Official: Beyond Skyrim - TES VI #7

Post » Thu May 03, 2012 12:52 pm

Spears, mounted combat, more animals as mounts, saddlebags, caravans with real time carriages (handcarts?) full of goodies.
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Jamie Moysey
 
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Post » Thu May 03, 2012 3:51 pm

It's unlikely, but does anyone think TES VI could be set outside of Tamriel?
I surely hope not. There's so much to do and see here, we haven't seen the beast races at home yet.
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Juanita Hernandez
 
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Post » Thu May 03, 2012 2:51 pm

Still waiting for my usable rope and grappling hook since Morrowind's development era. Instead, they took out the Daggerfall-style wall scaling completely. :dry:

I've never really gotten into a thief character since.

I think the only way that would be a realistic possibility (for "a", anyway) would be for an RTS like "The Elder Scrolls: Total War", or "Tamriel: Total War" No, that's not a real game... yet. or they could do something like LOTR did with the "Battle For Middle Earth."

I think if Bethesda somehow got the Total War people involved, they could make a killer RTS set in The Elder Scrolls World. :nod:

Wow, those Battle for middle earth games owned, If bethesda could do anything like that i would buy it!.
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Oyuki Manson Lavey
 
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Post » Thu May 03, 2012 10:49 am

To be honest, I'd rather see a game with an overall "happier" feel. Not that I don't want ANYTHING serious in the game. I'd just like to see at least a few npcs that seem cheerful, a bigger, more "fantastical" feel, giant castles that are chock-ful of secret passageways, grand halls, and basically are huge and interesting enough that I'd want to explore them. I'd want a gigantic world where I could wander for hours wherever I pleased (No more exploration-restricting mountains. DX). I want a world where the people actually seem real. I want to walk into a tavern and see people dancing, singing, enjoying themselves. Not just sitting around moping. I want someplace big enough that I could actually get lost in it. In Skyrim I always knew where I was. Even If I didn't have the gps-map or the magical compass, I was never more than a few feet from a town, a cave, or a random dungeon, so it wouldn't matter anyway. I'm not saying Beth should decrease the number of Landmarks, I'm just saying they should spread them over a bigger area.

I want more humor. I'm not saying that they should go full Saint's Row level silliness in the next TES game, but I felt like they took themselves a bit too seriously when creating Skyrim. Somthing that was definitly different from the earlier games, and in my opinion, it wasn't a change for the better.

I want my character to feel more alive. To be honest, I felt like my Skyrim character was just an empty shell. I want to believe that my character's an actual living being. I want a reason to try to keep myself from dying and just reloading the last quicksave. They could have my character shiver in the cold, limp when injured, maybe grab at his throat when he's drowning, scream when he's lit on fire, smile, frown, etc.

I want bigger cities where it would actually be viable to do things like dart into dark alleyways to escape from guards. Climb onto tall buildings. And commit crimes without EVERYONE knowing it was you. The "cities" in Skyrim seemed more like villages. Small villages.

I want more of everything. There should not just be torches, but also lanters, candles, etc. There should be more swords than just one handed, and two handed. I want longswords, shortswords, claymores, katanas, rapiars, random long blunt objects (Broomsticks, sticksticks, those things you poke fireplaces with, canes, etc.). Basically like Morrowind. But more of it.

Adding all this may seem like a pointless waste of effort, time, and money to most people. But in my opinion TES has always been about quantity>quality. Skyrim had plenty of quality, it was just missing alot of the quantity.

TL;DR: More immersion, plz.

HI 'Death Puppy. How's everything?

I gess it all boils down to personal preference. I wouldn't know about past TES games, but I just don't see much room for humour in TES other than specific minor instances. No big brush strokes, just a few slight touches. When you're walking around killing and avoiding being killed an ounce too much of humour can colour the whole experience into a farse. I wouldn't pay for or play a farse. Bigger cities, that I would welcome.
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..xX Vin Xx..
 
