Official: Discussion of Multiplayer/Co-op in Skyrim

Post » Tue May 17, 2011 9:30 am

a chuckle escapes every time someone says -Co-op/Multiplayer would only make the series better its needs it, everyone else is doing it- :confused:


Why are people so violently opposed to co-op?
I think it would be a great addition to the game, I don't know about you guys, maybe Skyrim is too serious to be treated like a game, but I like to goof off in games. You could do a ton of things with your friends in the game if you aren't short sighted or unimaginative. You wouldn't need a ton of stupid quests to keep me satisfied i co-op, just a handful. Red Dead Redemption was mostly single player driven, yet they were able to make an open world co-op mode that was pretty fun, and I don't see in how it detracted from single player. Co-op would be an amazing addition to the game, at least for me because a lot of my friends play Bethesda games.
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Jordan Moreno
 
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Post » Tue May 17, 2011 1:04 pm

TES is a single player series of games, always has been, always should be. I don't see anyone going on a Halo forum and asking for an increase in joinable factions.
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sarah
 
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Post » Tue May 17, 2011 11:39 am

I think the idea is good and a multiplayer mode would work well with the game but thats just my thoughts.
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Rudi Carter
 
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Post » Tue May 17, 2011 12:33 am

Why are people so violently opposed to co-op?
I think it would be a great addition to the game, I don't know about you guys, maybe Skyrim is too serious to be treated like a game, but I like to goof off in games. You could do a ton of things with your friends in the game if you aren't short sighted or unimaginative. You wouldn't need a ton of stupid quests to keep me satisfied i co-op, just a handful. Red Dead Redemption was mostly single player driven, yet they were able to make an open world co-op mode that was pretty fun, and I don't see in how it detracted from single player. Co-op would be an amazing addition to the game, at least for me because a lot of my friends play Bethesda games.




and if you aren't short sighted or unimaginative, you shouldnt need friends to enjoy the game without them, the Series is single player because thats one of its strength, the player not players that matter, if you haven't noticed games that wouldnt last very long otherwise boast multiplayer, because they are MADE for that, games like Fable1-3(1 doesnt have Mp) the COD series, need for speed hotpursuit, Halo etc etc needs multiplayer/Co-op because after you beat the single player section IT HAS NOTHING ELSE TO OFFER, all Multiplayer provides is a social aspect to an otherwise boring game as far as once everything is well and done, now I don't know about Console users who've logged in 200-400+ Hours the first year or two on Oblivion, but thats saying bounds about the game and this is without Multiplayer. PC users have Mods, which have extended the life of Oblivion and morrowind onto time imemorial. Skyrim with what little we know is shaping up to be something many times over what Oblivion was WITHOUT Multiplayer.


Its a distraction, a chew toy, something to whack a few times until you ultimately get bored with a game that has no substance. The TES series doesn't need it.
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Dawn Farrell
 
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Post » Tue May 17, 2011 12:07 am

and if you aren't short sighted or unimaginative, you shouldnt need friends to enjoy the game without them, the Series is single player because thats one of its strength, the player not players that matter, if you haven't noticed games that wouldnt last very long otherwise boast multiplayer, because they are MADE for that, games like Fable1-3(1 doesnt have Mp) the COD series, need for speed hotpursuit, Halo etc etc needs multiplayer/Co-op because after you beat the single player section IT HAS NOTHING ELSE TO OFFER, all Multiplayer provides is a social aspect to an otherwise boring game as far as once everything is well and done, now I don't know about Console users who've logged in 200-400+ Hours the first year or two on Oblivion, but thats saying bounds about the game and this is without Multiplayer. PC users have Mods, which have extended the life of Oblivion and morrowind onto time imemorial. Skyrim with what little we know is shaping up to be something many times over what Oblivion was WITHOUT Multiplayer.


Its a distraction, a chew toy, something to whack a few times until you ultimately get bored with a game that has no substance. The TES series doesn't need it.


That was very passionate...

but I still don't see why co-op would be a bad thing. You say its a useless gimmick that adds nothing to the game, and others believe that it will somehow detract from the story of Skyrim. Co-op is something I have been wanting since fallout three, while the game will lose nothing if there is no Co-op, it will certainly gain from the addition. Towards the end of the main quests in fallout I start to get a little bored(I have also done a majority of the side quests by this time), it is at this point I play another game for a while and then come back to finish it. However if there was a co-op experience I would gladly play with friends and play a new but familiar feature of the game. I still doubt that co-op will be in, but I will argue for it nevertheless, because I like sharing gaming experiences with friends.

