Odd bug in "The Path Of Dawn" main story quest

Post » Wed Sep 01, 2010 1:06 pm

For some reason it seems that if Baurus travels to a different cell he falls unconscious and upon getting back up has no collision at all. Using 'resurrect 1' in the console before he gets up himself will get him up normally, but he'll refuse to move. Just plain resurrect will cause if to respawn with all of his armor from the beginning quest and although he'll continue with the quest, he seems to be impossible to damage. (although I'm not totally sure.)


Load Order:
Spoiler
Active Mod Files:00  Oblivion.esm01  Cybiades.esm  [Version 2.0]02  Oscuro's_Oblivion_Overhaul.esm  [Version 1.33]03  Armamentarium.esm  [Version 1.35]04  Unofficial Oblivion Patch.esp  [Version 3.3.3]05  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]06  Oblivion Citadel Door Fix.esp07  DLCShiveringIsles.esp08  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]09  ClocksOfCyrodiil.esp0A  PTFallingStars.esp0B  Vows and Covenants.esp0C  GemSword.esp0D  KohdiScimitar.esp0E  Weapon Expansion Pack for Oblivion Nthusiasts.esp  [Version 1.02]0F  Oscuro's_Oblivion_Overhaul.esp  [Version 1.33]10  OOO-Map_Markers_Stock.esp  [Version 1.33]++  OOO-BirthSigns.esp  [Version 1.33]11  OOO-Combat_Skills_Perks_Marksmanship.esp  [Version 1.33]12  OOO-DaedraLord_Quests.esp  [Version 1.33]++  OOO-Dangerous_Traps.esp  [Version 1.33]13  OOO-DLT_Immersion.esp  [Version 1.33]14  OOO-Magic_Effects+Enchantments.esp  [Version 1.33]15  OOO-Magic_Effects+Spells.esp  [Version 1.33]16  OOO-Magic_Game_Settings.esp  [Version 1.33]++  OOO-Potions.esp  [Version 1.33]17  OOO-ThiefGuild_Difficult.esp  [Version 1.33]++  ArmamentariumLLVendors.esp  [Version 1.35]18  ArmamentariumArtifacts.esp  [Version 1.35]++  ArmamentariumLL4OOO.esp  [Version 2.01]++  ArmamentariumLLMagicOOO.esp  [Version 1.35]19  AdenseEpicDungeon.esp1A  Forgotten Tomb.esp1B  Knights.esp1C  Knights - Unofficial Patch.esp  [Version 1.1]++  KotN Wayshrine Fix.esp1D  Cybiades.esp  [Version 2.1]1E  CybiadesDungeon.esp  [Version 2.1]1F  The Lost Spires.esp20  ElsweyrAnequina.esp21  Elsweyr plantations & co..esp22  Tales from Elsweyr Anequina.esp23  Walkabout.esp24  Feldscar.esp  [Version 1.0.5]25  Vergayun.esp  [Version 1.0.5]26  Faregyl.esp  [Version 1.0.10]27  Faregyl+Anequina Patch.esp28  Molapi.esp  [Version 1.0]29  PTMudwater.esp2A  xuldarkforest.esp  [Version 1.0.5]2B  LostSpires-DarkForest patch.esp2C  xulStendarrValley.esp  [Version 1.2.2]2D  xulTheHeath.esp2E  XulEntiusGorge.esp2F  xulFallenleafEverglade.esp  [Version 1.3.1]30  LostSpires-Everglade patch.esp  [Version 1.2]31  Anequina-Fallenleaf-Patch.esp32  xulColovianHighlands_EV.esp  [Version 1.2.1]33  xulChorrolHinterland.esp  [Version 1.2.2]34  mythsandlegends.esp35  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]36  ForgottenTomb-LostCoast patch.esp37  xulBravilBarrowfields.esp  [Version 1.3.2]38  Tales Elsweyr Anq Bravil Barrowfields Patch.esp39  xulLushWoodlands.esp  [Version 1.3]3A  xulAncientYews.esp  [Version 1.4.2]3B  xulAncientRedwoods.esp  [Version 1.6]3C  xulCloudtopMountains.esp  [Version 1.0.3]3D  xulArriusCreek.esp  [Version 1.1.3]3E  xulPatch_AY_AC.esp  [Version 1.1]3F  xulRollingHills_EV_withoutWheat.esp  [Version 1.3.2]40  xulPantherRiver.esp41  xulRiverEthe.esp  [Version 1.0.2]42  xulBrenaRiverRavine.esp  [Version 1.0.2]43  xulImperialIsle.esp  [Version 1.6.5]44  UL Imperial Isle Adense Epic Dungeon Patch.esp45  xulBlackwoodForest.esp46  xulCheydinhalFalls.esp  [Version 1.0.1]47  xulAspenWood.esp  [Version 1.0.1]48  xulSkingradOutskirts.esp49  Harvest [Flora].esp  [Version 3.0.0]++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]4A  ANB_WeaponAddons_Enhanced.esp4B  Nekhanimal's Awesome Vampire Mod.esp4C  NAVM GREETING fix.esp4D  CLS-OldFriends-OBSE.esp4E  RealisticLeveling.esp4F  Lilmothiit.esp++  Visually Enchanted Fire 3.esp++  Visually Enchanted Frost 3.esp++  Visually Enchanted Shock 1.esp50  Bashed Patch, 0.esp

User avatar
JESSE
 
Posts: 3404
Joined: Mon Jul 16, 2007 4:55 am

Post » Wed Sep 01, 2010 9:50 pm

Bump so I can maybe get some help here.
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Tasha Clifford
 
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Joined: Fri Jul 21, 2006 7:08 am

Post » Wed Sep 01, 2010 6:40 pm

One final bump to try and get some help.
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louise fortin
 
Posts: 3327
Joined: Wed Apr 04, 2007 4:51 am

Post » Wed Sep 01, 2010 9:52 pm

Have ou tried to disable, then reenabling him?
This should reset his behaviour.
I cannot help you further I'm afraid.
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Claire Mclaughlin
 
Posts: 3361
Joined: Mon Jul 31, 2006 6:55 am

Post » Thu Sep 02, 2010 12:39 am

Have ou tried to disable, then reenabling him?
This should reset his behaviour.
I cannot help you further I'm afraid.


I just tried and it has the same effect on him as trying "resurrect 1" on him. I can talk to him, and push him around, but he won't walk around.
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jaideep singh
 
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Joined: Sun Jul 08, 2007 8:45 pm

Post » Wed Sep 01, 2010 11:53 am

Show me what mods are you using..
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Blackdrak
 
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