An Odd Job Script

Post » Tue Apr 09, 2013 2:39 pm

I just tried scripting today, and I've spent hours reading GECK offical tutorials on how to script.

All I'm trying to do is make a simple script that, upon activation of a cash register in GoodSprings, skips time forward 8 hours and gives you 40 caps (to simulate an odd job as a cashier). I know I'm probably doing this hilariously wrong, but I don't know what it is I'm doing wrong. My script is this:

scn OJGSCashier

Begin OnActivate
If gamehour <8
set GameHour to 17
player.additem f 40

End
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Iain Lamb
 
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