Obsidian should make the Skyrim DLC.

Post » Tue Nov 29, 2011 3:12 am

New Vegas itself was good. The one DLC I played which was supposedly the best one, (dead money) I really didn't like it. It removed the sand from the sandbox, and that annoying collar felt like some cheap trick from an Arnold movie. Being trapped and confined it felt like some linear crap FPS. There were two monsters to fight in the whole thing, and 3 npcs. Ghosts, holograms and 3 NPCs. Wow, is this they best they can do? Sorry but there are better free mods than this BS.

I wouldn't mind Obsidian making a stand alone product like New Vegas once Bethesda is done making DLCs/expansions. I'm pretty sure Bethesda gave them a design document for new vegas because the quality it had was insanely better than the DLCs. Vegas itself was better than fallout I thought. It was great. But that DLC for vegas I played felt worse than SHivering Isles for Oblivion by a long shot, and way worse than the fallout DLCs. I'd say Obsidian designed it, as it svcked ass.

So whatever they do, make sure it's good this time, I don't care who makes it, as long as Bethesda does the design document. Make it big and bold, not some cheap add on is all.


Many fans it seems are divided in their feelings about that particular dlc. I remember my first time going through, wondering when it would be over, however on subsequent playthroughs, and paying more attention to its theme and story, I began to appreciate it a bit more.

Dead Money was never supposed to be a sandbox of any sort. The point of it I believe was to tell the story of the Sierra Madre, and to instill the fact that the place...despite whatever promises and treasures it once held, had been warped into "a special kind of hell" giving off a sense of dread and hopelessness, a place that is completely hostile....transformed and destroyed even before the bombs fell. Made only worse with time.

The real main character of that dlc if any..in my opinion was the dead starlet Vera, the casino itself, and the theme of "letting go". It's a posthumous thing, the actions and lives of people long dead...still influencing or otherwise marring the present.
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Marlo Stanfield
 
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Post » Tue Nov 29, 2011 6:02 am

I have an idea.


Me too... i want a Skyrim DLC written by Shigeru Miyamoto.
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Yung Prince
 
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Post » Mon Nov 28, 2011 11:53 pm

No offense... but this is the dumbest thing i've ever read. Obsidian is a garbage company.

AGREED!!!!!! I think Bethesda should do it for the fact that they want to go back to real expansions instead of this tiny DLC garbage that has sweeped the game industry. I rather enjoyed having expansions like Tribunal for Morrowind and SI for Oblivion. As the above poster said also, OBSIDIAN svckS!!!!
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Sunny Under
 
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Post » Tue Nov 29, 2011 3:56 am

hurr durr hoers armor durr


All trolling aside, BGS has said countless times that the DLC for Skyrim will be larger and fewer compared to Oblivion's. So don't complain before you try them out.
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willow
 
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Post » Tue Nov 29, 2011 3:02 am

Not a chance in hell i want obsidian to do DLC or even go near the elder scrolls. I mean,who voted for obsidian.....really?
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Jessica Nash
 
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Post » Mon Nov 28, 2011 6:53 pm

Bethesda. I haven't bought a single obsidians DLC for Fallout new vegas; they aren't that appealing.

Shivering isle type thing has been promised for us in Skyrim, which is great.
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FoReVeR_Me_N
 
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Post » Mon Nov 28, 2011 8:45 pm

I don't think bloodmoon was bad DLC
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Madeleine Rose Walsh
 
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Post » Tue Nov 29, 2011 12:20 am

Let me get this straight, you want dlc with less doing, and more talking? How many really long conversations does an adventure need? Bethesda's writing might not be the best, but they at least know how to keep it short.
Letting your writers go to town, at great length, for as long as they like, well that's fine for a novel, not imo good writing in a game. I don't actually want to be told all the story; the snippets of contradicting lore, the (optional to read) notes lying around or on corpses, Beth let you write your own half of the story, make up your own bits of the world, rather than giving you a lengthily explained fixed world to adventure in.
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Brittany Abner
 
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Post » Mon Nov 28, 2011 6:31 pm

well i came late to this party but BGS developed skyrim they will develop the DLCs. As for Obsidions future with bethesda is unclear.
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katie TWAVA
 
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Post » Tue Nov 29, 2011 3:20 am

Bloodmoon, Tribunal, Shiver Isles & Knights of the Nine? Nuff said.
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Natalie Taylor
 
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Post » Mon Nov 28, 2011 9:14 pm

How much did all that useless DLC for Oblivion cost?

$1.99 a piece?

And how much was New Vegas?

If you want to do a fair comparison, at least compare New Vegas with Shivering Isles.

First of all, this.

Second of all, what's wrong with mindlessly killing army of skeletons?
It's awesome!
That's pretty damn fun and I enjoyed that DLC a lot.

Now, about the poll.
I voted 'Other'.
Reason for that is that I don't care who makes DLCs as long as they are good.
For what I care, my dead grandma can make them as long as they are good and worth money I'll spend on them.

As for DLCs... this is my wish list (for now):
1 - Werebeasts (both werewolves and werebears).
2 - HC mode (includes need for food/drink/sleep and gear degradation).
3 - http://www.uesp.net/wiki/Lore:Ansei
4 - Necromancer's Guild with ability to become a lich if you wish.
5 - Mounted combat.
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cosmo valerga
 
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Post » Mon Nov 28, 2011 8:14 pm

That was morrowind FREE DLC. Like the adamantium armor, Le Femm armor ect. it was stuff Beth gave out for free.