Say you decide to take out an entire village, while it may be fun, telling your friend how it happened is nowhere near as fun as destroying the village together. All I am saying is that co-op can potentially make the game even bettter.
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Music Show
 
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Post » Tue May 17, 2011 5:38 am

Not sure how to responed to the Passionate comment...

passion doesn't = logic / worthwhile and Im not trying to make people switch sides, just putting up some aspects that are ignored else the place will get overrun as to how "awesome" it would be to have multiplayer/Co-op. I've no problem with Co-op/Multiplayer, it works, its here, it isnt a sin. doesn't mean every game under the golden sun would be for better with it, othergames do it exceptionally well. let the TES series go along its own path and not whats "in" at the current time.
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Juan Cerda
 
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Post » Tue May 17, 2011 4:05 am

i think online free roam and coop would be a good idea, deathmatches, CTF and the arena would be good too, and co-op, maybe red dead redemption style free roam with NPC's and guards and wild beasts etc... :obliviongate:
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louise tagg
 
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Post » Tue May 17, 2011 7:27 am

also co-op story mode would be AWESOME!!!!!, i'm refering to console versions mainly.
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Arnold Wet
 
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Post » Tue May 17, 2011 2:43 am

I hope that there won't be online. TES is ment to be offline.
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katsomaya Sanchez
 
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Post » Tue May 17, 2011 1:51 am

I really don't see it as a big issue, I mean it would be cool to play LAN or online with a friend, especially in dungeons and at an arena. Fable III does it well, I just don't think there should be orbs floating about in Skyrim. And I'm sure they could set aside a small team/amount of time to integrate it right without taking anything away from the single-player experience. I think people don't like it because maybe they are kind of snobby, like the people who didn't want HD video recording on their SLR cameras; it would be a cool feature, and there would be no incentives to do it, other than the fun factor and a few achievements. It would be of no harm to people who want to play single player and if they are concerned about more glitches, do you really want developers to cut every single innovation because of the fear of glitches, which they will do their best to get rid of anyways, I mean they are not going to release a broken game?
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saxon
 
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Post » Tue May 17, 2011 8:30 am

If there were a multiplayer/co-op and it was completely separate from everything else and didn't bungle up my x-box achievements with having to pair up with others there is a slight chance I wouldn't avoid the game like a plague. Slight might be an optimistic estimate.
I think it'd be cool if there were an elder scrolls specifically designed to be a multiplayer only, I wouldn't play it, but some people would take an interest in The Elder Scrolls if they might not of before. I would just hope a different studio did it otherwise I'd doubt there would ever be the resources to keep making such awesome single player games.
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Emma Louise Adams
 
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Post » Tue May 17, 2011 1:19 am

My opinion. For TESV no I think it's a bad idea to put all the hard work and effort into the game. I can almost guarantee you they have their hands full as it is. That being said. I think an elder scrolls working like a D&D game, not as an MMO you lose a lot of great aspects of RPing when you do that, where you have have a group of friends get together in a world and can go to dungeons and quest together in a "Radiant story" type of environment. To keep it alive in a D&D fashion you'd have to buy expansions and/or download more content, maps, items, npcs, ect... It would keep all the immersion of TES and be fun. As long as they made it possible to NOT stay with the people you're in the world with.
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Rex Help
 
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Post » Tue May 17, 2011 12:37 am

I would like to know what people think of my idea, which should be posted above this post. To me it's the only reasonable way to have co-op in TES.
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Tanya Parra
 
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Post » Tue May 17, 2011 1:43 am

I have a distaste for mmo's in general. Hell, I loved Warcraft, 1, 2, and 3. WOW I hate with a burning passion. I had it, and it was soo mind numbingly boring . . . not to mention a lot of retards online. I'd rather just single player.

Having said that if they created a separate game as an MMO based in Tamriel, cool. Then I don't have to buy it. But if they turned the main Elder Scroll titles towards MMO, I would not buy it. There aren't enough decent single player western rpgs. So many companies have jumped on the MMO bandwagon, and it's just not for me.
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Julie Serebrekoff
 
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Post » Tue May 17, 2011 8:14 am

a chuckle escapes every time someone says -Co-op/Multiplayer would only make the series better its needs it, everyone else is doing it- :confused:


I admire your chuckling ability, me i cringe and shudder and worry for the future of TES. :(
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Rude Gurl
 
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Post » Tue May 17, 2011 3:30 pm

Lol no multiplayer would be best, I don't really like mmo that werent started as one they generally spoil the idea. Multi player skyrim, if it had to be due to powers at be I'd say pvp arena only, no roam as the worlds not built for it would feel hollow IMO n inside u get in each others way speshly when fighting, it would need to be leveled character the same for friendly or matchs your level for competertive. Demon souls style multiplayer I could live with also. but mostly no multi.
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Tom Flanagan
 
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Post » Tue May 17, 2011 10:30 am

I thought co-op would be a great addition for a while, but then I thought about how that would remove a lot of the immersion.