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Post » Thu May 03, 2012 3:18 am

Also, remember that FO fans might also want a new FO, so it would be wrong if TES fans get two games in a row and FO fans only one.
I frankly don't care so much about Fallout, I'm not a fan. This is the TES series forum. And that's the reason I said they should hire separate teams for the two franchises: both would benefit from more development time, more focus and know how. Who would protest having a new TES and a new Fallout every 3 years, and why? Some of the fans are older than others and are not very comfortable with 5-6 years cycles.

And the remake of Redguard or TES Adventures is an opportunity for Bethesda to get even more money, but this time in a right way.
I somehow doubt the adventure games would be so successful in sales as Skyrim, that's a smaller niche. I'd rather they keep focus on the main series as it needs improvement, badly.
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joeK
 
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Post » Thu May 03, 2012 2:02 pm

The game should know the difference between an arrow in the head and one in the knee. And the arrows should have various weights, be craftable by the player and more expensive.
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Amanda savory
 
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Post » Thu May 03, 2012 12:25 am

I frankly don't care so much about Fallout, I'm not a fan. This is the TES series forum. And that's the reason I said they should hire separate teams for the two franchises: both would benefit from more development time, more focus and know how. Who would protest having a new TES and a new Fallout every 3 years, and why? Some of the fans are older than others and are not very comfortable with 5-6 years cycles.
So what this is TES forum?
You still have to take FO into account none the less.
Also, that kind of selfish thinking actually makes you lose your credibility.
No, TES should take a break and they should NOT have two teams.
They are still not big enough for something like that, and it is much better to have one uber team focus on a single game than to split them apart.
Quality over quantity.
And game should in development ~5 years instead of ~3 since Skyrim is clear proof that ~3 years is not enough.

I somehow doubt the adventure games would be so successful in sales as Skyrim, that's a smaller niche. I'd rather they keep focus on the main series as it needs improvement, badly.
No it wouldn't since it would give casuals everything they want.
TES Adventures is action-adventure, not an RPG.
Bit- erm... I mean... casuals love action-adventures.
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Anna Beattie
 
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Post » Thu May 03, 2012 12:09 am

Elsweyr? :biggrin:

Come on there's always good beach party's down south of Elsweyr at Topal Bay :wink:

On a more serious note :smile:

If Elsweyr was TES VI, we'd need something to top Dragons which is pretty hard (Unless you keep the dragon idea)
But if you ever played Shadow of the Colossus, there would be an idea. have those things buried under the sand for like 1000 years or so and of course "The Elder Scrolls have foretold" what ever reason they come up to kill humanity for.
I had an idea at first but it had flaws, that the Gods were mad at man and used the Colossus's to rid of them while the Hero can stop it and redeem man. and each Colossus had some significance to each one of the Gods (Ex : Colossus of Julianos)

That's just my random Idea, mainly I just wanna go to the Beach parties :ohmy:

Edit : Holy crap I didn't see this until i decided to look at a map of http://i39.tinypic.com/1z4z52w.png

Now my Idea can appeal to the lore :D
I think.
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Prohibited
 
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Post » Thu May 03, 2012 10:47 am

Elsweyr? :biggrin:

Come on there's always good beach party's down south of Elsweyr at Topal Bay :wink:

On a more serious note :smile:

If Elsweyr was TES VI, we'd need something to top Dragons which is pretty hard (Unless you keep the dragon idea)
But if you ever played Shadow of the Colossus, there would be an idea. have those things buried under the sand for like 1000 years or so and of course "The Elder Scrolls have foretold" what ever reason they come up to kill humanity for.
I had an idea at first but it had flaws, that the Gods were mad at man and used the Colossus's to rid of them while the Hero can stop it and redeem man. and each Colossus had some significance to each one of the Gods (Ex : Colossus of Julianos)

That's just my random Idea, mainly I just wanna go to the Beach parties :ohmy:

Edit : Holy crap I didn't see this until i decided to look at a map of http://i39.tinypic.com/1z4z52w.png

Now my Idea can appeal to the lore :biggrin:
I think.

Yup, we need too have elsweyr as the next province, maybe valenwood to considering their sizes.

