Obsidian should make the Skyrim DLC.

Post » Tue Nov 29, 2011 12:03 am

Look at the poll lol.
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c.o.s.m.o
 
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Post » Mon Nov 28, 2011 8:57 pm

New Vegas was awesome, and I enjoyed it more than Fallout 3.

That said I enjoyed Morrowind more than either of these, and Oblivion was at least on par.

I'm hoping they've learnt from their mistakes regarding in game repetitiveness and idle bits of DLC, and I'm hoping for more DLC (expansions, extra content, whatever) that match up to Shivering Isles.
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Taylor Thompson
 
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Post » Mon Nov 28, 2011 11:56 pm

Look at the poll lol.


It is pretty funny, but obviously ought to be taken with a grain of salt...as forums tend to be populated largely by the hardcoe minority of the fanbase, who tend to scream loudest for what they want. :wink_smile:
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Charlotte Lloyd-Jones
 
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Post » Mon Nov 28, 2011 9:55 pm

that was not DLC that was an expansion.

The definition of DLC is not "smaller than an expansion". DLC is downloadable content. When they put FO3's DLC on a disk did it cease to be DLC? For simplicity of understanding, DLC should be defined as "any post release content" regardless of size or price.
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Alan Cutler
 
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Post » Tue Nov 29, 2011 2:04 am

The definition of DLC is not "smaller than an expansion". DLC is downloadable content. When they put FO3's DLC on a disk did it cease to be DLC? For simplicity of understanding, DLC should be defined as "any post release content" regardless of size or price.

write but generally Expansion Pack is a major release (often on discs) as oppose to DLC which is a downloadable addon.
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Joanne Crump
 
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Post » Mon Nov 28, 2011 10:01 pm

I really liked the company, but Obsidian is just terrible.

They used to troll their own posters in their NWN2 forum, hosted by Bioware. And after Alpha Protocol (which was such a grand disappointment versus marketing), NWN2's Storm of Zehir (that when first released, accidentally deleted an entire sound bank from a previous expansion) and DS3 feeling exactly like the other Dungeon Siege games, I'd rather not give them something else that I like to mess up.


FONV was ok, but very buggy. And I'm very inclined to believe that it was OK, because they were using everything Bethesda made.

No No No. Please don't corrupt my Elder Scrolls. :(
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Jessica Thomson
 
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Post » Tue Nov 29, 2011 2:32 am

Honestly, Old World Blues is pretty overrated. You don't really make any choices, you can't affect the main plot in any way, the character's are rather one dimensional without 100 speech to find out something about them, and the main quest was easy and linear. And that was the BEST NV dlc. So no, Obsidian doesn't hold a candle to Bethesda with dlc's. Or games, for that matter. :glare:
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vanuza
 
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Post » Mon Nov 28, 2011 11:07 pm

Honestly, Old World Blues is pretty overrated. You don't really make any choices, you can't affect the main plot in any way, the character's are rather one dimensional without 100 speech to find out something about them, and the main quest was easy and linear. And that was the BEST NV dlc. So no, Obsidian doesn't hold a candle to Bethesda with dlc's. Or games, for that matter. :glare:

Umm can you make many choiced in Horse Armor? Or speaking of which can you make any choices in Oblivion MQ itself?...
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benjamin corsini
 
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Post » Tue Nov 29, 2011 2:05 am

No. While I will say NV was a leg up on Fallout 3 in some aspects (A few gameplay features, companions and characters in general were more enjoyable), I don't think this would be their department. Personally, the only thing I'd like Beth to take from them is character interactions. Bethesda NPC's often feel too much like NPC's and not people.
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Project
 
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Post » Mon Nov 28, 2011 6:56 pm

Please don't tap on the glass.

Don't stick your arms and legs into the cage.

And please, above all, do not feed the troll.
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Robyn Lena
 
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Post » Mon Nov 28, 2011 9:59 pm

Umm can you make many choiced in Horse Armor? Or speaking of which can you make any choices in Oblivion MQ itself?...

I was comparing Fallout 3's DLC to New Vegas's. Or even just OWB with New Vegas itself. That said, Horse armor was something Bethesda did while testing the waters with DLC. And We're not comparing the main quest with the DLC's here.
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Lyndsey Bird
 
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Post » Mon Nov 28, 2011 8:31 pm

Umm can you make many choiced in Horse Armor? Or speaking of which can you make any choices in Oblivion MQ itself?...

You do know that Obsidian followed Bethesda;s structure for not only the vanilla game but the dlc as well.
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Kitana Lucas
 
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Post » Mon Nov 28, 2011 9:59 pm

http://www.youtube.com/watch?v=umDr0mPuyQc
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George PUluse
 
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Post » Mon Nov 28, 2011 5:17 pm

No. I'm a big fan of Obsidian, and prefer NV to FO3, but I think they should stick to the FO side. I also really enjoyed NWN 2, and while the original campaign isn't mind blowing, Mask of the Betrayer was pretty awesome. KotOR II was great until the end, where you could see exactly where they ran out of time. Also, I still don't get the whole NV bashing due to bugs. Besides the issue with the Steam cloud saves that was fixed in the first few days, both Oblivion and FO3 were just as buggy. In fact, nowadays NV is less buggy than FO3 for me. I'm also on a PC, so I can't speak for the console versions.
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Mandy Muir
 
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Post » Mon Nov 28, 2011 7:35 pm

Bethesda All The Way!!! :celebration:
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Bethany Watkin
 
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Post » Mon Nov 28, 2011 9:51 pm

NV ran horribly why would I want Obsidian ruining my DLC?
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Rebecca Dosch
 
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Post » Tue Nov 29, 2011 2:10 am

No. While I will say NV was a leg up on Fallout 3 in some aspects (A few gameplay features, companions and characters in general were more enjoyable), I don't think this would be their department. Personally, the only thing I'd like Beth to take from them is character interactions. Bethesda NPC's often feel too much like NPC's and not people.


