Official: Beyond Skyrim - TES VI #7

Post » Thu May 03, 2012 7:11 am

This thread is for ideas and suggestions for future Elder Scrolls games, and to keep all the discussion in one series of threads.


Now that Skyrim has been released the number of suggestions and ideas for the next ES game are starting to show up. We have a long way to go before we get another ES game and all topics like this will be closed and either transferred or referred to this one.

Please keep any discussion of Skyrim in the correct forums.

http://www.gamesas.com/topic/1339291-official-beyond-skyrim-tes-vi-6/
http://www.gamesas.com/topic/1330470-official-beyond-skyrim-tes-vi-5/
http://www.gamesas.com/topic/1311878-official-beyond-skyrim-tes-vi-4/
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Rachael Williams
 
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Post » Thu May 03, 2012 4:12 am

Improve dialogue and NPC's. Plus stop catering to a wider audience (obviously this isn't going to happen)
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Sophie Miller
 
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Post » Thu May 03, 2012 1:59 pm

I thought Skyrim did a lot of things better than Oblivion, but they could be improved even further. For example, TES VI should be at least 4D.

No but really, I don't really know where to draw the line. Some thing can't be done without a huge amount of effort. There will always be a modders community to add, remove and change things about the game. But one thing I'd really like to see in TES VI is character depth. I thought they did this rather well in Dragon Age: Origins. Travelling with a party and being able to ask others about their past, interests, opinions and so on would be really cool. More moral choices! "Should I do this or that? If I do this, this might happen. If I don't, this might..."

Romancing could be nice too, if they implement it well.

Oh, and Mudcrabs. Keep the Mudcrabs.
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Bethany Watkin
 
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Post » Thu May 03, 2012 5:34 am

After FO 4, I hope that they ether remake TES Adventures: Redguard (an option I prefer), or make TES Adventures II.
After that it would be good if they make yet another FO and then TES VI.
Basically, what I'm trying to say is that they need to give the main series a little bit of rest (wait for really good ideas to pile up and stuff).
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Stat Wrecker
 
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Post » Thu May 03, 2012 4:20 pm

Basically, what I'm trying to say is that they need to give the main series a little bit of rest (wait for really good ideas to pile up and stuff).
I was hoping the opposite, that they release the next TES sooner (2-3 years) now that they have a load of money they could afford two teams one for Fallout one for TES and both series would benefit.
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kevin ball
 
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Post » Thu May 03, 2012 1:23 pm

I was hoping the opposite, that they release the next TES sooner (2-3 years) now that they have a load of money they could afford two teams one for Fallout one for TES and both series would benefit.
2-3 years? >_>
Dude, be serious.
And no, it would be much better if they take a break.
Just because you can't have enough of TES, it doesn't mean that they should release a new one every minute.
Now when they have money, they should increase their team and experiment with other stuff.
Also, remember that FO fans might also want a new FO, so it would be wrong if TES fans get two games in a row and FO fans only one.
And the remake of Redguard or TES Adventures is an opportunity for Bethesda to get even more money, but this time in a right way.
After that, they will grow enough big to make and gain enough ideas to make TES VI into something simply amazing.
During that period, it is much better that they focus on patching Skyrim and releasing good DLCs (not to mention that mods will additionally improve the game).
Also, TES Vi development time should take ~5 years, not 2 or 3.
I don't want some rushed and bugged game, but a proper one.
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Michelle Serenity Boss
 
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Post » Thu May 03, 2012 4:10 pm

Im waiting for Fallout 4 to show itself maybe at this years VGAs? or next years E3?
As for TES a steady stream of DLC will keep me busy as well.
As for number 6, Valenwood
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lucile davignon
 
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Post » Thu May 03, 2012 12:16 am

Suggestions: long quest lines for guilds, interesting things to do when you become guild leader (setting guild politics, diplomacy with other guilds, recruiting new members...); more attributes to define the character, more dialogue branches and more quests that can be completed in different ways.
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Bethany Short
 
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Post » Thu May 03, 2012 2:34 pm

I've got an good idea of where the next Elder scrolls game could play out

Elsweeeeyyyyrrr!
  • Got both rainforests and deserts
  • Loads of khajiit
  • Could have loads of dungeons dwellng under the sand or in the rain forest!
  • Could have intresting enemies
  • Possibly loads of skooma and moonsugar
Ohh, and also i want the hand to hand back

Edit 1#: Maybe we could have both Valenwood and Elsweyr becouse they are pretty small.

