two;sloppy layout of physical things (static objects floating, interior roofs not connecting, several objects imbedded in others)
three: yes exploring ( I don't mean dungeon crawling, I personally dont want it to be like oblivion etc. but there could have been more space in between objects. example: where in the map is the Mojave desert, the two dry lake beds doesnt = a desert.)
four:weird geography lay out, like north of free side awkwardly makes a sudden transition from urban city landscape and immediately into farms. I don't recall any farms one mile north from the strip in real life.
five: deliberately withholding content that should have been in game at release but shipping it as exclusive content untill further notice (supposing that dead money will every go to other platforms, and I am not an angry ps3 owner I have 360 so I could get it if I wanted)
Bethesda was the one incharge of fixing bugs/testing :thumbsup: .
Exploring is up for debate I think there is alot to explore.
Everything is closer together due to the engine. Alot of things in FO3 as very close together. The Farms one mile north of the strip were built long after the great war. I think Bethesda was also incharge of the content you get for buying the game.