I definitely agree when it comes to npcs. I really enjoy playing a diplomacy-centric character in rpgs, and most Beth npcs seem pretty lacking in that department.
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Charlotte Henderson
 
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Post » Mon Nov 28, 2011 10:23 pm

I think Bethesda should do it. It's their game, their franchise, their baby. That'd be like someone in Leonardo da Vinci's family changing the Mona Lisa after he released her for the world to see. Skyrim, whether it's a game or not, is a piece of art. One Bethesda has, in more then one aspect, improved from Oblivion. Graphics, NPC interaction, combat, UI etc, etc. I'm pretty sure they can 1-UP themselves in DLC too.

Shivering Isles was done extremely well. It WAS DLC. A very large one at that. Console games, or games that are on consoles and PC usually don't get the Expansion Pack if it's on a PC. Knights of the Nine was ok. The story was good-ish, but I found it was short. Around the same length of a Fallout 3 DLC.

If you're seriously comparing New Vegas to Skyrim, just leave. New Vegas STILL has bugs that can just ruin faction quests. I had the Brotherhood of Steel Companion, and she wanted to return to the BoS, and when I accepted the quest, she started acting like something was attacking us ALL THE TIME. I go to the bunker, and the entire BoS is doing the same thing. I couldn't even do the quest. It just failed when I got to the Elder. I haven't played New Vegas since, and only played Old World Blues and Dead Money. Dead Money was just bad. Old World Blues was 75% talking. 25% of that was just when you got to the bloody area and accepted the mission.

Let Bethesda finish their masterpiece however they see fit, with DLC however large they want. I hope they're about the same size as Shivering Isles, it's probably my favourite Bethesda DLC to date. Sheogorath FTW!
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Ella Loapaga
 
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Post » Mon Nov 28, 2011 3:57 pm

that was not DLC that was an expansion.


It was DLC on Xbox. It just happened to be an EPIC amount of DLC that's all.
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Adam Baumgartner
 
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Post » Mon Nov 28, 2011 11:04 pm

As much as I loved NV, TES should remain in BGS hands.
Obsidian can help with the story, but leave all the game content up to BGS.
I just wish FO stayed alive with Interplay/BIS. :(
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Jessie
 
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Post » Tue Nov 29, 2011 4:13 am

Why would a development team that had nothing to do with the game be put in charge of the official DLC? Wtf?
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Tammie Flint
 
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Post » Mon Nov 28, 2011 2:38 pm

Tribunal, Bloodmoon, Knights of the Nine, Shivering Isles.

Bethesda wins. Only with expansions though. Horse armor... :rofl:
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Curveballs On Phoenix
 
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Post » Tue Nov 29, 2011 4:51 am

that was not DLC that was an expansion.


DLC and expansion are the same thing

If its downloadable content then its a DLC with Skyrim being Steam integrated Beth has no reason to release a retail version for any future expansions.
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adam holden
 
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Post » Mon Nov 28, 2011 7:53 pm

OK first off this is in no way a bashing of Bethesda. Their games are awesome, but I have an idea.
I think Obsidian should make the DLC for Skyrim. Bethesda makes great games but horrible DLC. Just take Oblivion and Morrowind for example, I mean horse armor, an island where you mindlessly fight a thousand skeletons and nothing else, and random player houses. I would say Bethesda does not know how to make proper DLC. Obsidian on the other hand (based on NV) makes epic DLC that fits in great with the game and each one has an intriguing story line. I did not mind the Morrowind DLC because it was all free but the DLC for Oblivion was a joke, I mean come on, charging us money for something that they literally spent 15mins on goofing around in the Construction set. I think Obsidian makes much for fair DLC as far as price to content goes. And they are some of the greatest writers in the video game industry. Who else agree that the DLC should be outsourced to Obsidian?

Obsidian has no idea wtf is going on with TES. They would just ruin it.
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Soku Nyorah
 
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Post » Mon Nov 28, 2011 10:12 pm

While I liked Old World Blues, and especially Lonesome Road, I think it'd be cool if they teamed up to make DLC. A new house, including 'servants' (you could look at all the appliances in Old World Blues as 'servants' in a way, although they don't move). Downside? Non of your followers can go there. Bummer. :facepalm:

In Lonesome Road, I absolutely loved all the new tech, armors, and items (I particularly liked the new food item 'MRE'. The new ones are actually pretty good in the military).

In my personal opinion, Bethesda did a better job than Obsidian did (but that's my personal preference - I love seeing new armors, tech, and bases, all while giving us areas to roam about exploring than straight forward missions of 'do this, then this, kill that, and *reward*'.

And why can't we have some servants? I know we've had castles before, with people who are 'ours' but I mean someone who will come up to you and ask ''Do you need anything, my Lord?'' or who will ask if we want a massage, or to freshen up, or sleep, or whatever.
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Melanie
 
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