Not 100 % sure about the colosus tho.
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Ella Loapaga
 
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Post » Thu May 03, 2012 4:43 am

HI 'Death Puppy. How's everything?

I gess it all boils down to personal preference. I wouldn't know about past TES games, but I just don't see much room for humour in TES other than specific minor instances. No big brush strokes, just a few slight touches. When you're walking around killing and avoiding being killed an ounce too much of humour can colour the whole experience into a farse. I wouldn't pay for or play a farse. Bigger cities, that I would welcome.
Again, I didn't mean full-on, completly silly, Saint's Row 3, level of humour. I just meant one or two npcs, quest, or books that would be the odd ones out in the sense that they aren't depressed, angry, or boring.

Also: Do I know you? O.o
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jaideep singh
 
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Post » Thu May 03, 2012 3:10 pm

Yup, we need to have elsweyr as the next province, maybe valenwood to considering their sizes.

Not 100 % sure about the colosus tho.
In case of Elsweyr, I do agree that it should have Valvenwood included also.
But I think that Summerset Isle should be included with them too (at least as a DLC or something).
All those 3 provinces are not that big, and it would simply look amazing since it would be colorful and full of different cultures, meaning that there will be very little to none restriction to what will fit the theme and what will not.
It would also be a perfect opportunity to introduce a proper lichdom and return Unarmed (there will be no excuse not to have it since it's one of main reasons why Elsweyr is familiar for). ^_^
I actually change my opinion about TES VI; it should be set in Elsweyr/Valenwood/Summerset Isle instead of Black Marsh/Morrowind!
Still, I do think that they should give series a little bit of rest so they can really do a good job and not rush it like they did with Skyrim (give it a fair 5 years of development).

TES V > FO 4 > Redguard Remake/TES Adventures II > FO 5 > TES VI
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Shelby Huffman
 
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Post » Thu May 03, 2012 5:42 am

I actually change my opinion about TES VI; it should be set in Elsweyr/Valenwood/Summerset Isle instead of Black Marsh/Morrowind!
That would be a hell of a waste, I hope they do one province at a time. Each of the provinces has great potential for a stand alone game.
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joannARRGH
 
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Post » Thu May 03, 2012 9:20 am

The size of the provinces on the map is absolutely no reason to use more than one in a game; the scale is nowhere near accurate as it is, and shoving another one in there would make them seem even more laughably tiny. Keep in mind that these are countries. If the scale were accurate then just the island that the Imperial City is on would have been larger than the entire land mass of Cyrodiil as represented in Oblivion. They could have a larger game world than the past 3 TES games combined and easily be using only a fraction of Elsweyr or Valenwood.
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Jennifer May
 
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Post » Thu May 03, 2012 9:54 am

In case of Elsweyr, I do agree that it should have Valvenwood included also.
But I think that Summerset Isle should be included with them too (at least as a DLC or something).
All those 3 provinces are not that big, and it would simply look amazing since it would be colorful and full of different cultures, meaning that there will be very little to none restriction to what will fit the theme and what will not.
It would also be a perfect opportunity to introduce a proper lichdom and return Unarmed (there will be no excuse not to have it since it's one of main reasons why Elsweyr is familiar for). :happy:
I actually change my opinion about TES VI; it should be set in Elsweyr/Valenwood/Summerset Isle instead of Black Marsh/Morrowind!
Still, I do think that they should give series a little bit of rest so they can really do a good job and not rush it like they did with Skyrim (give it a fair 5 years of development).

TES V > FO 4 > Redguard Remake/TES Adventures II > FO 5 > TES VI
This would be perfect if the questline for VI was centered around the Thalmor! The player could start out with only Elswyer to explore, then he would do a questline (Part of the main quest) that ends with the Thalmor being driven out of the province, and open up Valenwood. Another questline would then drive the Thalmor out of that province as well, opening up the Summerset Isles. At this point, the "epic" conclusion to the main questline would invole striking into the heart of the Thalmor, and eradicating them once and for all.

