I somewhat agree with this I am tired of saving the world, from one enemy if they are going to make you save the world make it be from something like a natural disaster and we end up meeting one or all of the gods to find out what is going on.
The gods are natural disasters.
Okay, I like the Skyrim system of one politics plot and one magic/mythic one as your two "main quests."
I also think that, as I see it, the "Weird Tamriel" we see in Morrowind and Skyrim, the world of snow-whales (even extinct ones) and godly hearts and the Thalmor erasing Talos from the Mythic and such, is a lot more interesting than the "Comfortable Tamriel" of Daggerfall and Oblivion, for whatever virtues the latter had. And Skyrim especially proves that Weird Tamriel can be marketable. So please, in TESVI, wherever it may be, make it the sort of Tamriel where you walk like gods until they walk like you and it is a perfectly legitimate action for a man to stand on a wooden boat in Oblivion that is being flown by Sload-farts and shout at an Aldmeri spaceship made of mirrors to "get out of my way!" Because that's the Tamriel of Morrowind and Skyrim, and that's the Tamriel that made me a writer.