Not giving a sh*t about any faction, not really wanting to take over (but that's just while RP), boring story, weak enemies, only three good fully automatic weapons, no interesting locations, nothing that really makes me want to play again, no use for awesome weapons, repetative stories, unmatching dialogue, glitches, feeling of being in a 3rd world country, and just general lack of life. I could write a book on this.
Caring about faction - Kay, and you cared about FO3's 4 factions? 2 of which were mostly cannon fodder.
Boring story - I found it to be far more interesting than the FO1/2 rip off and the ultra slow 30 minute intro as a baby.
Weak enemies - Well, they're weak the third time around, and yeah I do think that a lot of them need a form of scaled to player level but still, could always wear clothing on Very Hard and no use snipers.
Only three good fully automatic weapons - The m16, RCW+, Flamer, Incinerator, GMG, Automatic Rifle, 10mm SMG, 12.7 SMG, I'd say there are more than three but that's just me. And FO3 did not really have more.
No interesting locations - I found a lot of them to be very interesting but it's still better than FO3 who tried to clutter the world with crap around every corner.
It's like, I enjoyed Scary Movie because while a parody it had pacing, but Vampires svck tries to force feed me with a joke every 5 seconds, NV is SM, FO3 is VS.
But that's just me, if you like stuff happening every 5 seconds then I guess good for you, but it gets far too much for me and just seems forced and cluttered.
Nothing makes me want to play again - :shrug: it has tons of possibilities for roleplaying, far more than FO3 did, only thing that makes me "Ugh..." to play it again is that the gameworld is far too static and enemies become predictable. So with combat I can understand it, but the roleplaying part I cannot.
No use for awesome weapons - Alien Blaster, Archimedes and Fatman? Archimedes is a fun weapon in the "lulz, laz0rs!" kinda way, AB is still pretty damn powerful but Fatman did get way too big of a nerf and is far too rare to be useful.
Repetitive stories - Where?
Unmatching dialogue - You mean the problem some have with the lip and voice sync?
Glitches - FO3 had the same, and IIRC some are still not fixed.
Feeling of being in a 3rd world country - Uh-huh, better than FO3's gameworld which felt like the bombs hit 10 years ago when it says it's 200 years past the Great War.
FO3 simply made no sense with it's gameworld compared to previous games' lore and logic.
Lack of life - Better than FO3's enemy every 30 meters.
The gameworld felt too inhospitable with that many enemies.