I recently started using a set of cavern meshes that, at least on the face of it, don't seem that complex. However, when I started doing lighting, I noticed that the mesh surface wasn't illuminating properly. If I added a light in one place, another light would seem to go out. (it wouldn't illuminate the mesh) I know there is a limit on how many lights can illuminate a single mesh, but I've seen stock caverns with lots of torches, and not seen this problem.
This is what it looks like in the CS:
http://img408.imageshack.us/img408/6568/cavern.jpg
http://img138.imageshack.us/img138/7941/cavern2.jpg
It's a bit frustrating, as I've already gotten a lot of interior work done with these. However, if I can't properly light the cavern, it may all get tossed.
Any ideas?
Alternately, does anyone want to help me build a better cavern?
Thanks!