P.S. I know this might get in the way of RP'ers who would want to be able to explore everything at the beginning. But what if after finishing the game, you got the oppurtunity to create a new character, and play afound in the new, open, Thalmor-less world that was created at the finishing of the main quest?
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mollypop
 
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Post » Thu May 03, 2012 5:27 am

This would be perfect if the questline for VI was centered around the Thalmor! The player could start out with only Elswyer to explore, then he would do a questline (Part of the main quest) that ends with the Thalmor being driven out of the province, and open up Valenwood. Another questline would then drive the Thalmor out of that province as well, opening up the Summerset Isles. At this point, the "epic" conclusion to the main questline would invole striking into the heart of the Thalmor, and eradicating them once and for all.

P.S. I know this might get in the way of RP'ers who would want to be able to explore everything at the beginning. But what if after finishing the game, you got the oppurtunity to create a new character, and play afound in the new, open, Thalmor-less world that was created at the finishing of the main quest?
Let's have vote, every one that thinks that the next elderscrolls game should be set in elsweyr raise your hand

P.S. My vote counts as 6 000 000 001 votes... I VOTE FOR SKYRIM!
( just kidding, i vote for Elsweyr )


Edit: Wow, just realised, Valenwood + Elsweyr makes up about the size of skyrim. :biggrin:
Spoiler
[img]http://www.tamriel.fr/images/oblivion/cartes/cartes_tamriel.jpg[/img]
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Benji
 
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Post » Thu May 03, 2012 11:36 am

Personally I think they should have the dwemer return or possibly even have them as playable characters
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Sabrina Steige
 
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Post » Thu May 03, 2012 12:38 am

Personally I think they should have the dwemer return or possibly even have them as playable characters
Y'know what'd be cool? A game (or at least a DLC) set in the 1st era (Or at least a game where you end up there thanks to some time-travel plot.) Where you get to play as one of the "extinct" races (Dwemer, Lilmothiit, Aylid, Falmer, etc.) Instead of the default races. (Nord, Imperial, Khajiit, etc.)
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Louise Andrew
 
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Post » Thu May 03, 2012 12:01 pm

I hope it's in the Summerset Isles because it would be perfect.

It could focus on the Dominion as it will inevitably crumble, loosing all their power and facing a rebellion on their own shores. The choices you made in Skyrim won't make a difference as they will find a way to accomodate and explain both endings with the same story. The issue of the Thalmor is just too big to be overlooked and explained by a book in the next game, but then again, they did omit the great war.

As for what will happen, Bethesda will come up with an original idea that will completely blindside us. No one will have even considered thinking about it.
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Mariaa EM.
 
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Post » Thu May 03, 2012 4:11 am

My big contribution and suggestion:

Hire programmers that actually specialize in PS4 programming and build a cross-platform game on a cross-platform engine, not a Microsoft-console-exclusive that you then hastily port to other platforms afterwards.
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oliver klosoff
 
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Post » Thu May 03, 2012 4:21 pm

Personally I think they should have the dwemer return or possibly even have them as playable characters
No!
Why?
Read the lore!

If they are going to make a game which includes Dwemer, then they should take that concept and make TES Adventures II.
Still, I don't know how good idea even that would be since we already know what happened to them.
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George PUluse
 
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Post » Thu May 03, 2012 3:42 pm

I think they need to stick to one province for me either Hammerfell or Elsweyr, I would prefer Elsweyr because it is smaller so they could add more detail to it and focus more on certain aspects.
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Dalley hussain
 
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Post » Thu May 03, 2012 7:46 am

I think they need to stick to one province for me either Hammerfell or Elsweyr, I would prefer Elsweyr because it is smaller so they could add more detail to it and focus more on certain aspects.
By the time TES VI is released, standards in video games will really grow up when it comes to things like virtual world and stuff.
Also, it will be boring if they do a single province at a time.
It is time that they take a bit bigger bite.
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Averielle Garcia
 
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Post » Thu May 03, 2012 7:20 am

