Obsidian, you're killing me...

Post » Wed Apr 22, 2009 4:43 pm

:lmao: "You must be this good a developer to make a Fallout game :deal:"



Bethesda cant handle Fallout,

TES on the other hand, they did a great job
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x_JeNnY_x
 
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Post » Wed Apr 22, 2009 3:52 pm

It doesn't really matter if people think they can "handle it or not". They own the series now. Fallout is what they decide it to be. Fallout does not have a holy tome or a outside power that can say "nuh uh you screwed up and you're not making fallout right, so no game series for YOU!" Bethesda has every right to make a Fallout game how they want it to be.

This rule would apply no matter who owned it. What Fallout "is" is decided by who has the legal right to say what it is.

Apart from some issues I have with the storyline, I'd say that Bethesda did a bang up job with Fallout 3. Likewise I think that Obsidian did a good job with New Vegas.
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jennie xhx
 
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Post » Wed Apr 22, 2009 9:40 am

It doesn't really matter if people think they can "handle it or not". They own the series now. Fallout is what they decide it to be. Fallout does not have a holy tome or a outside power that can say "nuh uh you screwed up and you're not making fallout right, so no game series for YOU!" Bethesda has every right to make a Fallout game how they want it to be.

This rule would apply no matter who owned it. What Fallout "is" is decided by who has the legal right to say what it is.

Apart from some issues I have with the storyline, I'd say that Bethesda did a bang up job with Fallout 3. Likewise I think that Obsidian did a good job with New Vegas.


That's the reality of it unfortunately.
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CHANONE
 
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Post » Wed Apr 22, 2009 3:50 am

Still doesnt excuse Obsidian though. :spotted owl:


Obsidian as I've learned is largely better at their writing and storytelling skills than the technical and world building stuff from scratch.

Bethesda is like a deteriorating swiss army knife apparently since Morrowind. Enormous talent so I'm not sure what's up.

Funny enough anyone notice from Fallout 1,2,3, and even New Vegas have all been very good in individual right as games(Dare I say the first Fallout was divinely touched only 3 actually had Liam Neeson.) yet have all had serious bugs.

Personally New Vegas has been my buggiest experience surprisingly.

For the record never played Tactics.
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Jeneene Hunte
 
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Post » Wed Apr 22, 2009 12:24 pm

Obsidian as I've learned is largely better at their writing and storytelling skills than the technical and world building stuff from scratch.

Bethesda is like a deteriorating swiss army knife apparently since Morrowind. Enormous talent so I'm not sure what's up.

Funny enough anyone notice from Fallout 1,2,3, and even New Vegas have all been very good in individual right as games(Dare I say the first Fallout was divinely touched only 3 actually had Liam Neeson.) yet have all had serious bugs.

Personally New Vegas has been my buggiest experience surprisingly.

For the record never played Tactics.

Well, I dunno. I don't judge by nostalgia like most do. I judge by the game itself, but I agree. New Vegas has been my buggiest experience in Fallout yet. But at least Obsidian is trying to fix the problems, I'll give them that.

That said, Tactics is decent, I'm on the 3rd-4th mission, but eh, I dont have much motivation to play it like I've had the others do.
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Abi Emily
 
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Post » Wed Apr 22, 2009 7:47 am

Lets hope Bethesda puts Obsidian in charge of Fallout 4 and lets them set their own time and do a proper QA.


What? Are you insane? Obsidian has a reputation of leaving games without patching up bugs. I also think the technical side of the engine used for FO3 & FONV might be slightly out of their league or comprehension let alone the engine they might use for FO4.

Besides, I'm pretty sure Todd Howard mentioned in one of the interviews that Fallout 4 will be done inhouse after the production of Skrym or ES5 is finished.
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Rude Gurl
 
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Post » Wed Apr 22, 2009 4:03 am

Bethesda cant handle Fallout,

TES on the other hand, they did a great job


Yeah, yeah yeah, Fallout 3 svcks, i get it. And you haven't been in Skyrim section, i take it? :hehe:

What? Are you insane? Obsidian has a reputation of leaving games without patching up bugs.

...

Besides, I'm pretty sure Todd Howard mentioned in one of the interviews that Fallout 4 will be done inhouse after the production of Skrym or ES5 is finished.


To be honest, so has Bethesda.

And as a known heretic wanted by the Fallout inquisition, i say that's a good thing.
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Dan Stevens
 
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Post » Wed Apr 22, 2009 6:54 am

I wouldn't.
Right now I can defend Obsidian since it was Bethesda's fault for a lot of the bugs and rushed things.
But if Bethesda did everything then there is no one to defend since they're both the developer and publisher.
Then it'd be all their fault.

