I have recently upgraded to MCP 2.0 and wondered if it was something to do with the bumpmap reflection setting but morowind.original.exe is having the same issue so I guess it's not the code patch. As I say this is only happening with ebony weapons - enchanted Dwemer weapons, steel helmet etc are all fine and without any nasty glow.
Anyone got any idea what might have gone screwy? Help much appreciated as it's driving me nuts!