Edit 2#: Also i think footsteps in the sand would be really cool, so you could see where Npc's where heading, the footsteeps could vanish after sandstorms.

Edit 3#: M'jadirr also wants more options in quests.
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Neil
 
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Post » Thu May 03, 2012 3:23 pm

  • Black Marsh
  • Sailing boats in real time
  • Open cities
  • Spears
  • More skills, more armor slots, more attributes
  • Choices and consequences
  • Acrobatics
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Cat
 
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Post » Thu May 03, 2012 5:27 am

I would like if you become leader of a guild, you can actually manage the guild...
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Aaron Clark
 
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Post » Thu May 03, 2012 5:55 am

It's unlikely, but does anyone think TES VI could be set outside of Tamriel?
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Alexandra Louise Taylor
 
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Post » Thu May 03, 2012 8:14 am

It's unlikely, but does anyone think TES VI could be set outside of Tamriel?
Not until we visit all of the provinces. So after we get Summerset Isle, Elsweyr, Vallenwood and Black Marsh. So that could be a good decade or more, from right now.
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Louise Lowe
 
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Post » Thu May 03, 2012 5:42 am

Less dumbing down. More than 1 line quest info, ffs this is meant to be the fabulous world of Tamriel and TES!!!!!!!!
Less speech, instead more text-based information. This (when read) gives depth and allows further inmersion into the game-world.
Gamers will only have 4-second attention spans if that's all the game-makers credit them with.
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Ebou Suso
 
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Post » Thu May 03, 2012 12:18 am

I hope the MQ is more central to the province rather than the big picture. Like a local villain or something. Of course it doesn't have to be as simple as that. :)
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asako
 
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Post » Thu May 03, 2012 5:21 am

To be honest, I'd rather see a game with an overall "happier" feel. Not that I don't want ANYTHING serious in the game. I'd just like to see at least a few npcs that seem cheerful, a bigger, more "fantastical" feel, giant castles that are chock-ful of secret passageways, grand halls, and basically are huge and interesting enough that I'd want to explore them. I'd want a gigantic world where I could wander for hours wherever I pleased (No more exploration-restricting mountains. DX). I want a world where the people actually seem real. I want to walk into a tavern and see people dancing, singing, enjoying themselves. Not just sitting around moping. I want someplace big enough that I could actually get lost in it. In Skyrim I always knew where I was. Even If I didn't have the gps-map or the magical compass, I was never more than a few feet from a town, a cave, or a random dungeon, so it wouldn't matter anyway. I'm not saying Beth should decrease the number of Landmarks, I'm just saying they should spread them over a bigger area.

I want more humor. I'm not saying that they should go full Saint's Row level silliness in the next TES game, but I felt like they took themselves a bit too seriously when creating Skyrim. Somthing that was definitly different from the earlier games, and in my opinion, it wasn't a change for the better.

I want my character to feel more alive. To be honest, I felt like my Skyrim character was just an empty shell. I want to believe that my character's an actual living being. I want a reason to try to keep myself from dying and just reloading the last quicksave. They could have my character shiver in the cold, limp when injured, maybe grab at his throat when he's drowning, scream when he's lit on fire, smile, frown, etc.

I want bigger cities where it would actually be viable to do things like dart into dark alleyways to escape from guards. Climb onto tall buildings. And commit crimes without EVERYONE knowing it was you. The "cities" in Skyrim seemed more like villages. Small villages.

I want more of everything. There should not just be torches, but also lanters, candles, etc. There should be more swords than just one handed, and two handed. I want longswords, shortswords, claymores, katanas, rapiars, random long blunt objects (Broomsticks, sticksticks, those things you poke fireplaces with, canes, etc.). Basically like Morrowind. But more of it.

Adding all this may seem like a pointless waste of effort, time, and money to most people. But in my opinion TES has always been about quantity>quality. Skyrim had plenty of quality, it was just missing alot of the quantity.

