Don't care who makes it. At this point, I don't really care about DLC period. The freaking game's not even out yet.
But frankly, I much preferred all of Obsidian's.
You are saying that Dead Money and Old World Blues were better than Knights of the Nine and Shivering Isles?
I personally consider those two to be better than Operation Anchorage, The Pitt, Broken Steel, Point Lookout, and Mothership Zeta. And I guess while we're at it, yes, better than Knight of the Nine. And I think it's safe to say that, dollar for dollar and hour for hour, most of the NV DLCs are certainly better than Shivering Isles. :shrug:
Honestly I think FO3 had the best DLC system, and that was Bethesda, NV's DLC were mediocre and while Shivering Isles and Knights of the Nine were well-made and a lot of fun, they weren't very well balanced. I like the 5 similarly large expansions that weren't too huge but added a bit of everything to the game, from new areas to new enemies and items. That was a pretty perfect system and I hope we see more of that for Skyrim.
SI and KotN weren't very well balanced, but FO3's DLC was the best? You mean that stuff that just gave you a suit with an unlimited Stealth Boy effect, a combination of an assault rifle and sniper rifle that was completely silenced, a bunch of ancient lever action rifles that were incredibly powerful and used the most common bullet in the game, a [censored]-ton of energy weapons that are given to you, ample levels and experience to max out all of your skills and attributes, and companions that were pretty much made invincible?
Oblivion's DLC content had
nothing on FO3's imbalance.