Sounds like you're hating something for the sake of sounding like one of the hardliners that don't like change. I blame Obsidian purely because it's their game, they can test it themselves, so they're just at fault as Bethesdas QA team.
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Brιonα Renae
 
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Post » Wed Apr 22, 2009 1:47 pm

As much I agree, I also have to say that if the development team had to QA all the corners and patches of the game, it would require much more human resources and essentially more money. This is because the size of the game in terms of the locations and the detail that is involved that trying to get it to perfection would require a lot more time and may have leaded to a delay.

But there's nothing we can do now, except play it and experience the fun and bugs.
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Rusty Billiot
 
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Post » Wed Apr 22, 2009 1:43 pm

Sounds like you're hating something for the sake of sounding like one of the hardliners that don't like change.

Okay?
Since it was Bethesda which set the deadline and since it was Bethesda that pushed it out the door too soon and since it was Bethesda who handled QA I don't see how I'm suppose to mad at Obsidian.
And "hardliners that don't like change"?
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Shianne Donato
 
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Post » Wed Apr 22, 2009 4:07 am

Okay?
Since it was Bethesda which set the deadline and since it was Bethesda that pushed it out the door too soon and since it was Bethesda who handled QA I don't see how I'm suppose to mad at Obsidian.
And "hardliners that don't like change"?

Well, I'm not saying Beths QA team isnt at fault (With how many bugs that happen in frequency of complaint, there's just no way that the QA version was 'bugless') But it's hard to say, now, if we can get confirmation that Obsidian went, "Hey Beth, can we get more time to develop this?" "Nope, we said _/_/_ and it has to be on that date" "Yeah but it isnt finished...." Then sure, Beth is at fault.

I dont really care though, someones at fault, Obsidian developed it, and they are (I hope) still making patches for it. So now it's a waiting game.
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Cat
 
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Post » Wed Apr 22, 2009 7:23 am

I dont really care though, someones at fault, Obsidian developed it, and they are (I hope) still making patches for it. So now it's a waiting game.

Hopefully they don't leave the game with awful bugs like FO3 was.
I mean, at least patch out every major bug and glitch before leaving the game. (Example from Fallout 3: The Pitt - Steelyard, rooftop. :banghead: )
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Kieren Thomson
 
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Post » Wed Apr 22, 2009 4:14 am

Hopefully they don't leave the game with awful bugs like FO3 was.
I mean, at least patch out every major bug and glitch before leaving the game. (Example from Fallout 3: The Pitt - Steelyard, rooftop. :banghead: )

I dunno, the Pitt and PL were bad about playing 'Lag city'

One thing I like about F:NV is they did something to F:NV that has made save files much lower in size, and for a poor guy who's using a 40gb PS3 still, space is an issue. I mean, I'm currently playing F:3 (I burned out my F:NV fun already, so I'm giving it a little rest) and I'm reminded how by the middle of the base game without starting any DLCs is almost 6-7k. Thats how much F:NV is when I finish just about every quest. So I do love Obsidian for whatever they did there.
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Kelly Tomlinson
 
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Post » Wed Apr 22, 2009 5:04 pm

The thing I hate most about game and film developers, is primarily the fact that they all bang it out to specific release dates rather then focusing on making it the best game or film out there, by not releasing it til everything is sorted and flaw free. Gamers get shafted with bugs and the game serious lacking important things,
And film/book fans get shafted by the story and content not being accurate, or again, missing out vital things. Its ridiculous.

I love F:NV to bits but my god is riddled to hell with bugs, and as someone mentioned earlier, I also religiously save every 5 mins just waiting for the next freeze
or failed loading point. I was suprised at just how many more glitches and flaws there were in it then FO:3
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Sammykins
 
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Post » Wed Apr 22, 2009 9:57 am

Best would be Obsidian getting to work on FO4 alone. Since thats not going to happen.

It would be great if Beth let Obsidian do the writing for pretty much everything in the game. FO3 is so full of plot holes, many things are unexplained, wrong setting for a place 200 years after a the Great War. The game is so black and white and we are forced to svck up to the BoS. Can talk to or deal with good factions, BoS, Regulators, Outcast, and Reilly's Rangers but can't with Talon Company or Enclave. The game feels T-for Teen to me :sadvaultboy: Its also clear they are the good factions and which is the bad factions hence "to black and white."

All the other improments of New Vegas need to be in FO4.

Reputation System (in every fallout but FO3)
Damge threshold (in every fallout but FO3)
Traits (in every fallout but FO3)
Iron Sites
hardcoe Mode
Multiple Endings based on our actions (in every fallout but FO3)
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Marcus Jordan
 
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Post » Wed Apr 22, 2009 5:16 am

Its also clear they are the good factions and which is the bad factions hence "to black and white."