:EDIT: sorry, I forgot to say that the island was 'seige at fort firemoth' or something like that.



Those where Plugins, The Expansions are yesterday's equivalent of today's DLC. I love New Vegas I personally thought Fallout 3 was better. I even liked FO 3 DLC Better than NV DLC, but the main TES DLC is better than all of them IMO.
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Dale Johnson
 
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Post » Tue Nov 29, 2011 6:02 am

Bethesda should make it due to the fact that it's their franchise and they know it better than some second rate developer.

Plus on the whole Fallout issue, Bethesda did a better job overall when comparing F3 to F:NV, at least in F3 I didn't get [censored] by Cazadors who spawn 5 foot away so visibly that it broke all immersion and then proceeded to kick my ass like it did in Honest Hearts, in F3 at least it felt I came across things instead of them randomly teleporting into the game.
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Jonathan Braz
 
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Post » Mon Nov 28, 2011 3:50 pm

Let me get this straight, you want dlc with less doing, and more talking? How many really long conversations does an adventure need? Bethesda's writing might not be the best, but they at least know how to keep it short.
Letting your writers go to town, at great length, for as long as they like, well that's fine for a novel, not imo good writing in a game. I don't actually want to be told all the story; the snippets of contradicting lore, the (optional to read) notes lying around or on corpses, Beth let you write your own half of the story, make up your own bits of the world, rather than giving you a lengthily explained fixed world to adventure in.


Obivion had many books to read, Fallout has none... :thumbsup:

As for DLCs... this is my wish list (for now):
1 - Werebeasts (both werewolves and werebears).
2 - HC mode (includes need for food/drink/sleep and gear degradation).
3 - http://www.uesp.net/wiki/Lore:Ansei
4 - Necromancer's Guild with ability to become a lich if you wish.
5 - Mounted combat.


I'll buy that... :thumbsup:
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OnlyDumazzapplyhere
 
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Post » Mon Nov 28, 2011 10:39 pm

Yeah, what Skyrim needs is more invisible walls and bugs.
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Rach B
 
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Post » Mon Nov 28, 2011 7:45 pm

You are saying that Dead Money and Old World Blues were better than Knights of the Nine and Shivering Isles?


Shivering Isles isn't a fair comparison, since it was a full expansion pack.

And yes, Old World Blues>Knights of the Nine.
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how solid
 
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Post » Tue Nov 29, 2011 12:16 am

Well, seeing as I think most DLCs to Fallout 3 was better than the ones to New Vegas I say Bethesda make thier own DLC.
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David Chambers
 
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Post » Mon Nov 28, 2011 11:33 pm

Where is "BOTH" option? Dumb poll.
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Kat Stewart
 
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Post » Tue Nov 29, 2011 1:11 am

nah,obsidian dlcs were pretty linear and short
besides,Bethsda is planning big expansions rather than some few hour dlcs
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Donatus Uwasomba
 
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Post » Tue Nov 29, 2011 5:15 am

I liked Old World Blues. Funny, interesting, mostly fun, plenty of exploration.

Dead Money, Honest Hearts, Lonesome Road? I hated them. Linear as hell, overblown melodramatic writing that's completely out of phase with the Fallout spirit, unbalanced weapons, buggy, poor presentation. I don't want them to make Skyrim DLC because I honestly think Bethesda's better at it. Writing can contribute greatly to an RPG, but it can't be the entire damn RPG.
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Bad News Rogers
 
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Post » Tue Nov 29, 2011 4:16 am

Only if Obsidian′s the only ones who would make a lycanthropy DLC.
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Lori Joe
 
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Post » Tue Nov 29, 2011 12:47 am

Well, seeing as I think most DLCs to Fallout 3 was better than the ones to New Vegas I say Bethesda make thier own DLC.


How so? A romp through an alien ship with no actual plot to speak of? A boring anchorage simulation?

Perhaps the Pitt and Point Lookout were on par, but the rest were just garbage.
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Theodore Walling
 
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Post » Mon Nov 28, 2011 9:36 pm

Bethesda.

I don't think I need to elaborate.
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Chloe Yarnall
 
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Post » Tue Nov 29, 2011 5:15 am

Basically, no. Obsidian's DLC track record has been miserable - out of four released, one is kinda decent (Old World Blues), and the other three are extremely rubbish. Bethesda, meanwhile, has given Knights of the Nine - content-wise, about on par with most F:NV DLCs, and that little tiny thing known as SHIVERING ISLES, damnit.
Another problem is that Obsidian CANNOT do an open-world design for their life. The New Vegas main game? Hello, friendly invisible walls and monster-placement railroading to southward! The DLCs? Hello, isolated one-off areas that don't integrate in the main world one bit and only serve as overpowered item-generators!

So that's that. Obsidian may have some better main quest designers (which we don't know how Skyrim's is going to be), but they re pretty much pants at TRUE open-world design and integration. Not to mention absolute lack of testing and bug-catching.
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joannARRGH
 
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Post » Mon Nov 28, 2011 9:24 pm

Well, as it is forbidden to say someone is a troll, then I'll stay quiet.
But look at the date of registration of the user, and the first topic he creates. :facepalm:
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Jack Bryan
 
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