By the time TES VI is released, standards in video games will really grow up when it comes to things like virtual world and stuff.
Also, it will be boring if they do a single province at a time.
It is time that they take a bit bigger bite.
Yes, but if they do two provinces at once the end result would be the same as Skyrim since they have to work with two provinces. Plus they will be working on the game over the years still using the same standards and technology we have now, so I say just focus on one province and put a lot of detail and depth into it. If they do two provinces I would want to go to High Rock and Hammerfell.
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James Wilson
 
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Post » Thu May 03, 2012 2:30 pm

To be honest, I'd rather see a game with an overall "happier" feel. Not that I don't want ANYTHING serious in the game. I'd just like to see at least a few npcs that seem cheerful, a bigger, more "fantastical" feel, giant castles that are chock-ful of secret passageways, grand halls, and basically are huge and interesting enough that I'd want to explore them. I'd want a gigantic world where I could wander for hours wherever I pleased (No more exploration-restricting mountains. DX). I want a world where the people actually seem real. I want to walk into a tavern and see people dancing, singing, enjoying themselves. Not just sitting around moping. I want someplace big enough that I could actually get lost in it. In Skyrim I always knew where I was. Even If I didn't have the gps-map or the magical compass, I was never more than a few feet from a town, a cave, or a random dungeon, so it wouldn't matter anyway. I'm not saying Beth should decrease the number of Landmarks, I'm just saying they should spread them over a bigger area.

I want more humor. I'm not saying that they should go full Saint's Row level silliness in the next TES game, but I felt like they took themselves a bit too seriously when creating Skyrim. Somthing that was definitly different from the earlier games, and in my opinion, it wasn't a change for the better.

I want my character to feel more alive. To be honest, I felt like my Skyrim character was just an empty shell. I want to believe that my character's an actual living being. I want a reason to try to keep myself from dying and just reloading the last quicksave. They could have my character shiver in the cold, limp when injured, maybe grab at his throat when he's drowning, scream when he's lit on fire, smile, frown, etc.

I want bigger cities where it would actually be viable to do things like dart into dark alleyways to escape from guards. Climb onto tall buildings. And commit crimes without EVERYONE knowing it was you. The "cities" in Skyrim seemed more like villages. Small villages.

I want more of everything. There should not just be torches, but also lanters, candles, etc. There should be more swords than just one handed, and two handed. I want longswords, shortswords, claymores, katanas, rapiars, random long blunt objects (Broomsticks, sticksticks, those things you poke fireplaces with, canes, etc.). Basically like Morrowind. But more of it.

Adding all this may seem like a pointless waste of effort, time, and money to most people. But in my opinion TES has always been about quantity>quality. Skyrim had plenty of quality, it was just missing alot of the quantity.

TL;DR: More immersion, plz.
I agree with everything you said here. The more depth the better.

I think the only way that would be a realistic possibility (for "a", anyway) would be for an RTS like "The Elder Scrolls: Total War", or "Tamriel: Total War" No, that's not a real game... yet. or they could do something like LOTR did with the "Battle For Middle Earth."

I think if Bethesda somehow got the Total War people involved, they could make a killer RTS set in The Elder Scrolls World. :nod:
A "world war" set over all of Tamriel would be amazing! However, technology advances too quickly to make something that big - by the time everything was halfway done, new standards of tech would be accepted and they would have to re-do a lot of textures and re model many things after finishing.
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James Shaw
 
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Post » Thu May 03, 2012 8:22 am

Yes, but if they do two provinces at once the end result would be the same as Skyrim since they have to work with two provinces.
No, it would not.

Plus they will be working on the game over the years still using the same standards and technology we have now, so I say just focus on one province and put a lot of detail and depth into it.
You forget that they will make at least one more FO game before new TES.
Also, that is ''problem'' which all games share, so it's actually not a valid argument.
If Bethesda starts developing TES VI as soon as they finish FO 4 and all of it's DLCs, then development will start from at least 4-5 years from now.

If they do two provinces I would want to go to High Rock and Hammerfell.
We've already been there (Daggerfall).
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MISS KEEP UR
 
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