I always found it funny how the mages guild would teach a new recruit how to set things on fire with their bare hands, for slick! Or how to summon daedra on their first day in the guild...
Spells should be rare and not every single member of a guild should be an arch mage, why don′t we see bandit wizards who cast like 10 different spells ? Why only like 2 or 3 when every mages guild trainer knows like 30 spells...
And when you are a powerful mage you should be able to teach those that approach you and wish to learn from you spells, for a fee ofc, unless you are feeling generous.
Spells should be rare and not every single member of a guild should be an arch mage, why don′t we see bandit wizards who cast like 10 different spells ? Why only like 2 or 3 when every mages guild trainer knows like 30 spells...
And when you are a powerful mage you should be able to teach those that approach you and wish to learn from you spells, for a fee ofc, unless you are feeling generous.
Teaching npc spell was a cool idea, sounds very useful to teach them how to heal themselves and other as a minimum. And yes hostile npc should have more spells, depending how smart the AI is to ues them