I'll give an example. For me, going through Resident Evil 4 was a great experience and I really got svcked into the game.

But when I played Resident Evil 5, I went through it with a friend and we were chatting the whole way through and I never got svcked into the game.

But this is all just my opinion. Some people may prefer to experience a game with a friend and there is nothing wrong with that.
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Sara Lee
 
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Post » Tue May 17, 2011 5:13 am

I have never been a fan of making the TES an on-line or multi player game, mainly I don't like the on-line thing as I have very limited internet access and that would mean I could not play :(
A friend of mine suggested the idea of a co-op arena, a single load level like the arena where people could pit their characters against each other. And I do like that idea it would settle a lot of who's character is better arguments. One problem I see with making any co-op / on-line version would be the use of mods and dlc, how would it be regulated could you only play vanilla tesV or not ect
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jessica Villacis
 
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Post » Tue May 17, 2011 3:17 am

something to whack a few times until you ultimately get bored with a game that has no substance

The same could be said of many of Oblivion's quests...

And if there is so much to do in single player, then for those of us who would enjoy the co-op get that exponentially increased.
And since, i am assuming from what the game informer video's suggest to me, they are working on level creation and sound, what do the programmers do? Im sure at some point they will get a break, so its not like it would, well it might that can be argued, take away from development time.

It would be greatly appreciated by many, and it shouldn't affect the rest.
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Darian Ennels
 
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Post » Tue May 17, 2011 12:00 am

The majority of people in this thread have one of three violently opposed opinions:

1. Co-op please!

2. I hate multi-player in every instance ever!

3. I love MMOS!!!1!!

I'm in the first group. I just want to add a second player to my game. I want to experience the world with another person. It wouldn't detract from the single player because you can still play alone. I love the Elder Scrolls. I've been in it for over a decade; I just want to experience it with a friend, you know!
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Danger Mouse
 
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Post » Tue May 17, 2011 3:43 pm

@DCDeacon Just so I know whether or not to get my hopes up - any chance on co-op in Skyrim?

@mattLefevre 0.0 percent chance. Sorry.
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Siobhan Thompson
 
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Post » Tue May 17, 2011 12:22 pm

I like co-op, but mostly teamwork kind of games.

The only way I see a co-op work for Skyrim is when it's optional, in no way will it change the storyline. Other than that, co-op should not just be co-op, I mean, there should be the possibility to split up and let's say "meet there and there, in the meantime try to get this and this for me okay?". That for me could be fun, it makes for a bit of change in gameplay. Because having to stick together all the time and work together all the time isn't really immersing, plus I kinda like the idea to not know where your friend is and you say meet up there, and maybe he never is there? This means not having 'chat-to-all' kind of stuff. Only realistic chat, so that you can only chat when you're close to the person. This makes for good planning if you want to meet-up again. Other than that, you could be sending people doing errands for you and delivering a message to your partner-in-crime.
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Catharine Krupinski
 
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Post » Tue May 17, 2011 10:18 am

@DCDeacon Just so I know whether or not to get my hopes up - any chance on co-op in Skyrim?

@mattLefevre 0.0 percent chance. Sorry.


Great to hear. :)

For me, it's not that co-op is a bad thing. I can think of many ways how it wouldn't deter anything from the main game. The problem is that I'm afraid it would develop into something more than just co-op in the future, and I'd hate that.
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Chris Guerin
 
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Post » Tue May 17, 2011 4:49 am

@DCDeacon Just so I know whether or not to get my hopes up - any chance on co-op in Skyrim?

@mattLefevre 0.0 percent chance. Sorry.

Hmm kinda sad :sadvaultboy:
In some way the most here are right with the argue "coop kills immersion" and immersion makes TES what it is but on the other hand I always wanted to play some quests with a friend in Oblivion and Morrowind, sometimes just to show your character and his progressing to each other, just to meet up in that great world...now all hopes are gone.

I really don't need a full coop, just something like I discribed, that you could meet somewhere (in a city for example), talk and trade with each other and so on, would be so great. Team-up wouldn't work in TES, just for example: I'm sure I gonna play an assassin again. A friend of mine will surely play a knight. How are we gonna supposed to play together? There would only be a bunch of quest possible. Cause a assassine quest is impossible without the skills and uber-monsters are impossible to kill in a big fight with an assassine...

At least I don't have to worry about coop any more.
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Kelly James
 
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Post » Tue May 17, 2011 4:13 pm

I think Bethesda could incorporate some multiplayer elements without featuring a multiplayer mode. Perhaps there's a chest that you could use to send items to your friends. Another idea is a comparative stats list, much like in Fable. Oblivion tracked your bounty, number of kills, hours played, etc., and it would be cool to be able to compare that stat list with a friend as well as other stats such as skills, perks, health/magicka/stamina, appearance, etc.
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Alba Casas
 
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