is unacceptable.
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Spaceman
 
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