Odd problem with enemies

Post » Wed Feb 24, 2010 7:11 pm

im in the process of making a mod called the poseidon research facility and im having an odd problem with the enemies im trying to add, any creature that i add to the cell always turns and runs from my character and i dont have the slightest idea why, if anyone has any information it would be greatly received.
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TOYA toys
 
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Post » Wed Feb 24, 2010 9:04 pm

Have you checked out the faction of the character? Try adding the playerfaction to it with a disposition of -100, and make it very agressive and see what happens.
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Lucy
 
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Post » Wed Feb 24, 2010 7:15 pm

The creatures i tried are the default enemies from the game, ones that have killed me on numerous occasions and they work fine in the world just not in my facility they are set to very aggresive foolhardy and very evil yet they still run away from me.

this is the mod if anyone wants to check it out and see if i made any noob mistakes, this is after all my VERY first WiP mod
http://www.newvegasnexus.com/downloads/file.php?id=36278
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Alexander Lee
 
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Post » Wed Feb 24, 2010 1:16 pm

Have you navmeshed the cell? The AI of actors won't work correctly unless you do.
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candice keenan
 
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Post » Wed Feb 24, 2010 10:53 am

Have you navmeshed the cell? The AI of actors won't work correctly unless you do.


Thank you, that was the problem, i guess for my frist mod i shouldnt have attempted something so complex but you solved it for me so il continue it haha
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Amanda Leis
 
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