Literally: guys in white Power Armor = good, guys in black Power Armor = bad :D
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Brad Johnson
 
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Post » Wed Apr 22, 2009 5:05 pm

Literally: guys in white Power Armor = good, guys in black Power Armor = bad :D


You can't get it any clearer than that. :P
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Cheryl Rice
 
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Post » Wed Apr 22, 2009 5:49 pm

Pfft! :yucky:

The BoS techno-facists are the true evil!
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emma sweeney
 
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Post » Wed Apr 22, 2009 4:50 am

Bethesda can do something good, let Obsidian do the writting
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Alan Whiston
 
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Post » Wed Apr 22, 2009 5:13 pm

Reputation System (in every fallout but FO3)

Actually, there was only karma in the first game. Still, if you pissed of a town, they wouldn't forget it.
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jason worrell
 
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Post » Wed Apr 22, 2009 7:00 pm

Actually, there was only karma in the first game. Still, if you pissed of a town, they wouldn't forget it.

I said ONE bad thing to Killian and that bastard always had that expression of disgust whenever I talked to him even though I helped him take out Gizmo... What a [censored].
So yeah they sure as hell remember stuff in FO1. :cryvaultboy:
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tiffany Royal
 
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Post » Wed Apr 22, 2009 3:57 pm

I am a great big fan of Fallout, every Fallout ever released. They are, simply put, my bread and butter. I am a svcker for Ron Pearlman voiceovers, radscorpions, molerats, and super mutants with trees growing out of their heads. I bought Fallout Tactics the day it was released, and I nearly wet my pants when I heard Fallout 3 was being made. The continuation of the series with New Vegas, and the upcoming Fallout 4 serve only to enhance my gaming life. That is to say, I will forever have a giant boner for any team that works on a Fallout game. It is for this reason that I feel so bad asking, "WHAT THE HELL ARE YOU PEOPLE DOING!?"
How hard can it be to release a game without radscorpions flying across the wastes, without weird gaps between rock meshes, without "traps" in the terrain I can only escape with console commands, without crashes every time I consider doing something other than not playing Fallout? Did you learn nothing from the issues of Fallout 3? Have you learned nothing from the modding community? I love the game, I really do. But when I have to save (in a new file) every five minutes just to cover my ass for crashes, there's something wrong.
Is it the beta-testing crew that is incompetent, or are you so desperate to vomit out new material in an expedient way that you care nothing for quality control?


I for really real love you guys for developing these games, but please, please, please, please take a little more care with them.



I totally agree with Trickydike here as I too love this game and in my second playthru. I have also played Fallout 3 several times thru with all the DLCs. I've played Morrowind alot but haven't beaten it yet cause I really like the exploration of it more than ending the game (which is what I'm doing on my second playthru of FONV. I beat my first playthru with my character at lvl 22). I haven't played Oblivion though and thats mainly because I was playing Morrowind. I will get around to playing Oblivion one day though.

My point is I love playing these games and will always play these games. The funders for the developers of such games know that I am only one of about a million players that feel the same way. We will play these games through all the glitches, bugs, and patches.

What I have done though is to learn from my experiences and move on. I bought Fallout New Vegas for the PS3 because of the glitches with FO3 on my computer figuring a console game would be free of those glitches. Boy was I wrong. The next step in my gaming evolution is to wait about three months and read forums such as this before I buy my next game, if I buy it at all. You see, its the all mighty dollar that determines how developers QA games. If the developers figure we will buy glitchy games, play them, and only complain on forums then they still have made their money. If a game is still glitchy after the first three months, I can still buy a used version of the game, and I won't feel like I got ripped off. Remember we are the buyers and we determine supply and demand. Will I stop playing these games I love? No, but I will stop paying top dollar for sub par games.

Two cents from a old skool gamer.
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Je suis
 
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Post » Wed Apr 22, 2009 5:27 am

I said ONE bad thing to Killian and that bastard always had that expression of disgust whenever I talked to him even though I helped him take out Gizmo... What a [censored].
So yeah they sure as hell remember stuff in FO1. :cryvaultboy:

I've been there. :cry:
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lexy
 
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Post » Wed Apr 22, 2009 9:54 am

Maybe they should give the games to the fans on each platforms. its the fans who spend the hours on the game and are more used to spotting glitches and a pattern as to why the game freezes etc..... I volunteer for Fallout IV.
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Nicholas
 
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Post » Wed Apr 22, 2009 10:01 am

Actually, there was only karma in the first game. Still, if you pissed of a town, they wouldn't forget it.

I'm pretty sure karma was present in FO2.
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Syaza Ramali
 
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