1) So in order for me to play a Fallout game or have an opinion on one I have to have played every game in the series?
2) I never said New Vegas was the odd one out in the series you said Fallout 3 was the odd one out in the series, remember?
3) Yes the starting point of a game is pretty important and effects the rest of the game experience and story. You just justified my own point by saying how often that cliche is used. :rofl:
4) It was Obsidians choice to make the game with the same graphics, thats not a customers problems. They could have negotiated a better deal to give them more freedom. They didn't have to make the game under these conditions.
5) Are you seriously listing these as interesting characters? Boone? Victor? Oh dear. :rolleyes:
6) Thats the only difference in writing in the two games, more dialogue. So whats great about extra dialogue for the sake of it?
7) Choices? Big deal serously, so many of you think that makes New Vegas the better game. It doesn't its not that important. Fun gameplay? What part was fun? Good ending? :shakehead: Open world? Bethesda are the kings at that.
8) I don't dislike a game for being good I dislike New Vegas because its bad, that is all.
1) No, for you to truely understand what a Fallout game is you have to play a majority of them. I have played all of them.
2) I did say that but you were making NV out to be the one that was different when it was not.
3) Not exactly. Most stories require the beginning to be important but in some cases, like NV, it doesn't even matter by the time the plot ends. If you ask anybody on these forums that really got into the game you would find that almost everybody didn't even care about Benny or his involvement in the game by the Second Battle for Hoover Dam.
4) Are you serious? I just explained to you it was Bethesda's unmovable demand, if they wanted to make a Fallout game it would have to be on the same engine as Fallout 3. Besides Obsidian has one of the worst negotiating teams I have ever heard of.
5) Boone is one of the greatest characters in the entire game once you know all about his past and if you like having a sniper watching your back. Victor is far more creative and interesting than anybody in the Capital Wasteland. How about you list a dozen interesting characters from the CW.
6) Its not for the sake of it. A lot of the dialogue is referencing the originals or giving you very unclear hints in the game. Others are just for those who want to tally up every character in the game's opinion about the factions of NV.
7) A game is made for if me if its enjoyable and has choices, Fallout 3 had choice and almost every game over on my shelf has choices in it. Choices make your mark on the game, what fun is it to just be railroaded? I liked how we got extreme choices n F3 like nuking Megaton, I liked looking at the town and thinking "I caused this."
The fun part of the gameplay was things such as iron sights, different types of ammo, and the different fighting styles (the fighting styles was in F3 too but its still feels refreshed).
And the ending was great. I loved F3 but its ending was only decent. Until Broken Steel came around and just completely ruined it, basically making the last mission worthless. In NV you desided the rulers of a powerful region. Whatever you chose would affect all of the southwestern quarter of the US throughout all of history.
I do love Bethesda's open worlds, they are the best at it.
8) I was that way when i first came on these forums, angry about how Fallout: New Vegas ended up, ignorant about the originals, and losing sleep because of Fallout 3.
Then I was convinced to try the originals and after putting several hours into them I came to respect NV for what it was and I eventually got into liking it even more than that.
I even still play the originals, if you can keep in mind they were made in the late 1990s and you can deal with the turn based fights I think you might actually enjoy them.