» Wed May 02, 2012 12:42 pm
I personally would like to see not as many canned animations, especially such that takes you out of first person. I more enjoy whacking an enemy dead instead of watching a movie. I suppose Skyrim doesn't go to such extremes as say, Deus Ex, human revolution (Press Q to win!) but I enjoy being in control at all times. Speaking of which, there shouldn't be anything that forces you out of first person at all should you choose. In Oblivion, I understood where the developers came from by taking you out of first person if you were paralyzed or were mounting horses, because I'm sure they believed the camera would be awkward, but even then that's nearing the line.
In regards to mounted combat? As others have said, if you can ride the thing, you should be able to swing a weapon on it. It's not nearly as difficult as people make it seem, either. WASD to pilot the mount, and mouse to look around as always (Or left anolog and right anolog, if you're into that kind of thing). There is a game called Mount & Blade, which focuses entirely around mounted combat, and has some of the best horse (and lance) mechanics I've experienced in a game as well as uses the aforementioned controls and unlike Skyrim, you can play it 100% in first person (Even when mounting a horse!).
When it comes to the setting, I think the Summerset Isles would be a good idea, being waist deep in Thalmor territory would be a good departure from the Empire we know and love (and sometimes hate). From what I've seen of Skyrim, we've seen that departure already to an extent. Heck, it was pretty much the first game where you aren't an agent of the Empire from the get go. I personally just would like to see the other side of this conflict, and being in such a hostile political and social climate would really bring back the 'unwelcome' feeling Morrowind did so well to deliver by twofold.
Marriage is an issue I believe should be left out of the Elder Scrolls. Wooing a character and tying the knot while trying to save the region (or world) is a bit much. On the flipside however I don't mind 'romancing' certain NPCs, but I believe that is where the limit should be as I don't believe the champion we play as really has much time for anything more than sharing strong feelings with someone until the crisis is over. (Perhaps when the Main Quest is complete a wedding celebration could be mentioned in the epilogue depending on your actions, but again, that's nearing the limit).
Lastly, as others have also said, a main quest more political in nature would be fantastic. As much as many fans like myself enjoyed Oblivion, more often than not it wasn't because of the main quest, which was essentially close gate, go here, grab this, repeat. Tamriel has always had an extremely volatile political climate, and up until Oblivion it was quite integral to the overall plot in some manner.