TL;DR: More immersion, plz.
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Emilie Joseph
 
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Post » Thu May 03, 2012 2:35 pm

I would like the return of some skills:
  • Climbing
  • Hand to Hand
  • Acrobatics
  • Swimming
  • Spear
and some more like:
  • Thrown [for knives, grappling hooks, lasso-used to catch and tame animals (hunters), immobilize people without killing them (bounty hunter, guard career) or strangulate from above(assassinations)]
  • Riding (the more you use the mounts the better control you have and there are skill requirements for various mounted combat perks)
  • Sailing (assuming the next game has real time boats and more water based exploration&battles)
  • Language (assuming the game is in Black Marsh or Elsweyr, not everybody speaks the common language so well and some less civilized tribes don't use it at all. Talking to them and learning from books and trainers will eventually unlock more and more words and the unknown words in the dialogue lines will be replaced gradually with known ones)
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Amysaurusrex
 
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Post » Wed May 02, 2012 11:55 pm

Not until we visit all of the provinces. So after we get Summerset Isle, Elsweyr, Vallenwood and Black Marsh. So that could be a good decade or more, from right now.

If they spend as much time creating future TES games as they have Oblivion and Skyrim, it will be over a decade easily. The question is, will they still be making TES games that far in the future. Because that would be what? TES 10? Will they really go that long (I suppose they could). Or they could include some other Tamriel provinces in spin-off games and DLC.
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Yung Prince
 
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Post » Thu May 03, 2012 12:14 pm

I've got an good idea of where the next Elder scrolls game could play out

Elsweeeeyyyyrrr!
  • Got both rainforests and deserts
  • Loads of khajiit
  • Could have loads of dungeons dwellng under the sand or in the rain forest!
  • Could have intresting enemies
  • Possibly loads of skooma and moonsugar
Ohh, and also i want the hand to hand back

Maybe we could have both Valenwood and Elsweyr becouse they are pretty small.
Wow, I really like this idea. I wasn't familiar with Elsweyr, besides the name and the fact that Khajiit came from there.

Deserts and rainforests - that would be completely new. That would be very interesting... I bet it'd be a huge challenge for the team.
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Michael Korkia
 
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Post » Thu May 03, 2012 2:18 am

Wow, I really like this idea. I wasn't familiar with Elsweyr, besides the name and the fact that Khajiit came from there.

Deserts and rainforests - that would be completely new. That would be very interesting... I bet it'd be a huge challenge for the team.
Glad you like it
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Marie Maillos
 
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Post » Thu May 03, 2012 12:25 am

Quick question:
What do you people think when we can expect a TES game which will cover whole:
a - Tamriel?
b - Nirn?
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Reven Lord
 
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Post » Thu May 03, 2012 3:18 am

Quick question:
What do you people think when we can expect a TES game which will cover whole:
a - Tamriel?
b - Nirn?
Not for an extremely long time, I would hope. I'm still waiting on a TES game that can effectively cover one province.
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~Amy~
 
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Post » Thu May 03, 2012 5:50 am

Still waiting for my usable rope and grappling hook since Morrowind's development era. Instead, they took out the Daggerfall-style wall scaling completely. :dry:

I've never really gotten into a thief character since.

Quick question:
What do you people think when we can expect a TES game which will cover whole:
a - Tamriel?
b - Nirn?
I think the only way that would be a realistic possibility (for "a", anyway) would be for an RTS like "The Elder Scrolls: Total War", or "Tamriel: Total War" No, that's not a real game... yet. or they could do something like LOTR did with the "Battle For Middle Earth."

I think if Bethesda somehow got the Total War people involved, they could make a killer RTS set in The Elder Scrolls World. :nod:
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Kelli Wolfe
 
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Post » Thu May 03, 2012 4:01 pm

Well i was hoping that after they made FO4 that TES VI would be about Morrowind again or add all of Nirn!
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kyle pinchen
 
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Post » Thu May 03, 2012 3:53 am

  • Thrown [for knives, grappling hooks, lasso-used to catch and tame animals (hunters), immobilize people without killing them (bounty hunter, guard career) or strangulate from above(assassinations)]
  • Riding (the more you use the mounts the better control you have and there are skill requirements for various mounted combat perks)
  • Sailing (assuming the next game has real time boats and more water based exploration&battles)
  • Language (assuming the game is in Black Marsh or Elsweyr, not everybody speaks the common language so well and some less civilized tribes don't use it at all. Talking to them and learning from books and trainers will eventually unlock more and more words and the unknown words in the dialogue lines will be replaced gradually with known ones)
I like these, not necessarily as skills but I want them in the game. Little things like local slang words can make such a big difference for atmosphere, like in Morrowind.
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Karl harris
 
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